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commandergenius-3.5.0-1.3 RPM for x86_64

From OpenSuSE Tumbleweed for x86_64

Name: commandergenius Distribution: openSUSE Tumbleweed
Version: 3.5.0 Vendor: openSUSE
Release: 1.3 Build date: Sat Nov 18 20:02:46 2023
Group: Amusements/Games/Action/Arcade Build host: reproducible
Size: 4874162 Source RPM: commandergenius-3.5.0-1.3.src.rpm
Packager: https://bugs.opensuse.org
Url: http://clonekeenplus.sf.net/
Summary: A clone of the Commander Keen engines
Commander Genius is a software piece that interprets the Commander
Keen Vorticon (1-3) and Galaxy (3½-6) series.

It has 4-player cooperative mode and six difficulty modes.

Provides

Requires

License

GPL-2.0-only

Changelog

* Sat Nov 18 2023 Jan Engelhardt <jengelh@inai.de>
  - Update to release 3.5.0
    * Build fixes for non-Linux systems
* Mon Aug 28 2023 Jan Engelhardt <jengelh@inai.de>
  - Update to release 3.4.9
    * No changelog was provided
* Thu Jul 27 2023 Martin Hauke <mardnh@gmx.de>
  - Update to version 3.4.0
    * New Resolution system. You can configure a relative resolution
      for the launcher but also for every game.
  - Update to version 3.3.0
    * Added Support for Keen 1 version 1.34
    * Added Support for Keen 6 version 1.50
  - Drop not longer needed patch:
    * 0001-build-resolve-compile-error-with-gcc-13.patch
* Tue Mar 28 2023 Jan Engelhardt <jengelh@inai.de>
  - Add 0001-build-resolve-compile-error-with-gcc-13.patch
* Sat Dec 10 2022 Martin Hauke <mardnh@gmx.de>
  - Update to version 3.2.0
    * More collision fixes, especially relevant in Keen 2.
    * Improved the Video engine a bit. Changing resolutions on the
      fly now work better.
    * Fixed some ledge grabbing issues.
* Mon Jul 04 2022 Jan Engelhardt <jengelh@inai.de>
  - Update to release 3.1.3
    * No changes; version bump only
* Wed Jun 15 2022 Martin Hauke <mardnh@gmx.de>
  - Update to version 3.1.2
    * Added option for showing/hiding achievements
  - Update to version 3.1.1
    * Collision fixes
    * F10 is working again
* Sat May 21 2022 Martin Hauke <mardnh@gmx.de>
  - Update to version 3.1.0
    * New main menu theme
    * Collision fixes
    * Updated runtime
* Mon Nov 15 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 3.0.9
    * Bug fixes with changed aspect ratio and resolutions
    * Multiplayer fixes
    * Many gameplay bug fixes
* Sun Sep 19 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 3.0.1
    * New Engine with parallax scrolling feature
    * Added support for Cosmos the Cosmic Adventure
    * Many bug fixes, some general improvements
* Wed Jun 23 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.8.2
    * Improved carmack decompression routine.
    * Sliding through entrances/doors improved.
* Sat Jun 05 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.8.1
    * More Keen Galaxy engine fixes
    * Menu fixes
* Fri May 14 2021 Simon Lees <sflees@suse.de>
  - %cmake_build is now the recommended way to build cmake projects
  - DCMAKE_INSTALL_PREFIX is set by the cmake macro
* Tue Apr 13 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.8.0
    * Remove legacy SDL 1.2 code at many parts
    * More stable graphics engine
    * SDL2 is not an option anymore
    * Improved logging
    * Open GL 2.1 is minimum now
    * Lots of OpenGL fixes
    * Boost library now is optional
    * C++17
* Tue Apr 06 2021 Martin Hauke <mardnh@gmx.de>
  - Add patch:
    * fix-icons.patch
* Tue Apr 06 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.7.9
    * Add appdata
* Sun Mar 28 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.7.8
    * More logging. Code cleanups
* Sun Feb 14 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.7.7
    * Now you can configure the base url. If http does not work on
      your side, feel free to set it to https.
    * Some Memory cleanups
* Mon Feb 01 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.7.6
    * Foot improvement on some mods. With Eight Accumlators now it
      works correclty.
* Sun Jan 03 2021 Martin Hauke <mardnh@gmx.de>
  - Update to version 2.7.5
    * Achivement System improved. Now you can see what achivements
      you got and how much is yet missing
    * Quit Menu now shows three ways to quit your current game

