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libfluidsynth3-2.3.0-bp155.1.8 RPM for aarch64

From OpenSuSE Leap 15.5 for aarch64

Name: libfluidsynth3 Distribution: SUSE Linux Enterprise 15 SP5
Version: 2.3.0 Vendor: openSUSE
Release: bp155.1.8 Build date: Mon May 22 12:12:25 2023
Group: System/Libraries Build host: obs-arm-10
Size: 526520 Source RPM: fluidsynth-2.3.0-bp155.1.8.src.rpm
Packager: https://bugs.opensuse.org
Url: https://www.fluidsynth.orga/
Summary: Library for Fluidsynth
This package contains the shared library for Fluidsynth.

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Sat Sep 24 2022 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.3.0
    * CMake 3.13 is now required
    * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-230
  - Remove hard-coded fluidsynth.service and use .service generated during build
* Tue Sep 06 2022 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.9:
    * Fix regression in WinMIDI driver introduced in 2.2.8
    * Tracks cannot be restarted in MIDI player after reaching EOT
    * Add a system-wide configuration file for Windows
    * Harden systemd service file
    * Dependency libs for precompiled Android binaries have been updated
  - Remove harden_fluidsynth.service.patch as it has been addressed upstream
* Sun Jul 10 2022 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.8:
    * ALSA and WinMIDI drivers now pass system real-time messages on to user callback
    * Fix FPU division by zero in `fluid_player_set_tempo()`
    * Fix system-wide config file not loaded
    * Pluseaudio driver now honors `audio.periods` setting
* Mon Apr 25 2022 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.7
    * Fix file driver not working correctly on Windows
    * Add a function to create a sequencer event from a midi event
    * Precompiled x86 binaries are now x87-FPU compatible
    * Fix fluidsynth not responding to SIGINT and SIGTERM when using recent SDL2
* Thu Mar 24 2022 Dirk Müller <dmueller@suse.com>
  - update to 2.2.6:
    * Undeprecation and minor revisal of the OSS driver
    * Minor improvements to CoreAudio and CoreMidi drivers
    * Fix sustained voices being held after ALL_CTRL_OFF
    * Fix clobbering of PORTAMENTO_CTRL after ALL_CRTL_OFF
    * Prevent Modulation Envelope from being stuck in decay phase, causing
      detuned voices and potentially other audible glitches for some soundfonts
    * Fix a compilation issue with recent glib
* Sun Feb 06 2022 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.5
    * Fix a build failure with CMake < 3.12
    * OSS and MidiShare drivers are now deprecated
    * Prevent samples accidentally having their loops disabled
    * Fix framework installation on MacOS
* Mon Nov 22 2021 tiwai@suse.de
  - Update to 2.2.4:
    * Per-channel `ALL_SOUND_OFF` when seeking/stopping player
    * Fix windows related encoding problems
    * Rewind playlist when calling `fluid_player_play` after all loops are complete
    * Fix MinGW related static linking issues
* Fri Oct 15 2021 Johannes Segitz <jsegitz@suse.com>
  - Drop ProtectClock hardening, can cause issues if other device acceess is needed
* Tue Sep 14 2021 Johannes Segitz <jsegitz@suse.com>
  - Added hardening to systemd service(s) (bsc#1181400). Added patch(es):
    * harden_fluidsynth.service.patch
    Modified:
    * fluidsynth.service
* Sun Jul 11 2021 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.2
    * The MIDI router now handles out-of-range parameters in a smarter manner
    * Keep pedaling effective when the same note is played more than once
    * Select soundfont samples by frequency instead of midi note numbers
    * Fix the sequencer's event ordering for NoteOn vel=0 events
    * libfluidsynth's import library was broken for MinGW builds
    * fluidsynth.exe short option `-Q` not working
    * Precompiled Android binaries didn't work
    * Fix openMP detection for XCode 12.5
    * Make `audio.jack.autoconnect` connect all available ports
    * Prevent MIDI Player from continuously suppressing notes
    * `fluidsynth.pc` now includes private libraries for static linking
    * Fix typos in code and documentation
* Sat May 08 2021 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.1
    * Make ALSA the default driver on Linux
    * Coreaudio driver failed to initialize on MacOS 11
    * WaveOut driver failed to initialize
    * COM initialization in WASAPI driver is no longer performed in the
      caller's context
    * WASPI driver now supports reverb and chorus
    * Handle SysEx GM/GM2 mode on, GS reset, and XG reset
    * Old behaviour of `fluid_player_join` has been restored to prevent
      infinite loop in client code
    * The Soundfont loader code has been refactored, illegal generators
      will now be skipped more consequently
  - Replace deprecated %make_jobs macro with %cmake_build
* Wed Apr 07 2021 tiwai@suse.de
  - Update baselibs.conf for the soversion 3
* Fri Apr 02 2021 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.2.0
    * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-220
    * for API/ABI breaking changes, see https://www.fluidsynth.org/api/RecentChanges.html#NewIn2_2_0
  - bump soversion to 3
  - require a C++ compiler
  - add RPM groups
  - demote fluid-soundfont-gm to "Recommends" (previously, the user was forced
    to install this package, even if he used a custom soundfont in the .conf file)
* Tue Mar 16 2021 Dirk Müller <dmueller@suse.com>
  - update to 2.1.8:
    * Rapidly changing channel panning could have caused audible artifacts (#768).
