Index | index by Group | index by Distribution | index by Vendor | index by creation date | index by Name | Mirrors | Help | Search |
Name: libbullet-devel | Distribution: openSUSE Tumbleweed |
Version: 3.17 | Vendor: openSUSE |
Release: 2.2 | Build date: Thu Feb 29 16:36:04 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 3318970 | Source RPM: libbullet-3.17-2.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://pybullet.org/wordpress/ | |
Summary: Development package for bullet library |
This package contain all that is needed to developer or compile appliancation with the Bullet library.
Zlib
* Thu Feb 29 2024 pgajdos@suse.com - Use %autosetup macro. Allows to eliminate the usage of deprecated %patchN * Tue Aug 10 2021 kh Lai <dlshcbmuipmam@hotmail.com> - Update to 3.17 * improvements for the finite-element-method (FEM) deformable simulation * See the "Learning Agile Robotic Locomotion Skills by Imitating Animals" paper for more detail about this release - Update use-system-libs.patch for 3.17 - Compile with USE_DOUBLE_PRECISION - Disable building BULLET_ROBOTICS and OBJ2SDF by cmake options instead of removing them by sed * Wed Mar 11 2020 Christophe Giboudeaux <christophe@krop.fr> - Require freeglut-devel instead of pkgconfig(freeglut). The pkgconfig name changed in Tumbleweed. * Sat Feb 01 2020 Max Mitschke <maxmitschke@fastmail.com> - Removed fix-pkgconfig-cflags.patch - Added fix-pkgconfig-includedir.patch - Update to v2.89 * New implementation of volumetric deformable objects and cloth based on the Finite Element Method * Two-way coupling between deformabled and rigit/multi body is achieved using a unified constraint solver * Thu May 23 2019 Max Mitschke <maxmitschke@fastmail.com> - Update to release 2.88 - Add patch: use-system-libs.patch - Cleaned up specfile * Thu Sep 07 2017 mimi.vx@gmail.com - reintroduce fix-pkgconfig-cflags.patch * Tue Jun 13 2017 jengelh@inai.de - Trim redundant wording from description. * Thu Jun 01 2017 mimi.vx@gmail.com - update to 2.86.1 - drop patches: fix-gtest.patch fix-pkgconfig-cflags.patch * Tue Jul 05 2016 dap.darkness@gmail.com - Added -fPIC to CXXFLAGS to prevent linking error. * Sat Jun 25 2016 dap.darkness@gmail.com - Set cmake options to get build that will be sufficient for stuntrally package (file loader & world importer). - Introduced new subpackages so. - Introduced packages description macro. - Introduced shared objects version macro. - Added -fno-strict-aliasing compiler flag because of warning. - Prevented openSUSE 13.2 i586 & SLE11 build failures.
/usr/include/bullet /usr/include/bullet/Bullet2FileLoader /usr/include/bullet/Bullet2FileLoader/autogenerated /usr/include/bullet/Bullet2FileLoader/autogenerated/bullet2.h /usr/include/bullet/Bullet2FileLoader/b3BulletFile.h /usr/include/bullet/Bullet2FileLoader/b3Chunk.h /usr/include/bullet/Bullet2FileLoader/b3Common.h /usr/include/bullet/Bullet2FileLoader/b3DNA.h /usr/include/bullet/Bullet2FileLoader/b3Defines.h /usr/include/bullet/Bullet2FileLoader/b3File.h /usr/include/bullet/Bullet2FileLoader/b3Serializer.h /usr/include/bullet/Bullet3Collision /usr/include/bullet/Bullet3Collision/BroadPhaseCollision /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvhBroadphase.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPair.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/shared /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Config.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3ConvexUtility.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RigidBodyCL.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhSubtreeInfoData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ClipFaces.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactConvexConvexSAT.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactSphereSphere.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindConcaveSatAxis.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindSeparatingAxis.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3NewContactReduction.