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libSoundTouchDll1-2.3.2-slfo.1.1.3 RPM for s390x

From OpenSuSE Leap 16.0 for s390x

Name: libSoundTouchDll1 Distribution: SUSE Linux Framework One
Version: 2.3.2 Vendor: SUSE LLC <https://www.suse.com/>
Release: slfo.1.1.3 Build date: Fri Jun 14 21:11:42 2024
Group: System/Libraries Build host: s390zl38
Size: 83806 Source RPM: soundtouch-2.3.2-slfo.1.1.3.src.rpm
Packager: https://www.suse.com/
Url: https://www.surina.net/soundtouch
Summary: Audio Processing Library
SoundTouch is a C++ audio processing library that allows
changing the sound tempo, pitch and playback rate parameters
independently from each other.

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Mon Jan 02 2023 dmueller@suse.com
  - update to 2.3.2:
    * autotools improvements
* Sun Sep 11 2022 dmueller@suse.com
  - add disable-ffast-math.patch
* Sun Dec 05 2021 dmueller@suse.com
  - update to 2.3.1:
    * Adjusted cmake build settings and header files that cmake installs
    * Disable setting "SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION" by default. The
      original purpose of this setting was to avoid performance penalty due to
      unaligned SIMD memory accesses in old CPUs, but that is not any more issue in
      concurrent CPU SIMD implementations and having this setting enabled can cause
      slight compromise in result quality.
    * soundtouch.clear() to really clear whole processing pipeline state. Earlier
      individual variables were left uncleared, which caused slightly different
      result if the same audio stream were processed again after calling clear().
    * TDstretch to align initial offset position to be in middle of correlation
      search window. This ensures that with zero tempo change the output will be
      same as input.
    * Fix a bug in TDstrectch with too small initial skipFract value that
      occurred with certain processing parameter settings: Replace assert with
      assignment that corrects the situation.
    * Remove OpenMP "_init_threading" workaround from Android build as it's not
      needed with concurrent Android SDKs any more.
* Sun Jan 24 2021 dmueller@suse.com
  - update to 2.2.0:
    * Improvements to help compiler autovectorization
    * Bugfix in integer version of calcCrossCorrAccumulate()
    * Compensate initial buffering of anti-alias filter and intepolator.
    * Tuning for ARM NEON
    * BPMDetect: Make conversion from size_t to int explicit
    * BPM PeakFinder: Fix possible reading past end of array.
    * Change correlation loop 'sum' variable type from double to float
* Wed Aug 14 2019 tchvatal@suse.com
  - Use dos2unix insted of tr and friends
* Fri Dec 07 2018 mcalabkova@suse.com
  - Update to version 2.1.2
    * Bugfixes: Fixed potential buffer overwrite bugs in WavFile routines.
      Replaced asserts with runtime exceptions. (CVE-2018-17097, bsc#1108632)
    * Automake: unset ACLOCAL in bootstrap script to avoid error in case
      earlier build script has set it
* Mon Oct 29 2018 mcalabkova@suse.com
  - Update to version 2.1.0
    * Disable anti-alias filter when switch
      SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER defined
    * Added script for building SoundTouchDll dynamic-link-library for
      GNU platforms
    * Rewrote Beats-per-Minute analysis algorithm for more reliable
      BPM detection
    * Added BPM functions to SoundTouchDll API
    * Migrated Visual Studio project files to MSVC 201x format
    * Replaced function parameter value asserts with runtime exceptions
  - Fixed bugs:
    * CVE-2018-17098 (bsc#1108632) -- remote denial of service
    * CVE-2018-17097 (bsc#1108631) -- remote denial of service (double free)
    * CVE-2018-17096 (bsc#1108630) -- remote denial of service
      in BPMDetect.cpp
    * boo#1113134 -- out of date package
  - Removed obsolete patch fix-buffer-overflow.patch
* Thu Sep 06 2018 mcalabkova@suse.com
  - bsc #1103676: CVE-2018-1000223: soundtouch: Heap-based buffer overflow
