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openvdb-devel-7.0.0-lp152.2.1 RPM for aarch64

From OpenSuSE Ports Leap 15.2 for aarch64

Name: openvdb-devel Distribution: openSUSE Leap 15.2
Version: 7.0.0 Vendor: openSUSE
Release: lp152.2.1 Build date: Tue Feb 25 12:28:10 2020
Group: Development/Libraries/C and C++ Build host: obs-arm-7
Size: 3884092 Source RPM: openvdb-7.0.0-lp152.2.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://www.openvdb.org
Summary: Development files for openvdb
This package contains the C++ header files and symbolic links to the shared
libraries for openvdb. If you would like to develop programs using openvdb,
you will need to install openvdb-devel.

Provides

Requires

License

Apache-2.0

Changelog

* Sat Feb 22 2020 Hans-Peter Jansen <hpj@urpla.net>
  - add 8G memory constraint
* Sat Feb 22 2020 code@bnavigator.de
  - add tools subpackage for the command line programs
* Wed Feb 05 2020 Hans-Peter Jansen <hpj@urpla.net>
  - Version 7.0.0 - December 6, 2019
      Some changes in this release (see "ABI changes" below) alter
      the grid ABI so that it is incompatible with earlier versions
      of the OpenVDB library, such as the ones built into Houdini
      up to and including Houdini 18.0. To preserve ABI compatibility,
      when compiling OpenVDB or any dependent code define the macro
      OPENVDB_ABI_VERSION_NUMBER=N, where, for example, N is 5 for
      Houdini 17.0 and 17.5 and 6 for Houdini 18.0.
      As of this release, a C++14 compiler is required and the oldest
      supported Houdini version is 17.0.
      New features:
    - LevelSetMeasure can now compute multiple types of curvatures (averge and total
      Gaussian and mean curvature) as well as Euler characteristic and genus of
      level set surfaces.
    - Most stencil classes now have an intersection method that detcts the axial
      directions of zero-crossings (as oppose to the existing boolean intersection test).
    - The CurvatureStencil can now compute Gaussian and principal
      curvatures (in addition to mean curvature).
    - Added Tree::nodeCount, which counts the number and type of nodes
      in a tree very efficiently.
    - Added new RootNode::addChild() and InternalNode::addChild() methods to
      allow the insertion of child nodes directly.
      Improvements:
    - The minimum ABI for OpenVDB is now always enforced through CMake
      separately from other minimum dependency version variables.
    - Added support for CMake 3.12 compatible Xxx_ROOT variables.
    - Replaced the CMake USE_SYSTEM_LIBRARY_PATHS option with
      DISABLE_CMAKE_SEARCH_PATHS and removed the hard coded list of
      SYSTEM_LIBRARY_PATHS in favor of using CMake's default search procedure.
      SYSTEM_LIBRARY_PATHS can still be used as a global list of paths for all
      dependency searches.
    - Improvements to OpenVDB's CMake module setup order in regards to CMake
      policy, minimum version and project calls.
    - Replaced occurrences of boost::scoped_array with std::unique_ptr.
    - Added an OPENVDB_SIMD option to CMake to optionally define SSE4.2 and
      AVX compiler flags, this is switched off by default.
    - Made various small changes to improve Visual Studio compatiblity and
      deprecate some logic for compilers older than Visual Studio 2017.
    - Standardized CMake install locations using GNUInstallDirs. Importantly,
      this changes the default library installation folder from lib to lib64
      on some 64-bit systems, or to lib/multiarch-tuple on Debian
      [Contributed by David Aguilar]
    - Added SIMD intrinsics to a few common NodeMask methods.
      [Contributed by Konstantin]
      Bug fixes:
    - Fixed a bug in FindJemalloc.cmake where paths were not being handled
      correctly.
    - Fixed a Windows build issue in openvdb_render.
    - Fixed a non deterministic threading bug in tools::meshToVolume() during