    * Fix a use-after-free when loading malformed soundfonts (#808). Affects all
      versions back to at least 1.1.2.
    * The number of allowed LADSPA effect units has been increased.
* Fri Jan 29 2021 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.7
    * a regression introduced in `2.1.0` prevented chorus from being
      audible when `fluid_synth_process()` was used
    * a regression introduced in `2.0.6` prevented the MIDI player from
      restarting playback after all files have been played
    * fix a double-free violation introduced in `2.0.0` after executing
      the `info` shell command
* Sat Jan 09 2021 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.6
    * SoundFonts may never be unloaded correctly, if
    * polyphony is ever exceeded, or
    * voices are still playing while their SoundFont is being unloaded.
    * fix a heap-based use-after-free
* Mon Oct 19 2020 Илья Индиго <ilya@ilya.pp.ua>
  - Refresh spec-file via spec-cleaner and manual optimizations.
  - Add Requires:fluid-soundfont-gm.
  - Add user fluidsynth and group audio.
  - Add files: fluidsynth.conf and fluidsynth.service.
* Sun Sep 20 2020 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.5
    * loading DLS may have failed in certain setup environments
    * fix a build failure with GCC 4.8
* Mon Jul 13 2020 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.4
    * fix an uninitialized memory access possibly triggering an FPE
      trap
    * fix several regressions introduced in 2.1.3:
    * `fluid_synth_start()` failed for certain presets
    * fix a NULL dereference in jack driver
    * fix a stack-based overflow when creating the synth
* Tue May 26 2020 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.3
    * fix a cross-compilation failure from Win32 to WinARM
    * fix issues while `fluid_player` is seeking
    * fix a NULL pointer dereference if `synth.dynamic-sample-loading`
      is enabled
    * fix a NULL pointer dereference in `delete_rvoice_mixer_threads()`
    * fix a NULL pointer dereference in the soundfont loader
    * fix dsound driver playing garbage when terminating fluidsynth
    * avoid memory leaks when using libinstpatch
* Mon Apr 13 2020 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.2
    * fluidsynth now exits with error when user-provided command-line
      arguments are out-of-range
    * add verbose error logging to opensles and oboe drivers
    * fix a memory leak in oboe driver
    * fix a NULL dereference in the fluidsynth commandline program
* Thu Feb 20 2020 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to version 2.1.1
    * a regression introduced in 2.1.0 caused the jack audio driver
      to not correct a sample-rate mismatch
    * pkg-config is now being to used to find readline
    * fix various typos in the documentation
    * fix a memory leak in the file renderer
    * fix leaking memory when sequencer clients were not explicitly
      unregistered
    * fix a heap-based use-after-free in jack driver
    * fix the linker possibly not finding libinstpatch
* Fri Dec 27 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 2.1.0
    New features:
    * new, less "ringing" reverb engine (#380, thanks to @jjceresa)
    * new, stereophonic chorus engine (#548, thanks to @jjceresa)
    * support for Downloadable Sounds (DLS) files was added (#320,
      requires libinstpatch)
    * improved integrity checking of SoundFont modulators (#467,
      thanks to @jjceresa)
    * rendering to stdout is now possible (#553, thanks to @mawe42)
    * the following Audio Drivers have been added:
      + Oboe (#464, tested on Android, thanks to @atsushieno)
      + OpenSLES (#464, tested on Android, thanks to @atsushieno)
      + SDL2 (#478, thanks to @carlo-bramini)
      + WaveOut (#466, tested on Win98, WinNT4.0, WinXP, thanks to
      @carlo-bramini)
    * various performance improvements (#543, #545, #547, #569,
      [#573])
    Bug fixes:
    * generator modEnvAttack now has a convex shape according to
      SoundFont spec (#153)
    * the default MIDI Pitch Wheel to Initial Pitch modulator now
      uses Fine Tune as destination generator, allowing it to be
      overridden by the soundfont designer (#154, thanks to
      @jjceresa)
    version 2.0.9
    * an implicitly declared function caused a pointer to int
      truncation in CoreAudio driver (#591)
    * fix a stack-based overflow in CoreAudio driver (#594, thanks
      to @fkmclane)
  - Enable sdl2 and libinstpatch
  - Spec cleanup
* Mon Oct 28 2019 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.8
    * fix incorrect behavior of `fluid_sample_set_sound_data()`
    * fix voices being mixed incorrectly, causing audible crackle esp.