    added patch fix-buffer-overflow.patch
* Tue Mar 13 2018 jengelh@inai.de
  - Trim marketing and old statistics (Pentium) from
    description, and ensure neutrality.
* Sun Feb 18 2018 avindra@opensuse.org
  - Update to version 2.0.0
    * Added functions to get initial processing latency, duration
      ratio between the original input and processed output tracks,
      and clarified reporting of input/output batch sizes
    * Fixed issue that added brief sequence of silence to beginning
      of output audio
    * Adjusted algorithm parameters to reduce reverberating effect
      at tempo slowdown
    * Bugfix: Fixed a glitch that could cause negative array indexing
      in quick seek algorithm
    * Bugfix: flush() didn't properly flush final samples from the
      pipeline on 2nd time in case that soundtouch object instance
      was recycled and used for processing a second audio stream.
    * Bugfix: Pi value had incorrect 9th/10th decimals
    * Added C# example application that uses SoundTouch dll library
      for processing MP3 files
  - includes 1.9.2:
    * Fix in GNU package configuration
  - includes 1.9.1:
    * Improved SoundTouch::flush() function so that it returns
      precisely the desired amount of samples for exact output
      duration control
    * Redesigned quickseek algorithm for improved sound quality when
      using the quickseek mode. The new quickseek algorithm can find
      99% as good results as the default full-scan mode, while the
      quickseek algorithm is remarkable less CPU intensive.
    * Added adaptive integer divider scaling for improved sound
      quality when using integer processing algorithm
  - includes 1.9:
    * Added support for parallel computation support via OpenMP
      primitives for better performance in multicore systems.
      Benchmarks show that achieved parallel processing speedup
      improvement typically range from +30% (x86 dual-core) to +180%
      (ARM quad-core). The OpenMP optimizations are disabled by
      default, see OpenMP notes above in this readme file how to
      enabled these optimizations.
    * Android: Added support for Android devices featuring X86 and
      MIPS CPUs, in addition to ARM CPUs.
    * Android: More versatile Android example application that
      processes WAV audio files with SoundTouch library
    * Replaced Windows-like 'BOOL' types with native 'bool'
    * Changed documentation token to "dist_doc_DATA" in Makefile.am
    * Miscellaneous small fixes and improvements
  - cleanup with spec-cleaner
  - other spec fixes:
    * switch to https
    * link directly to man page taken from debian, and refresh it
    * macroify sover, bump from 0 to 1
* Sun Apr 05 2015 p.drouand@gmail.com
  - Add baselibs.conf in sources list; fix for Factory
* Wed Mar 25 2015 p.drouand@gmail.com
  - Update to version 1.8.0
    * Added support for multi-channel audio processing
    * Added support for cubic and shannon interpolation for rate and
      pitch shift effects besides the original linear interpolation,
      to reduce aliasing at high frequencies due to interpolation.
      Cubic interpolation is used as default for floating point processing,
      and linear interpolation for integer processing.
    * Fixed bug in anti-alias filtering that limited stop-band attenuation
      to -10 dB instead of <-50dB, and increased filter length from 32 to 64
      taps to further reduce aliasing due to frequency folding.
    * Performance improvements in cross-correlation algorithm
    * Other bug and compatibility fixes
  - Remove obsolete AUTHORS and %clean sections
* Fri Jan 25 2013 sbrabec@suse.cz
  - Update to version 1.7.1:
    * Added files for Android compilation
    * Sound quality improvements
    * Improved flush() to adjust output sound stream duration to
      match better with ideal duration
    * Rewrote x86 cpu feature check to resolve compatibility problems
    * Configure script automatically checks if CPU supports mmx & sse