      polygon voxelization which could result in different distance values.
      ABI changes:
    - OpFactory destructor is now virtual as of ABI=7
    - Added new virtual methods for copying const grids and replacing
      the metadata and/or the transform - GridBase::copyGridReplacingMetadata,
      GridBase::copyGridReplacingTransform and
      GridBase::copyGridReplacingMetadataAndTransform.
    - AttributeArray copy constructor is now thread-safe.
      API changes:
    - VolumeToMesh::pointList() and VolumeToMesh::polygonPoolList() now return
      a std::unique_ptr instead of a boost::scoped_array.
    - AttributeArray::copyUncompressed() is now deprecated.
      Python:
    - Removed the requirement of CMake 3.14 for NumPy usage.
    - Added support for Boost versions 1.65 and later when building
      the Python module with NumPy support through CMake.
    - Improved CMake Python3 support.
    - The Python Module is now disabled by default in CMake.
      Houdini:
    - Fixed a bug in the Points Convert SOP during conversion from
      Houdini geometry to OpenVDB Points, where point group information
      could end up corrupted or cause a crash with non-contiguous
      point offsets (mesh inputs).
    - Threaded the population of point group memberships during conversion
      from Houdini geometry to OpenVDB Points
    - Added logic to the Rasterize Points SOP to suppress the output of
      non-finite attribute values due to subnormal input densities.
    - Introduced a position compression option to the Scatter SOP for VDB
      Points and default to 16-bit fixed point.
  - adjust to so version 7_0
* Thu Nov 21 2019 Hans-Peter Jansen <hpj@urpla.net>
  - Update to Version 6.2.1 - September 30, 2019
      Bug fixes:
    - Fixed a crash that arose from an inadvertent ABI change of an I/O class
      with the 6.2.0 release.  The crash occured when attempting to write out
      a point data grid using an I/O routine from a different version of
      OpenVDB than the one with which the grid was authored and when
      one of those OpenVDB versions was 6.2.0.
  - Update to Version 6.2.0 - September 18, 2019
      New features:
    - Added tools::FindActiveValues, which counts the active values
      in a tree that intersect a given bounding box.
    - Added io::DelayedLoadMetadata, which stores mask offsets and compression
      sizes on write to accelerate delayed load reading.
      Improvements:
    - LeafNode::modifyValue() and LeafNode::modifyValueAndActiveState()
      now modify voxel values in place for improved performance.
    - Added math::isInfinite() and math::isNan() to resolve Visual Studio
      compatibility issues with integer types.
    - Made minor performance improvements to moving and filtering VDB points.
    - Improved performance related to a mutex contention when appending
      multiple AttributeArrays in parallel through various point operations.
    - Significantly improved the performance of createLevelSetSphere()
      using threading.
    - Improved directory and file path lookups of some CMake commands in
      the root CMakeLists.txt
      [Reported by Daniel Elliott]
    - Improved CMake support for GLFW versions 3.1 and later.
    - FindOpenVDB.cmake now correctly propagates CXX version requirements.
    - Added CMake support for linking against Jemalloc and TBB malloc
      and enabled Jemalloc by default for Linux and non-Maya builds
      and TBB malloc for all other builds.
    - Added a USE_COLORED_OUTPUT option to CMake to display compiler output
      in color.
    - Added an OPENVDB_CODE_COVERAGE option to CMake.
    - CMake now automatically detects and configures the CXX11 ABI requirement
      for Houdini builds.
    - CMake now issues deprecation warnings for 2017 VFX Reference Platform
      version dependencies. In particular, C++11-only compilers are now