Files

/usr/bin/CGeniusExe
/usr/share/applications/cgenius.desktop
/usr/share/games/commandergenius
/usr/share/games/commandergenius/CGLogo.png
/usr/share/games/commandergenius/CGLogo.svg
/usr/share/games/commandergenius/README.md
/usr/share/games/commandergenius/cglogo512.png
/usr/share/games/commandergenius/cglogo512old.png
/usr/share/games/commandergenius/cglogo512veryold.png
/usr/share/games/commandergenius/changelog.txt
/usr/share/games/commandergenius/global
/usr/share/games/commandergenius/global/1.png
/usr/share/games/commandergenius/global/2.png
/usr/share/games/commandergenius/global/3.png
/usr/share/games/commandergenius/global/4.png
/usr/share/games/commandergenius/global/HELPTEXT.CKP
/usr/share/games/commandergenius/global/TrophyMsg.png
/usr/share/games/commandergenius/global/Trophy_Sound.ogg
/usr/share/games/commandergenius/global/achievements.txt
/usr/share/games/commandergenius/global/bckgrnd.png
/usr/share/games/commandergenius/global/confirm.png
/usr/share/games/commandergenius/global/dpad.png
/usr/share/games/commandergenius/global/gfx
/usr/share/games/commandergenius/global/gfx/CGLogo.bmp
/usr/share/games/commandergenius/global/gfx/extratiles.bmp
/usr/share/games/commandergenius/global/gfx/fonts.bmp
/usr/share/games/commandergenius/global/gfx/fontsx2.bmp
/usr/share/games/commandergenius/global/gfx/menufonts.bmp
/usr/share/games/commandergenius/global/gfx/sliders.bmp
/usr/share/games/commandergenius/global/start.png
/usr/share/games/commandergenius/scripts
/usr/share/games/commandergenius/scripts/Keen9
/usr/share/games/commandergenius/scripts/Keen9/ai
/usr/share/games/commandergenius/scripts/Keen9/ai/ampton.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/korath.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/qed.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/robored.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/shikadimaster.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/shockshound.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/sparky.lua
/usr/share/games/commandergenius/scripts/Keen9/ai/sphereful.lua
/usr/share/games/commandergenius/scripts/Keen9/snd
/usr/share/games/commandergenius/scripts/Keen9/snd/sndmap.lua
/usr/share/games/commandergenius/scripts/Oblivion
/usr/share/games/commandergenius/scripts/Oblivion/exitToLevel.py
/usr/share/games/commandergenius/scripts/Oblivion/extraSpawn.py
/usr/share/games/commandergenius/scripts/Oblivion/messageMap.py
/usr/share/icons/hicolor
/usr/share/icons/hicolor/128x128
/usr/share/icons/hicolor/128x128/apps
/usr/share/icons/hicolor/128x128/apps/cg.png
/usr/share/icons/hicolor/16x16
/usr/share/icons/hicolor/16x16/apps
/usr/share/icons/hicolor/16x16/apps/cg.png
/usr/share/icons/hicolor/256x256
/usr/share/icons/hicolor/256x256/apps
/usr/share/icons/hicolor/256x256/apps/cg.png
/usr/share/icons/hicolor/32x32
/usr/share/icons/hicolor/32x32/apps
/usr/share/icons/hicolor/32x32/apps/cg.png
/usr/share/icons/hicolor/48x48
/usr/share/icons/hicolor/48x48/apps
/usr/share/icons/hicolor/48x48/apps/cg.png
/usr/share/icons/hicolor/512x512
/usr/share/icons/hicolor/512x512/apps
/usr/share/icons/hicolor/512x512/apps/cg.png
/usr/share/icons/hicolor/64x64
/usr/share/icons/hicolor/64x64/apps
/usr/share/icons/hicolor/64x64/apps/cg.png
/usr/share/icons/hicolor/scalable
/usr/share/icons/hicolor/scalable/apps
/usr/share/icons/hicolor/scalable/apps/cg.svg
/usr/share/licenses/commandergenius
/usr/share/licenses/commandergenius/COPYRIGHT
/usr/share/metainfo/io.sourceforge.clonekeenplus.appdata.xml


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Fabrice Bellet, Sat Nov 2 00:47:55 2024