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supertuxkart-1.1-bp153.1.19 RPM for aarch64

From OpenSuSE Leap 15.3 for aarch64

Name: supertuxkart Distribution: SUSE Linux Enterprise 15 SP3
Version: 1.1 Vendor: openSUSE
Release: bp153.1.19 Build date: Sat Mar 6 21:34:56 2021
Group: Amusements/Games/3D/Race Build host: obs-arm-9
Size: 15966869 Source RPM: supertuxkart-1.1-bp153.1.19.src.rpm
Summary: A 3D kart racing game
SuperTuxKart is a Free 3d kart racing game.

The focus of the game is more to be fun than it is to be realistic.
You can play with up to 4 friends on one PC, racing against each other or just try to beat the computer.

See the great lighthouse or drive through the sand and visit the pyramids. Race underground or in space,
watching the stars passing by. Have some rest under the palms on the beach (watching the other karts
overtaking you :) ). But don't eat the bananas! Watch for bowling balls, plungers, bubble gum and cakes thrown by opponents.

You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials
on your own, play battle mode against your friends, and more!




GPL-2.0-or-later AND GPL-3.0-or-later AND CC-BY-SA-3.0


* Thu Jan 23 2020 Guillaume GARDET <>
  - Enable build on non-x86 architectures
  - Add _constraints to avoid build failures
* Sun Jan 05 2020 Andrey Karepin <>
  - Update to version 1.1:
    + Improved online multiplayer play
      + Fix network lags in various scenarios when playing online
      + Add AI support to local networking servers
    + UI enhancements
    + A new arena: Pumpkin Park
    + Mobile enhancements and iOS support (The iOS version can be tested
      through testflight : )
    + Complex text layout and emoji support
    + Story mode timer for speedrunners
    + Generic polish and minor improvements
    See full changes in
  - added CMake option OpenGL_GL_PREFERENCE=GLVND
  - use system provided libmcpp
  - use system provided libraqm
* Sun Apr 28 2019 Andrey Karepin <>
  - Update to version 1.0:
    + Networking support for normal race, time trial, free for all,
      capture the flag and soccer.
    + Spectating option for players having entered a server while a
      race or game is underway.
    + New game mode Capture the Flag.
    + New game mode Free for All.
    + Improved powerup and nitro handling in AI.
    + Race UI improvements (new speedometer, nitro gauge, bigger
      minimap, minimap display options, more legible text with
      outlines and for some bigger font).
  - Add wiiuse-devel BuildReqires.
  - Drop supertuxkart-mesa-18.3.patch: merged upstream.
* Wed Jan 09 2019 Dominique Leuenberger <>
  - Add supertuxkart-mesa-18.3.patch: Fix build against Mesa 18.3
* Mon May 07 2018
  - Disable post/postun scriptlets on suse_version >= 1500: the
    functionality of desktop_database_post/postun and
    icon_theme_cache has been migrated to file triggers.
* Tue Nov 21 2017
  - Update to version 0.9.3 (final):
    + Only minor bug fixes over 0.9.3-rc1.
* Mon Oct 30 2017
  - Update to version 0.9.3-rc1:
    + Reduced RAM and VRAM usage, reducing load times.
    + New mesh format optimized for space and hardware skinning.
    + Code refactoring of both render pipeline.
    + New kart Wilber and Hexley.
    + New kart Kiki and updated Konqi.
    + New tracks Candela City, Cornfield Crossing and Las Dunas
    + Physics improvements and various physics bugfixes.
    + Kart GFX improvements (exhaust and headlight).
    + In-game screen recording powered by libopenglrecorder.
    + High quality mipmap generation.
    + New smoother camera.
    + New grand prix win scene.
    + Gamepad configuration bugfixes.
    + 3 Strikes Battles : added spare tire karts.
    + Various improvements (wall driving fixes, parachutes, GP
      points, cannon fixes, colorization shader).
* Sat Jul 02 2016
  - Update to version 0.9.2 release (no changes since rc2).
  - Updated BuildRequires to use pkgconfig().
  - Cmake clean-up.
  - Enabled verbose make output.
  - Don't modify system's C*FLAGS.
  - Set Release With Debug Info cmake build type.
  - Resolved warnings:
    * version-control-internal-file: .gitignore;
    * hidden-file-or-dir: .gitattributes;
    * non-executable-script:
  - Added desktop_database_post(un).
  - Added man page.
* Thu Jun 16 2016
  - Update to version 0.9.2-rc2:
    + Ghost replay races.
    + Battle mode AI.
    + Soccer mode AI.
    + New icy soccer field.
    + New subsea track.
    + New volcano track.
    + TTF font rendering.
    + Kart properties refactor.
    + Scripting work under the hood.
    + Work on the track editor.
    + Tweak to challenges.
    + New farm track song.
    + Bugfixes.
* Wed Oct 21 2015
  - Update to version 0.9.1:
    + Many bug fixes.
    + Started to use scripting in tracks.
    + Significant audio performance improvements.
    + Smaller tweaks and improvements to several tracks including:
    - Math class
    - XR591
    - Fort Magma
    - Gran Paradiso
    - Subsea
    + Tweak to challenges.
    + Better support for driving tracks in reverse.
* Fri Aug 14 2015
  - Set ExclusiveArch to x86 architectures to avoid build failures
    on others. Have x86 assembly pieces in it.
* Wed Apr 22 2015
  - Update to version 0.9:
    + An immense amount of work went into the big release. Most
      noteworthy are:
    - A new rendering engine. It is still based on irrlich, but now
      uses a modern OpenGL shader based backend.
    - This release contains two completely new designed
      high-quality tracks.
  - Drop supertuxkart.appdata.xml: it's now shipped by upstream.
  - Drop upstream resolved patches:
    + 0001-fix_opengl_driver.patch
    + 0002-fix_implicit_definitions.patch
    + supertuxkart-cmake-3.2.patch
* Mon Mar 23 2015
  - Add supertuxkart-cmake-3.2.patch: Fix build against cmake 3.2.



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Fabrice Bellet, Tue Nov 9 18:27:03 2021