      deprecated; OpenVDB 7.0 will require a C++14-compatible compiler.
      Bug fixes:
    - Replaced std::vector with std::deque as the underlying container
      for util::PagedArray, to address a rare crash when reading
      from multiple threads while writing from another thread.
    - Fixed a bug that could cause an empty CoordBBox to report nonzero volume.
    - Fixed a bug in tools::computeScalarPotential() that could produce
      a corrupt result due to invalid memory access.
      [Reported by Edwin Braun]
    - Partially reverted tools::ClosestSurfacePoint's distance calculations
      to their pre-OpenVDB 5.0 behavior to address a bug in the
      fillWithSpheres() tool that caused generated spheres to sometimes
      extend outside the target volume.
    - CMake now correctly sets rpaths for the unit test binary.
    - Addressed a Valgrind warning by allocating the AttributeArray registry
      using a Meyers singleton.
      [Contributed by Autodesk]
      ABI changes:
    - ABI versions 3 and older are now deprecated, and support for them will be
      removed in a future release. Until then, define the macro
      OPENVDB_USE_DEPRECATED_ABI (or set the CMake OPENVDB_USE_DEPRECATED_ABI
      option to ON) to suppress deprecation messages when compiling OpenVDB or
      dependent code.
      API changes:
    - Changed points::RandomLeafFilter::LeafMap from a std::map to
      a std::unordered_map.
    - Removed the TableT template argument from util::PagedArray.
      The table type is now hardcoded to std::deque.
    - The minimum supported version of GLFW is now 3.1.
      Python:
    - CMake now always produces a .so for the Python module on Unix
      and Linux platforms.
    - Fixed a compile-time error when building the Python module for Python 3.
      [Reported by yurivict]
      Houdini:
    - OpenVDB SOPs are now displayed in an ASWF sub-menu of the VDB tab menu.
    - Added API documentation and examples.
    - Added openvdb_houdini::GEOvdbApply(), which invokes a functor
      on a VDB primitive if the resolved grid type is a member of
      a given type list.
    - Fixed a regression in the Fill SOP that caused it to modify VDBs
      in the input detail.
    - The Combine SOP no longer crashes in Copy B mode when the destination
      is not a VDB.
    - Added a houdini_utils::OpFactory::addSpareData() method
      and addOperatorSpareData() and getOperatorSpareData() functions
      to manage spare data associated with operator types.
    - Added an opsparedata HScript command and hou.NodeType.spareData()
      and hou.NodeType.spareDataDict() methods to retrieve spare data
      associated with operator types.
    - Added a pythonrc.py startup script to set the tab menu visibility
      of nodes and their native Houdini equivalents, based on an
      OPENVDB_OPHIDE_POLICY environment variable.
    - Added a houdini_utils::OpFactory::setInvisible() method to hide nodes
      from tab menus.
    - Added an OpenVDBOpFactory::setNativeName() method to pair OpenVDB nodes
      with their native Houdini equivalents.
    - Added a houdini_utils::OpPolicy::getTabSubMenuPath() method to allow
      OpPolicy subclasses to provide their own tab sub-menu path.
    - OpenVDB nodes now override OP_Operator::getVersion() to return
      a version string of the form "vdb6.2.0 houdini18.0.222".
  - Clean up spec file, remove superfluous parameterization
* Tue Nov 19 2019 Stefan BrĂ¼ns <stefan.bruens@rwth-aachen.de>
  - Replace cmake(TBB) BuildRequires with equivalent tbb-devel, the
    latter is also available on Leap 15.x.
* Fri Aug 23 2019 Jan Engelhardt <jengelh@inai.de>
  - Trim bias and metadata redundancies from description.
  - Then openSUSE %ix86 platforms are not guaranteed to have SSE.
* Thu Jul 11 2019 Hans-Peter Jansen <hpj@urpla.net>
  - version 6.1.0: initial build

