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Name: openvdb-tools | Distribution: openSUSE Tumbleweed |
Version: 11.0.0 | Vendor: openSUSE |
Release: 2.1 | Build date: Thu Nov 14 19:57:04 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 10995093 | Source RPM: openvdb-11.0.0-2.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.openvdb.org | |
Summary: OpenVDB command line tools |
This package contains the command line utilites that come with the OpenVDB library: vdb_lod, vdb_print, vdb_render, vdb_view
Apache-2.0
* Thu Nov 14 2024 Marcus Rueckert <mrueckert@suse.de> - Update to 11.0.0 again as blender 4.2.x now supports this version. See Changes entry below for the details of the version update. * Thu Nov 14 2024 Marcus Rueckert <mrueckert@suse.de> - walk through the cmake options to see if we could enable more features: - openvdb_ax: even with LLVM15 it was still complaining about mismatching types. Skipping this for now - vdb_tool: works except for nanovdb support - Added fix-tool-building.patch so that libpng16-devel files are actually used properly - python support requires a nanobind package - testing log4cpp support - track quilt series file for easier patching without rpm-build * Sat Nov 09 2024 Marcus Rueckert <mrueckert@suse.de> - The openvdb headers do refer to the boost headers. Update Requires accordingly. * Wed Jan 31 2024 Hans-Peter Jansen <hpj@urpla.net> - Revert to 10.1.0: the NanoVDB API changed significantly in 11.0.0, and prevent Blender 4.0(.2) from building successfully - Apply openvdb-boost-static-assert-include.patch in order to compile - Keep Ben's changes, since they do not harm anyway * Mon Jan 22 2024 Ben Greiner <code@bnavigator.de> - Disable 32-bit builds "ld error: access beyond end of merged section" - Minimum gcc-c++ version is 9.3.1, force gcc10 on 15.x - Minimum TBB is 2020.3 * Mon Jan 22 2024 Michael Vetter <mvetter@suse.com> - Update to 11.0.0: * OpenVDB: Improvements: * Removed use of boost::any in favor of std::any. Bug Fixes: * Fix potential crash reading corrupt .vdb files with invalid blosc or zip chunks. * NanoVDB: Highlights: * Several new tools to generate and modify NanoVDB grids on the GPU. * New file format that supports streaming of raw grid buffers. New Features: * New memory efficient GridClass::IndexGrid that separates values from tree * 4 new GridTypes (Index, OnIndex, IndexMask, OnIndexMask) used by IndexGrid * Added createNanoGrid that replaces older conversion methods in GridBuilder.h, IndexGridBuilder.h and OpenToNanoVDB.h * Added cudaPointsToGrid that constructs a point device grid from a list of points. * Added cudaVoxelsToGrid that constructs a voxel device grid from a list of voxels. * Added cuda/CudaUtils.h with several cuda utility functions. * Added GpuTimer for timing of kernels in a specific cuda stream. * Added cudaIndexToGrid that converts IndexGrids into regular Grids. * Added cudaSignedFloodFill that performs signed-flood filling on the GPU. * Added cudaAddBlindData that adds blind data to an existing grid on the GPU. * Added cudaGridChecksum that computes checksums of device grids. * Added cudaGridHandle that handles grids on the GPU. * Added cudaNodeManager that constructs a NodeManager on the GPU. * Added build type Points and GridType::PointIndex for point grids. * Added GridType::Vec3u16 and GridType::Vec3u8 for compressed coordinates. * Added PrefixSum.h for concurrent computation of prefix sum on the CPU. API Changes: * Version 32.6.0 (ABI is unchanged). * Transition from C++11 to C++17 * Vec3R is deprecated, please use Vec3d instead. * nanoToOpenVDB now takes the index of a NanoVDB in a GridHandle. * GridData, InternalData and LeafData are now public. * GridMetaData can be copied. * Improvements to GridBuilder.h that allows construction of grids on CPU. * GridHandle's move c-tor now requires the GridBuffer to contain a valid grid. * Moved CudaDeviceBuffer.h to cuda/CudaDeviceBuffer.h. * New API for acceleration of custom random-access with ValueAccessors. * Added BitFlags class for convenient bit-mask operations. * Added Vec2/3 min/maxComponentAtomic GPU methods. * Added BBox::expandAtomic and BBox::intersectAtomic. * Added Coord::expandAtomic. * Added Map constructors. * Added Mask::DenseIterator, Mask::setOnAtomic, and Mask::setOffAtomic. * InternalNode::ChildIterator is now const-correct. * Added several new NanoVDB Build Traits. * Syncing PNanoVDB.h with NanoVDB.h. Build: * Support for OpenEXR 2.X has been removed. * Better support for building with external package configurations with CMAKE_FIND_PACKAGE_PREFER_CONFIG=ON. Python: * Removed Python 2 support. * Removed