      at sample-rates >48kHz
    * make sure that defining `NDEBUG` disables assertions
* Thu Oct 10 2019 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.7
    * fix broken audio output when reverb was active after synth creation
    * fix debug console messages not being visible for debug builds on
      Windows
* Mon Aug 19 2019 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.6
    * fix an uninitialized memory access, which could have led to NULL
      dereference or heap corruption in an out-of-memory situation
    * fix a use-after-free when calling `fluid_player_stop()`
    * fix the MIDI player not outputting any sound after stopping and
      restarting the playback
* Fri Apr 19 2019 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.5
    * the MIDI player erroneously assumed a default tempo of 125 BPM
      rather than 120 BPM
    * improve integration of systemd
    * fix a buffering bug in fluid_synth_process()
    * fix a major memory leak when unloading SF3 files
    * fix multiple NULL dereferences and memory leaks in jack driver
    * fix a memory leak when creating threads
* Sat Feb 23 2019 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.4:
    * introduce verbose error reporting for `fluid_settings_*` functions
    * avoid undefined behavior when `fopen()` directories
    * improve compatibility with FreeBSD and DragonFlyBSD (#508, thanks to @t6)
    * fix build when cross compiling (#501)
    * fix build on MacOSX 10.4 (#513)
    * fix build when compiling with MinGW
    * enable network support on Mac by default (#513)
* Wed Jan 02 2019 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.3:
    * fix handle leak in winmidi driver
    * fix build failures when cross compiling
    * fix a bug when calculating the lower boundary of attenuation
    * fix a double free in `fluid_sample_set_sound_data()`
    * silence a warning when loading soundfonts from memory
    * minor performance improvements
* Sun Nov 18 2018 Tom Mbrt <tom.mbrt@googlemail.com>
  - Update to 2.0.2:
    * fix building fluidsynth without any audio drivers
    * fix a possibly misaligned memory access in the soundfont loader
    * fix a memory leak in the pulse audio driver
    * fix a NULL deref in the coreaudio driver
    * use cmake to query for DSound and WinMidi support
    * remove an unintended MFC dependency header
    * include Windows DLL version info for MinGW builds
    * implement midi.autoconnect for jack
    * add a cmake option to disable multi-threading
* Sun Oct 07 2018 tom.mbrt@googlemail.com
  - Update to 2.0.1:
    * implement auto-conntect for CoreMidi
    * fix a build issue with cmake < 3.3
    * fix a crash when creating multiple jack drivers
    * various fixes to dsound driver
    * fix multiple potential NULL dereferences
    * fix two memory leaks in the soundfont loader
    * correct upper threshold of synth.chorus.depth
  - Remove fluidsynth-last_client-reuse-fix.patch
* Sat Sep 29 2018 Luigi Baldoni <aloisio@gmx.com>
  - Backported fluidsynth-last_client-reuse-fix.patch from master
    (qsynth crashes without it)
* Fri Sep 14 2018 tom.mbrt@googlemail.com
  - Update to 2.0.0:
    * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-200
    * for API/ABI breaking changes, see http://www.fluidsynth.org/api/index.html#NewIn2_0_0
  - bump soversion to 2
  - require cmake >= 3.1.0
  - execute unit tests (make check)
  - remove cmake option 'enable-ladspa' as it's now enabled by default
  - add conditionals to spec file to allow builds for other RPM-based distributions
* Sun May 06 2018 tom.mbrt@googlemail.com
  - Update to 1.1.11:
    * fix pkgconfig file for absolute paths
    * add a cmake option for OSS support
    * fix broken enable-midishare cmake option
    * fix double free in fluid_midi_router
    * prevent malicious soundfonts from causing buffer overflows
    * avoid SF3 files to be loaded incorrectly
    * fix an endless loop in fast file renderer
  - remove 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch
* Tue Mar 06 2018 tom.mbrt@googlemail.com
  - Add 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch
    to fix pkgconfig file generation when absolute lib and include