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3QuantizedBvhNodeData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ReduceContacts.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3UpdateAabbs.h /usr/include/bullet/Bullet3Common /usr/include/bullet/Bullet3Common/b3AlignedAllocator.h /usr/include/bullet/Bullet3Common/b3AlignedObjectArray.h /usr/include/bullet/Bullet3Common/b3CommandLineArgs.h /usr/include/bullet/Bullet3Common/b3FileUtils.h /usr/include/bullet/Bullet3Common/b3HashMap.h /usr/include/bullet/Bullet3Common/b3Logging.h /usr/include/bullet/Bullet3Common/b3Matrix3x3.h /usr/include/bullet/Bullet3Common/b3MinMax.h /usr/include/bullet/Bullet3Common/b3PoolAllocator.h /usr/include/bullet/Bullet3Common/b3QuadWord.h /usr/include/bullet/Bullet3Common/b3Quaternion.h /usr/include/bullet/Bullet3Common/b3Random.h /usr/include/bullet/Bullet3Common/b3ResizablePool.h /usr/include/bullet/Bullet3Common/b3Scalar.h /usr/include/bullet/Bullet3Common/b3StackAlloc.h /usr/include/bullet/Bullet3Common/b3Transform.h /usr/include/bullet/Bullet3Common/b3TransformUtil.h /usr/include/bullet/Bullet3Common/b3Vector3.h /usr/include/bullet/Bullet3Common/shared /usr/include/bullet/Bullet3Common/shared/b3Float4.h /usr/include/bullet/Bullet3Common/shared/b3Int2.h /usr/include/bullet/Bullet3Common/shared/b3Int4.h /usr/include/bullet/Bullet3Common/shared/b3Mat3x3.h /usr/include/bullet/Bullet3Common/shared/b3PlatformDefinitions.h /usr/include/bullet/Bullet3Common/shared/b3Quat.h /usr/include/bullet/Bullet3Dynamics /usr/include/bullet/Bullet3Dynamics/ConstraintSolver /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3ContactSolverInfo.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3Generic6DofConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3JacobianEntry.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverBody.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3TypedConstraint.h /usr/include/bullet/Bullet3Dynamics/b3CpuRigidBodyPipeline.h /usr/include/bullet/Bullet3Dynamics/shared /usr/include/bullet/Bullet3Dynamics/shared/b3ContactConstraint4.h /usr/include/bullet/Bullet3Dynamics/shared/b3ConvertConstraint4.h /usr/include/bullet/Bullet3Dynamics/shared/b3Inertia.h /usr/include/bullet/Bullet3Dynamics/shared/b3IntegrateTransforms.h /usr/include/bullet/Bullet3Geometry /usr/include/bullet/Bullet3Geometry/b3AabbUtil.h /usr/include/bullet/Bullet3Geometry/b3ConvexHullComputer.h /usr/include/bullet/Bullet3Geometry/b3GeometryUtil.h /usr/include/bullet/Bullet3Geometry/b3GrahamScan2dConvexHull.h /usr/include/bullet/Bullet3OpenCL /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvhKernels.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/sapKernels.h /usr/include/bullet/Bullet3OpenCL/Initialize /usr/include/bullet/Bullet3OpenCL/Initialize/b3OpenCLInclude.h /usr/include/bullet/Bullet3OpenCL/Initialize/b3OpenCLUtils.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexPolyhedronCL.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VectorFloat4.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satConcaveKernels.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satKernels.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3FillCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/FillKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsFloat4CL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32KernelsCL.h /usr/include/bullet/Bullet3OpenCL/Raycast /usr/include/bullet/Bullet3OpenCL/Raycast/b3GpuRaycast.h /usr/include/bullet/Bullet3OpenCL/Raycast/kernels /usr/include/bullet/Bullet3OpenCL/Raycast/kernels/rayCastKernels.h /usr/include/bullet/Bullet3OpenCL/RigidBody /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuConstraint4.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipelineInternalData.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverBody.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverConstraint.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3Solver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernels.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/integrateKernel.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/jointSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solveContact.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solveFriction.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup2.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverUtils.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.h /usr/include/bullet/BulletCollision /usr/include/bullet/BulletCollision/BroadphaseCollision /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h /usr/include/bullet/BulletCollision/CollisionDispatch /usr/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h /usr/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h /usr/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h /usr/include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h /usr/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h /usr/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h /usr/include/bullet/BulletCollision/CollisionShapes /usr/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConeShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btMaterial.h /usr/include/bullet/BulletCollision/CollisionShapes/btMiniSDF.h /usr/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h /usr/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h /usr/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h /usr/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h /usr/include/bullet/BulletCollision/Gimpact /usr/include/bullet/BulletCollision/Gimpact/btBoxCollision.h /usr/include/bullet/BulletCollision/Gimpact/btClipPolygon.h /usr/include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h /usr/include/bullet/BulletCollision/Gimpact/btContactProcessing.h /usr/include/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactShape.h /usr/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h /usr/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h /usr/include/bullet/BulletCollision/Gimpact/btQuantization.h /usr/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h /usr/include/bullet/BulletCollision/Gimpact/gim_array.h /usr/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h /usr/include/bullet/BulletCollision/Gimpact/gim_bitset.h /usr/include/bullet/BulletCollision/Gimpact/gim_box_collision.h /usr/include/bullet/BulletCollision/Gimpact/gim_box_set.h /usr/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h /usr/include/bullet/BulletCollision/Gimpact/gim_contact.h /usr/include/bullet/BulletCollision/Gimpact/gim_geom_types.h /usr/include/bullet/BulletCollision/Gimpact/gim_geometry.h /usr/include/bullet/BulletCollision/Gimpact/gim_hash_table.h /usr/include/bullet/BulletCollision/Gimpact/gim_linear_math.h /usr/include/bullet/BulletCollision/Gimpact/gim_math.h /usr/include/bullet/BulletCollision/Gimpact/gim_memory.h /usr/include/bullet/BulletCollision/Gimpact/gim_pair.h /usr/include/bullet/BulletCollision/Gimpact/gim_radixsort.h /usr/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btComputeGjkEpaPenetration.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkCollisionDescription.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa3.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btMprPenetration.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h /usr/include/bullet/BulletCollision/btBulletCollisionCommon.h /usr/include/bullet/BulletDynamics /usr/include/bullet/BulletDynamics/Character /usr/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h /usr/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h /usr/include/bullet/BulletDynamics/ConstraintSolver /usr/include/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h /usr/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h /usr/include/bullet/BulletDynamics/Dynamics /usr/include/bullet/BulletDynamics/Dynamics/btActionInterface.h /usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h /usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h /usr/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h /usr/include/bullet/BulletDynamics/Dynamics/btRigidBody.h /usr/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h /usr/include/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.h /usr/include/bullet/BulletDynamics/Featherstone /usr/include/bullet/BulletDynamics/Featherstone/btMultiBody.