explicit bindings for Math types. * Improved type casting for TypedMetadata. * Thu Oct 20 2022 Stefan BrĂ¼ns <stefan.bruens@rwth-aachen.de> - Disable static library build, instead of deleting it - Remove many unused build dependencies * Fri Sep 09 2022 Hans-Peter Jansen <hpj@urpla.net> - Enable nanovdb as build conditional * Sun Nov 21 2021 Ben Greiner <code@bnavigator.de> - Update to version 9.0.0 * This version introduces ABI changes relative to older major releases, so to preserve ABI compatibility it might be necessary to define the macro OPENVDB_ABI_VERSION_NUMBER=N, where, for example, N is 7 for Houdini 18.5 and 8 for Houdini 19.0. * Official release of NanoVDB, which for the first time offers GPU support for static sparse volumes in OpenVDB. See the documentation for details. * Faster build times from support for explicit template instantiation, which is enabled by default for most of the tools. * Added support for OpenEXR 3. This is contributed by Cary Phillips. * Added transient data to the RootNode, InternalNode, and LeafNode. New features: * NanoVDB, which for the first time offers GPU support for static sparse volumes in OpenVDB. Improvements: * Added tools::countActiveLeafVoxels(), tools::countInactiveVoxels(), tools::countInactiveLeafVoxels() and tools::activeTiles() to perform multi-threaded counting. The Tree methods now use these implementations. * Moved from the deprecated TBB task scheduler to TBB arenas. Various methods now respect the TBB arena state they were invoked from. * Introduced a new thread/Threading.h header to consolidate calls to third-party threading methods. * Minor performance improvements to dilation calls in fast sweeping algorithms. * Added hsvtogrb() and rgbtohsv() AX helper functions for converting hue, saturation and value inputs to RGB values and vice-versa. * PointDataGrid conversion can now be performed using 32-bit float arrays. * Improved support for size_t grid types on systems where size_t is a unique type. [Contributed by Brecht Van Lommel] * Add support for dilation in one direction and extending a field in one direction in fast sweeping algorithms. * Added PNG support to vdb_render which can be enabled with during CMake with -DUSE_PNG=ON. * Explicit template instantiation has been enabled by default for most of the tools. This pre-compiles template instantiations into the core library to reduce the time spent compiling code in downstream libraries or applications. * Added a python binding for OpenVDB AX which allows you to invoke accelerated AX code from the python module. Bug Fixes: * Fixed a bug where ax::run() would crash if it could not parse a single statement. ABI changes: * Added transient data to the RootNode, InternalNode, and LeafNode. API changes: * DynamicNodeManager can now set one grain size for threading across leaf nodes and another for threading across non-leaf nodes. * StringGrid and StringTrees are deprecated. * The NullInterrupter is now a virtual base class to help reduce compile-time instantiation cost. Houdini: * Fix crash in VDB Combine in Copy B mode if the second input has more VDBs than the first. * VDB Vector Merge SOP is now VDB Vector From Scalar SOP to distinguish it from the VDB Merge SOP. It keeps the same internal name so this is merely a label change. * Add option to pass in OPENVDB_DSO_NAMES to CMake to configure which Houdini DSOs are compiled. * VDB Activate SOP now has an option for the expansion pattern to use for dilation. * The label for Voxels to Expand is now Expand Voxels to match Houdini. * Fix bug to allow VDB LOD SOPs to be chained together. * SOP Extrapolate supports dilation in one direction and extending a field in one (domain) direction. * The default OpenVDB ABI is now 8 for Houdini versions > 18.5. * VDB Visualize Tree SOP is now multi-threaded and provides slicing and color remapping. * A new HoudiniInterrupter has been added that derives from the NullInterrupter and the Interrupter is now deprecated. All the SOPs have been updated to use the new HoudiniInterrupter. * Add a sanitizer in SOP OpenVDB Extrapolate when expanding a narrow-band level-set with a dilation value of 0, which will result in no operation. Build: * Added support for TBB 2021. * Enabled the OPENVDB_FUTURE_DEPRECATION variable by default to warn on upcoming deprecations. * Introduced a OPENVDB_DOXYGEN_INTERNAL CMake variable which is ON by default and removes the majority of internal namespaces from the generated doxygen. * Improved the doxygen deprecation listings, folder layouts and fixes issues when using later versions of doxygen. * Build fixes for MinGW on Windows. [Contributed by