      compatibility for GNU platform, and the script support now
      "--enable-x86-optimizations" switch to allow disabling
      x86-specific optimizations.
    * Revised #define conditions for 32bit/64bit compatibility
    * gnu autoconf/automake script compatibility fixes
    * Tuned beat-per-minute detection algorithm
  - Updated man page from Debian unstable.
* Sun Nov 20 2011 coolo@suse.com
  - add libtool as buildrequire to avoid implicit dependency
* Wed Aug 10 2011 ampsaltis@gmail.com
  - New upstream version 1.6.0.
  - Changes:
    * Added automatic cutoff threshold adaptation to beat detection
      routine to better adapt BPM calculation to different types of
      music
    * Retired 3DNow! optimization support as 3DNow! is nowadays
      obsoleted and assembler code is nuisance to maintain
    * Retired "configure" file from source code package due to
      autoconf/automake versio conflicts, so that it is from now on to
      be generated by invoking "boostrap" script that uses locally
      available toolchain version for generating the "configure" file
    * Resolved namespace/label naming conflicts with other libraries by
      replacing global labels such as INTEGER_SAMPLES with more
      specific SOUNDTOUCH_INTEGER_SAMPLES etc.
    * Updated windows build scripts & project files for Visual Studio
      2008 support
    * Updated SoundTouch.dll API for .NET compatibility
    * Added API for querying nominal processing input & output sample
      batch sizes
* Thu Apr 14 2011 toddrme2178@gmail.com
  - added 32bit compatibility libraries
* Thu Dec 09 2010 davejplater@gmail.com
  - Update to version 1.5.0, added manpage for sounstrech
  - Upstream changes :
    * Added normalization to correlation calculation and improvement
    automatic seek/sequence parameter calculation to improve sound
    quality
    * Fixes in compilation scripts for non-Intel platforms
    * Added Dynamic-Link-Library (DLL) version of SoundTouch library
    build, provided with Delphi/Pascal wrapper for calling the dll
    routines
    * Added #define PREVENT_CLICK_AT_RATE_CROSSOVER that prevents a
    click artifact when crossing the nominal pitch from either
    positive to negative side or vice versa
    * Other minor fixes & code cleanup
  - Bugfixes :
    * Fixed negative array indexing in quick seek algorithm
    * FIR autoalias filter running too far in processing buffer
    * Check against zero sample count in rate transposing
    * Fix for x86-64 support: Removed pop/push instructions from the
    cpu detection algorithm.
    * Check against empty buffers in FIFOSampleBuffer
* Thu Dec 09 2010 davejplater@gmail.com
  - Fixed rpmlint warnings and error.
* Thu Dec 09 2010 rguenther@novell.com
  - drop bogus libstdc++ BuildRequires
* Thu Oct 01 2009 lnussel@suse.de
  - fix library package to not depend on main package and glibc-devel
* Thu May 07 2009 sbrabec@suse.cz
  - Updated to version 1.4.0:
    * Improved sound quality by automatic calculation of time stretch
      algorithm processing parameters according to tempo setting
    * Moved BPM detection routines from SoundStretch application into
      SoundTouch library
    * Bugfixes: Usage of uninitialied variables, GNU build scripts,
      compiler errors due to 'const' keyword mismatch.
    * Source code cleanup
  - Split according to shared library packaging policy.
* Sat Apr 04 2009 crrodriguez@suse.de
  - use --enable-shared and disable static libraries
* Thu Nov 22 2007 tiwai@suse.de
  - fix build with gcc 4.3
* Wed Jul 04 2007 tiwai@suse.de
  - fix build with the recent gcc
  - fix build on architectures without SSE
  - fix Makefile.am and removed hacks for autoreconf in spec file
* Thu Jun 21 2007 sbrabec@suse.cz
  - New SuSE package, version 1.3.1.

Files

/usr/lib64/libSoundTouchDll.so.1
/usr/lib64/libSoundTouchDll.so.1.0.0
/usr/share/licenses/libSoundTouchDll1
/usr/share/licenses/libSoundTouchDll1/COPYING.TXT


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Fabrice Bellet, Thu Jul 18 00:41:20 2024