    paths are used (boo#1084081)
* Fri Mar 02 2018 tom.mbrt@googlemail.com
  - Avoid using indirection macros
  - Do not hard-code /usr/sbin
* Sun Feb 25 2018 tom.mbrt@googlemail.com
  - Update to 1.1.10:
    * avoid a buffer overrun when loading malformed soundfonts
    * fix synth.default-soundfont returning incomplete path
    * improve reliability of fluid_is_soundfont()
    * include windows version info in libfluidsynth.dll
    * enable jack midi driver to support more than 16 midi channels
    * minor cmake adjustments for MSVC builds to enable building fluidsynth as vcpkg package
    * fix build issues against statically built fluidsynth library on all OSs
    * enable fluidsynth to be set up as systemd user service
    * cmake: prevent double usage of LIB_SUFFIX and LIB_INSTALL_DIR
  - Install systemd service files
* Thu Feb 15 2018 tchvatal@suse.com
  - Switch to cmake macros
  - Use %license to install license
  - Disable optional lash support as we try to remove lash
  - Format with spec-cleaner
* Thu Jan 04 2018 tom.mbrt@googlemail.com
  - Update to version 1.1.9:
    * fix building the portaudio driver on Windows
    * fix build if no MIDI drivers are available
    * fix return value of fluid_file_set_encoding_quality()
    * fix use-after-free in fluid_timer
    * fix memory leak in pulseaudio driver
    * fix memory leak in rvoice_mixer
    * fix dumptuning shell command displaying uninitialized values
    * fix a resource leak in source shell command
    * harmonize fluidsynth's output library naming with autotools on Windows
    * dont set LIB_SUFFIX when building with MinGW
    * avoid a possible deadlock when initializing fluidsynths DLL on windows
    * avoid a buffer overrun when mixing effects channels in fluid_synth_nwrite_float()
    * correctly clean up fluid_server on Windows
    * implement handling of FLUID_SEQ_ALLSOUNDSOFF events in fluid_seq_fluidsynth_callback()
    * support for registering audio drivers based on actual needs
* Fri Oct 13 2017 tom.mbrt@googlemail.com
  - Update to version 1.1.8:
    * fix build against glib < 2.30
    * fix dsound audio driver on windows
    * fix a bug around `synth.audio-groups` setting, which caused improper multi-channel rendering
    * cmake 3.0.2 is now required
    * compilation with clang is now possible
    * build fixes on OS/2
  - Use pkgconfig for resolving build requirements
  - Minor description update
* Wed Sep 06 2017 tom.mbrt@googlemail.com
  - Update to version 1.1.7:
    * consistently relicense libfluidsynth under LGPL-2.1+
    * fluid_synth_set_channel_type() was not exported properly
    * fix calculations for modulators
    * fix SysEx parsing issues
    * fix mangling with illegal sample loops, causing audible glitches
    * fix inverse logic of audio.jack.multi option
    * fix channel fine tune RPN to use correct range
    * fix timing problems when changing the sequencers scale from a callback event
    * workaround incorrectly rendered audio when requesting more than 64 frames from fluid_synth_write_*()
    * adjust ALSA MIDI port type
    * avoid voice_count becoming negative
    * avoid notes with a fixed key generator playing forever
    * avoid TCP/IP connections from closing in an undefined manner
    * a lot of memory leaks, NULL dereferences and SegFaults
    * add support of vorbis-compressed sf3 sound fonts
    * add sostenuto pedal to the synth
    * add vbr quality when encoding with libsndfile
    * re-implement routing reverb and chorus to distinct buffers in fluid_synth_nwrite_float()
    * add IPv6 support to socket API
  - remove the following patches as they got fixed upstream:
    * fluidsynth-fix-build-lash.diff
    * jackmulti.diff
    * reverb_mixer.diff
* Sun Nov 22 2015 idonmez@suse.com
  - Add baselibs.conf as a source file
* Sun Nov 22 2015 tom.mbrt@googlemail.com
  - Added jackmulti.diff to fix inverse logic of audio.jack.multi option
  - Added reverb_mixer.diff to workaround reverb issue,
    see: http://sourceforge.net/p/fluidsynth/tickets/137/

Files

/usr/lib64/libfluidsynth.so.3
/usr/lib64/libfluidsynth.so.3.1.3


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