Files

/usr/include/openvdb
/usr/include/openvdb/Exceptions.h
/usr/include/openvdb/Grid.h
/usr/include/openvdb/MetaMap.h
/usr/include/openvdb/Metadata.h
/usr/include/openvdb/Platform.h
/usr/include/openvdb/PlatformConfig.h
/usr/include/openvdb/Types.h
/usr/include/openvdb/io
/usr/include/openvdb/io/Archive.h
/usr/include/openvdb/io/Compression.h
/usr/include/openvdb/io/DelayedLoadMetadata.h
/usr/include/openvdb/io/File.h
/usr/include/openvdb/io/GridDescriptor.h
/usr/include/openvdb/io/Queue.h
/usr/include/openvdb/io/Stream.h
/usr/include/openvdb/io/TempFile.h
/usr/include/openvdb/io/io.h
/usr/include/openvdb/math
/usr/include/openvdb/math/BBox.h
/usr/include/openvdb/math/ConjGradient.h
/usr/include/openvdb/math/Coord.h
/usr/include/openvdb/math/DDA.h
/usr/include/openvdb/math/FiniteDifference.h
/usr/include/openvdb/math/LegacyFrustum.h
/usr/include/openvdb/math/Maps.h
/usr/include/openvdb/math/Mat.h
/usr/include/openvdb/math/Mat3.h
/usr/include/openvdb/math/Mat4.h
/usr/include/openvdb/math/Math.h
/usr/include/openvdb/math/Operators.h
/usr/include/openvdb/math/Proximity.h
/usr/include/openvdb/math/QuantizedUnitVec.h
/usr/include/openvdb/math/Quat.h
/usr/include/openvdb/math/Ray.h
/usr/include/openvdb/math/Stats.h
/usr/include/openvdb/math/Stencils.h
/usr/include/openvdb/math/Transform.h
/usr/include/openvdb/math/Tuple.h
/usr/include/openvdb/math/Vec2.h
/usr/include/openvdb/math/Vec3.h
/usr/include/openvdb/math/Vec4.h
/usr/include/openvdb/openvdb.h
/usr/include/openvdb/points
/usr/include/openvdb/points/AttributeArray.h
/usr/include/openvdb/points/AttributeArrayString.h
/usr/include/openvdb/points/AttributeGroup.h
/usr/include/openvdb/points/AttributeSet.h
/usr/include/openvdb/points/IndexFilter.h
/usr/include/openvdb/points/IndexIterator.h
/usr/include/openvdb/points/PointAdvect.h
/usr/include/openvdb/points/PointAttribute.h
/usr/include/openvdb/points/PointConversion.h
/usr/include/openvdb/points/PointCount.h
/usr/include/openvdb/points/PointDataGrid.h
/usr/include/openvdb/points/PointDelete.h
/usr/include/openvdb/points/PointGroup.h
/usr/include/openvdb/points/PointMask.h
/usr/include/openvdb/points/PointMove.h
/usr/include/openvdb/points/PointSample.h
/usr/include/openvdb/points/PointScatter.h
/usr/include/openvdb/points/StreamCompression.h
/usr/include/openvdb/tools
/usr/include/openvdb/tools/ChangeBackground.h
/usr/include/openvdb/tools/Clip.h
/usr/include/openvdb/tools/Composite.h
/usr/include/openvdb/tools/Dense.h
/usr/include/openvdb/tools/DenseSparseTools.h
/usr/include/openvdb/tools/Diagnostics.h
/usr/include/openvdb/tools/Filter.h
/usr/include/openvdb/tools/FindActiveValues.h
/usr/include/openvdb/tools/GridOperators.h
/usr/include/openvdb/tools/GridTransformer.h
/usr/include/openvdb/tools/Interpolation.h
/usr/include/openvdb/tools/LevelSetAdvect.h
/usr/include/openvdb/tools/LevelSetFilter.h
/usr/include/openvdb/tools/LevelSetFracture.h
/usr/include/openvdb/tools/LevelSetMeasure.h
/usr/include/openvdb/tools/LevelSetMorph.h