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointFeedback.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.h /usr/include/bullet/BulletDynamics/MLCPSolvers /usr/include/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btDantzigSolver.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btPATHSolver.h /usr/include/bullet/BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h /usr/include/bullet/BulletDynamics/Vehicle /usr/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h /usr/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h /usr/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h /usr/include/bullet/BulletDynamics/btBulletDynamicsCommon.h /usr/include/bullet/BulletFileLoader /usr/include/bullet/BulletFileLoader/autogenerated /usr/include/bullet/BulletFileLoader/autogenerated/bullet.h /usr/include/bullet/BulletFileLoader/bChunk.h /usr/include/bullet/BulletFileLoader/bCommon.h /usr/include/bullet/BulletFileLoader/bDNA.h /usr/include/bullet/BulletFileLoader/bDefines.h /usr/include/bullet/BulletFileLoader/bFile.h /usr/include/bullet/BulletFileLoader/btBulletFile.h /usr/include/bullet/BulletInverseDynamics /usr/include/bullet/BulletInverseDynamics/btBulletCollisionCommon.h /usr/include/bullet/BulletInverseDynamics/details /usr/include/bullet/BulletSoftBody /usr/include/bullet/BulletSoftBody/DeformableBodyInplaceSolverIslandCallback.h /usr/include/bullet/BulletSoftBody/btCGProjection.h /usr/include/bullet/BulletSoftBody/btConjugateGradient.h /usr/include/bullet/BulletSoftBody/btConjugateResidual.h /usr/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h /usr/include/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h /usr/include/bullet/BulletSoftBody/btDeformableBodySolver.h /usr/include/bullet/BulletSoftBody/btDeformableContactConstraint.h /usr/include/bullet/BulletSoftBody/btDeformableContactProjection.h /usr/include/bullet/BulletSoftBody/btDeformableCorotatedForce.h /usr/include/bullet/BulletSoftBody/btDeformableGravityForce.h /usr/include/bullet/BulletSoftBody/btDeformableLagrangianForce.h /usr/include/bullet/BulletSoftBody/btDeformableLinearElasticityForce.h /usr/include/bullet/BulletSoftBody/btDeformableMassSpringForce.h /usr/include/bullet/BulletSoftBody/btDeformableMousePickingForce.h /usr/include/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.h /usr/include/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.h /usr/include/bullet/BulletSoftBody/btDeformableNeoHookeanForce.h /usr/include/bullet/BulletSoftBody/btKrylovSolver.h /usr/include/bullet/BulletSoftBody/btPreconditioner.h /usr/include/bullet/BulletSoftBody/btSoftBody.h /usr/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h /usr/include/bullet/BulletSoftBody/btSoftBodyData.h /usr/include/bullet/BulletSoftBody/btSoftBodyHelpers.h /usr/include/bullet/BulletSoftBody/btSoftBodyInternals.h /usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h /usr/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h /usr/include/bullet/BulletSoftBody/btSoftBodySolvers.h /usr/include/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.h /usr/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h /usr/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h /usr/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h /usr/include/bullet/BulletSoftBody/btSparseSDF.h /usr/include/bullet/BulletSoftBody/poly34.h /usr/include/bullet/BulletWorldImporter /usr/include/bullet/BulletWorldImporter/btBulletWorldImporter.h /usr/include/bullet/BulletWorldImporter/btMultiBodyWorldImporter.h /usr/include/bullet/BulletWorldImporter/btWorldImporter.h /usr/include/bullet/BulletXmlWorldImporter /usr/include/bullet/BulletXmlWorldImporter/btBulletXmlWorldImporter.h /usr/include/bullet/BulletXmlWorldImporter/string_split.h /usr/include/bullet/ConvexDecomposition /usr/include/bullet/ConvexDecomposition/ConvexBuilder.h /usr/include/bullet/ConvexDecomposition/ConvexDecomposition.h /usr/include/bullet/ConvexDecomposition/bestfit.h /usr/include/bullet/ConvexDecomposition/bestfitobb.h /usr/include/bullet/ConvexDecomposition/cd_hull.h /usr/include/bullet/ConvexDecomposition/cd_vector.h /usr/include/bullet/ConvexDecomposition/cd_wavefront.h /usr/include/bullet/ConvexDecomposition/concavity.h /usr/include/bullet/ConvexDecomposition/fitsphere.h /usr/include/bullet/ConvexDecomposition/float_math.h /usr/include/bullet/ConvexDecomposition/meshvolume.h /usr/include/bullet/ConvexDecomposition/planetri.h /usr/include/bullet/ConvexDecomposition/raytri.h /usr/include/bullet/ConvexDecomposition/splitplane.h /usr/include/bullet/ConvexDecomposition/vlookup.h /usr/include/bullet/GIMPACTUtils /usr/include/bullet/GIMPACTUtils/btGImpactConvexDecompositionShape.h /usr/include/bullet/HACD /usr/include/bullet/HACD/hacdCircularList.h /usr/include/bullet/HACD/hacdCircularList.inl /usr/include/bullet/HACD/hacdGraph.h /usr/include/bullet/HACD/hacdHACD.h /usr/include/bullet/HACD/hacdICHull.h /usr/include/bullet/HACD/hacdManifoldMesh.h /usr/include/bullet/HACD/hacdVector.h /usr/include/bullet/HACD/hacdVector.inl /usr/include/bullet/HACD/hacdVersion.h /usr/include/bullet/InverseDynamics /usr/include/bullet/InverseDynamics/BulletInverseDynamicsUtilsCommon.h /usr/include/bullet/LinearMath /usr/include/bullet/LinearMath/TaskScheduler /usr/include/bullet/LinearMath/TaskScheduler/btThreadSupportInterface.h /usr/include/bullet/LinearMath/btAabbUtil2.h /usr/include/bullet/LinearMath/btAlignedAllocator.h /usr/include/bullet/LinearMath/btAlignedObjectArray.h /usr/include/bullet/LinearMath/btConvexHull.h /usr/include/bullet/LinearMath/btConvexHullComputer.h /usr/include/bullet/LinearMath/btCpuFeatureUtility.h /usr/include/bullet/LinearMath/btDefaultMotionState.h /usr/include/bullet/LinearMath/btGeometryUtil.h /usr/include/bullet/LinearMath/btGrahamScan2dConvexHull.h /usr/include/bullet/LinearMath/btHashMap.h /usr/include/bullet/LinearMath/btIDebugDraw.h /usr/include/bullet/LinearMath/btImplicitQRSVD.h /usr/include/bullet/LinearMath/btList.h /usr/include/bullet/LinearMath/btMatrix3x3.h /usr/include/bullet/LinearMath/btMatrixX.h /usr/include/bullet/LinearMath/btMinMax.h /usr/include/bullet/LinearMath/btModifiedGramSchmidt.h /usr/include/bullet/LinearMath/btMotionState.h /usr/include/bullet/LinearMath/btPolarDecomposition.h /usr/include/bullet/LinearMath/btPoolAllocator.h /usr/include/bullet/LinearMath/btQuadWord.h /usr/include/bullet/LinearMath/btQuaternion.h /usr/include/bullet/LinearMath/btQuickprof.h /usr/include/bullet/LinearMath/btRandom.h /usr/include/bullet/LinearMath/btReducedVector.h /usr/include/bullet/LinearMath/btScalar.h /usr/include/bullet/LinearMath/btSerializer.h /usr/include/bullet/LinearMath/btSpatialAlgebra.h /usr/include/bullet/LinearMath/btStackAlloc.h /usr/include/bullet/LinearMath/btThreads.h /usr/include/bullet/LinearMath/btTransform.h /usr/include/bullet/LinearMath/btTransformUtil.h /usr/include/bullet/LinearMath/btVector3.h /usr/include/bullet/btBulletCollisionCommon.h /usr/include/bullet/btBulletDynamicsCommon.h /usr/lib64/cmake/bullet /usr/lib64/cmake/bullet/BulletConfig.cmake /usr/lib64/cmake/bullet/UseBullet.cmake /usr/lib64/libBullet2FileLoader.so /usr/lib64/libBullet3Collision.so /usr/lib64/libBullet3Common.so /usr/lib64/libBullet3Dynamics.so /usr/lib64/libBullet3Geometry.so /usr/lib64/libBullet3OpenCL_clew.so /usr/lib64/libBulletCollision.so /usr/lib64/libBulletDynamics.so /usr/lib64/libBulletFileLoader.so /usr/lib64/libBulletInverseDynamics.so /usr/lib64/libBulletInverseDynamicsUtils.so /usr/lib64/libBulletSoftBody.so /usr/lib64/libBulletWorldImporter.so /usr/lib64/libBulletXmlWorldImporter.so /usr/lib64/libConvexDecomposition.so /usr/lib64/libGIMPACTUtils.so /usr/lib64/libHACD.so /usr/lib64/libLinearMath.so /usr/lib64/pkgconfig/bullet.pc
Generated by rpm2html 1.8.1
Fabrice Bellet, Sat Nov 2 01:15:01 2024