Brecht Sanders] * Added support for OpenEXR 3. [Contributed by Cary Phillips] * Added an OPENVDB_NAMESPACE_SUFFIX CMake string option which provides the ability to customise the VDB namespace. * The Python Module now appends the base directory defined by Python_SITELIB to the default install path (typically dist-packages or site-packages). [Contributed by Ignacio Vizzo] * As of this release, VFX Reference Platform 2019 is no longer supported. CMake now issues deprecation warnings for 2020 VFX Reference Platform version dependencies. * Build fixes for OpenVDB AX with C++17 and greater. * Bumped the new blosc version future minimum to 1.17.0. * OpenEXR is now optional for vdb_render. It can be enabled with - DUSE_EXR=ON. - Renenable vdb_render without OpenEXR - Update constraints and limit memory for parallel build jobs * Wed Aug 18 2021 Hans-Peter Jansen <hpj@urpla.net> - Raise minimum c++ standard to 14 * Tue Aug 10 2021 pgajdos@suse.com - do not depend on OpenEXR (do not build vdb_render) [bsc#1189344] * Sat Jul 03 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 8.1.0 * A lot new features in the tools namespace are added * Introduced Active Tile Streaming for volumes kernels. * Significant performance improvements to AX volume kernels * Significant performance improvements to large dilations with tools::dilateActiveValues. * Added an optional argument to Tree::topologyUnion which preserves active tiles on the destination tree should they overlap leaf nodes from the source tree. * Reduced the time spent in the hot path of initialize and uninitialize by leveraging atomics with double-checked locks. * Support TBB 2021 * Significant performance improvements to tools::activate and tools::deactivate through use of the DynamicNodeManager to parallelize tile processing. * Added degree() and radians() AX helper functions for converting radians to degrees and vice versa, respectively. * Added adjoint(), cofactor() and inverse() AX matrix functions. * Added sort(), argsort(), isfinite(), isinf() and isnan() AX functions * Add missing 8-bit and 16-bit attribute type registration. * Fixed a crash in OpenVDB AX when declaring arrays with non-scalar elements * Fixed a bug in OpenVDB AX which would cause an error when multiplying a vec3 by a mat4. * Fixed a bug in AX which could cause string allocations in loops to overflow the stack * Fixed a bug where the ValueOff iterator for the AX VolumeExecutable could remove child branches of a VDB tree. * Fixed a crash in the AX Houdini SOP with an empty PointDataGrid input. * Fixed a crash when calling openvdb::points::pointOffsets with an empty PointDataGrid input. * Fixed a bug in the new CSG intersection merge algorithm where data outside of the intersection region was not being removed. * Fixed multiple memory leaks * API changes: * Restructured the internals of Morphology.h and moved tools::activate and tools::deactivate to a new header, Activate.h. * Deprecated tools::dilateVoxels and tools::erodeVoxels in favour of new morphology methods. * The tools::Film class no longer has a saveExr method in any build configuration. * Added ability to run tools::activate and tools::deactivate single-threaded. * Grid::isTreeUnique is now virtual as of ABI=8 so that it can be accessed from the GridBase. * Private method RootNode::getChildCount() has been removed as of ABI=8. * Mark map classes and functions as final for ABI=8 where beneficial to allow devirtualization optimization. * As of ABI 8, Vector, Matrix and Quaternion types now satisfy the Trivial Type requirement. Their empty constructors and copy constructors have been removed * As of ABI 8, removed an unnecessary specialization of NodeUnion and CopyTraits from NodeUnion.h. Replaced std::is_pod usage with std::is_trivially_copyable * As of ABI 8, PointDataGrids use the union NodeUnion specialization, reducing the memory footprint of their topology by 50%. * Removed a number of deprecated point, volume and AX methods. * Deprecated tree::LeafManager::getNodes. * Deprecated Tree::visitActiveBBox, Tree::visit and Tree::visit2 methods * Removed tools::CsgVisitorBase, tools::CsgVisitorUnion, tools::CsgVisitorIntersection and tools::CsgVisitorDifference. * Moved openvdb::TypeList from Types.h into its own header TypeList.h * Full changes: https://academysoftwarefoundation.github.io/openvdb/changes.html#v8_1_0_changes
/usr/bin/nanovdb_print /usr/bin/nanovdb_validate /usr/bin/vdb_lod /usr/bin/vdb_print /usr/bin/vdb_render /usr/bin/vdb_tool /usr/bin/vdb_view /usr/share/licenses/openvdb-tools /usr/share/licenses/openvdb-tools/LICENSE
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