/usr/include/openvdb/tools/LevelSetPlatonic.h
/usr/include/openvdb/tools/LevelSetRebuild.h
/usr/include/openvdb/tools/LevelSetSphere.h
/usr/include/openvdb/tools/LevelSetTracker.h
/usr/include/openvdb/tools/LevelSetUtil.h
/usr/include/openvdb/tools/Mask.h
/usr/include/openvdb/tools/MeshToVolume.h
/usr/include/openvdb/tools/Morphology.h
/usr/include/openvdb/tools/MultiResGrid.h
/usr/include/openvdb/tools/ParticleAtlas.h
/usr/include/openvdb/tools/ParticlesToLevelSet.h
/usr/include/openvdb/tools/PointAdvect.h
/usr/include/openvdb/tools/PointIndexGrid.h
/usr/include/openvdb/tools/PointPartitioner.h
/usr/include/openvdb/tools/PointScatter.h
/usr/include/openvdb/tools/PointsToMask.h
/usr/include/openvdb/tools/PoissonSolver.h
/usr/include/openvdb/tools/PotentialFlow.h
/usr/include/openvdb/tools/Prune.h
/usr/include/openvdb/tools/RayIntersector.h
/usr/include/openvdb/tools/RayTracer.h
/usr/include/openvdb/tools/SignedFloodFill.h
/usr/include/openvdb/tools/Statistics.h
/usr/include/openvdb/tools/TopologyToLevelSet.h
/usr/include/openvdb/tools/ValueTransformer.h
/usr/include/openvdb/tools/VectorTransformer.h
/usr/include/openvdb/tools/VelocityFields.h
/usr/include/openvdb/tools/VolumeAdvect.h
/usr/include/openvdb/tools/VolumeToMesh.h
/usr/include/openvdb/tools/VolumeToSpheres.h
/usr/include/openvdb/tree
/usr/include/openvdb/tree/InternalNode.h
/usr/include/openvdb/tree/Iterator.h
/usr/include/openvdb/tree/LeafBuffer.h
/usr/include/openvdb/tree/LeafManager.h
/usr/include/openvdb/tree/LeafNode.h
/usr/include/openvdb/tree/LeafNodeBool.h
/usr/include/openvdb/tree/LeafNodeMask.h
/usr/include/openvdb/tree/NodeManager.h
/usr/include/openvdb/tree/NodeUnion.h
/usr/include/openvdb/tree/RootNode.h
/usr/include/openvdb/tree/Tree.h
/usr/include/openvdb/tree/TreeIterator.h
/usr/include/openvdb/tree/ValueAccessor.h
/usr/include/openvdb/util
/usr/include/openvdb/util/CpuTimer.h
/usr/include/openvdb/util/Formats.h
/usr/include/openvdb/util/MapsUtil.h
/usr/include/openvdb/util/Name.h
/usr/include/openvdb/util/NodeMasks.h
/usr/include/openvdb/util/NullInterrupter.h
/usr/include/openvdb/util/PagedArray.h
/usr/include/openvdb/util/Util.h
/usr/include/openvdb/util/logging.h
/usr/include/openvdb/version.h
/usr/lib64/cmake/OpenVDB
/usr/lib64/cmake/OpenVDB/FindBlosc.cmake
/usr/lib64/cmake/OpenVDB/FindCppUnit.cmake
/usr/lib64/cmake/OpenVDB/FindIlmBase.cmake
/usr/lib64/cmake/OpenVDB/FindJemalloc.cmake
/usr/lib64/cmake/OpenVDB/FindLog4cplus.cmake
/usr/lib64/cmake/OpenVDB/FindOpenEXR.cmake
/usr/lib64/cmake/OpenVDB/FindOpenVDB.cmake
/usr/lib64/cmake/OpenVDB/FindTBB.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBGLFW3Setup.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBHoudiniSetup.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBMayaSetup.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBUtils.cmake
/usr/lib64/libopenvdb.so
/usr/share/licenses/openvdb-devel
/usr/share/licenses/openvdb-devel/LICENSE


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