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Mageia Cauldron for aarch64
:
/
usr
/src
/debug
/openusd-25.02-4.mga10.aarch64
/pxr
/imaging
/hdSt
assetUvTextureCpuData.cpp
assetUvTextureCpuData.h
basisCurves.cpp
basisCurves.h
basisCurvesComputations.cpp
basisCurvesComputations.h
basisCurvesShaderKey.cpp
basisCurvesShaderKey.h
basisCurvesTopology.cpp
basisCurvesTopology.h
binding.cpp
binding.h
bufferArrayRange.cpp
bufferArrayRange.h
bufferArrayRegistry.cpp
bufferArrayRegistry.h
bufferResource.cpp
bufferResource.h
bufferUtils.cpp
bufferUtils.h
codeGen.cpp
codeGen.h
commandBuffer.cpp
commandBuffer.h
computation.cpp
computation.h
copyComputation.cpp
copyComputation.h
cullingShaderKey.cpp
cullingShaderKey.h
debugCodes.cpp
debugCodes.h
dependencyForwardingSceneIndexPlugin.cpp
dependencyForwardingSceneIndexPlugin.h
dependencySceneIndexPlugin.cpp
dependencySceneIndexPlugin.h
dispatchBuffer.cpp
dispatchBuffer.h
domeLightComputations.cpp
domeLightComputations.h
drawBatch.cpp
drawBatch.h
drawItem.cpp
drawItem.h
drawItemInstance.cpp
drawItemInstance.h
drawItemsCache.cpp
drawItemsCache.h
drawTarget.cpp
drawTarget.h
drawTargetRenderPassState.cpp
drawTargetRenderPassState.h
dynamicUvTextureObject.cpp
dynamicUvTextureObject.h
enums.h
extCompComputeShader.cpp
extCompComputeShader.h
extCompComputedInputSource.cpp
extCompComputedInputSource.h
extCompCpuComputation.cpp
extCompCpuComputation.h
extCompGpuComputation.cpp
extCompGpuComputation.h
extCompGpuComputationResource.cpp
extCompGpuComputationResource.h
extCompGpuPrimvarBufferSource.cpp
extCompGpuPrimvarBufferSource.h
extCompInputSource.cpp
extCompInputSource.h
extCompPrimvarBufferSource.cpp
extCompPrimvarBufferSource.h
extCompSceneInputSource.cpp
extCompSceneInputSource.h
extComputation.cpp
extComputation.h
fallbackLightingShader.cpp
fallbackLightingShader.h
field.cpp
field.h
fieldSubtextureIdentifier.cpp
fieldSubtextureIdentifier.h
fieldTextureCpuData.cpp
fieldTextureCpuData.h
flatNormals.cpp
flatNormals.h
geometricShader.cpp
geometricShader.h
glConversions.cpp
glConversions.h
glslProgram.cpp
glslProgram.h
glslfxShader.cpp
glslfxShader.h
hgiConversions.cpp
hgiConversions.h
hioConversions.cpp
hioConversions.h
imageShaderRenderPass.cpp
imageShaderRenderPass.h
imageShaderShaderKey.cpp
imageShaderShaderKey.h
implicitSurfaceSceneIndexPlugin.cpp
implicitSurfaceSceneIndexPlugin.h
indirectDrawBatch.cpp
indirectDrawBatch.h
instancer.cpp
instancer.h
interleavedMemoryManager.cpp
interleavedMemoryManager.h
light.cpp
light.h
lightingShader.cpp
lightingShader.h
material.cpp
material.h
materialBindingResolvingSceneIndexPlugin.cpp
materialBindingResolvingSceneIndexPlugin.h
materialNetwork.cpp
materialNetwork.h
materialNetworkShader.cpp
materialNetworkShader.h
materialParam.cpp
materialParam.h
materialPrimvarTransferSceneIndexPlugin.cpp
materialPrimvarTransferSceneIndexPlugin.h
mesh.cpp
mesh.h
meshShaderKey.cpp
meshShaderKey.h
meshTopology.cpp
meshTopology.h
nodeIdentifierResolvingSceneIndex.cpp
nodeIdentifierResolvingSceneIndex.h
nodeIdentifierResolvingSceneIndexPlugin.cpp
nodeIdentifierResolvingSceneIndexPlugin.h
nurbsApproximatingSceneIndexPlugin.cpp
nurbsApproximatingSceneIndexPlugin.h
package.cpp
package.h
pipelineDrawBatch.cpp
pipelineDrawBatch.h
points.cpp
points.h
pointsShaderKey.cpp
pointsShaderKey.h
primUtils.cpp
primUtils.h
ptexMipmapTextureLoader.cpp
ptexMipmapTextureLoader.h
ptexTextureObject.cpp
ptexTextureObject.h
quadrangulate.cpp
quadrangulate.h
renderBuffer.cpp
renderBuffer.h
renderDelegate.cpp
renderDelegate.h
renderParam.cpp
renderParam.h
renderPass.cpp
renderPass.h
renderPassShader.cpp
renderPassShader.h
renderPassShaderKey.cpp
renderPassShaderKey.h
renderPassState.cpp
renderPassState.h
resourceBinder.cpp
resourceBinder.h
resourceRegistry.cpp
resourceRegistry.h
samplerObject.cpp
samplerObject.h
samplerObjectRegistry.cpp
samplerObjectRegistry.h
shaderCode.cpp
shaderCode.h
shaderKey.cpp
shaderKey.h
simpleLightingShader.cpp
simpleLightingShader.h
smoothNormals.cpp
smoothNormals.h
stagingBuffer.cpp
stagingBuffer.h
strategyBase.cpp
strategyBase.h
subdivision.cpp
subdivision.h
subtextureIdentifier.cpp
subtextureIdentifier.h
tetMeshConversionSceneIndexPlugin.cpp
tetMeshConversionSceneIndexPlugin.h
textureBinder.cpp
textureBinder.h
textureCpuData.cpp
textureCpuData.h
textureHandle.cpp
textureHandle.h
textureHandleRegistry.cpp
textureHandleRegistry.h
textureIdentifier.cpp
textureIdentifier.h
textureObject.cpp
textureObject.h
textureObjectRegistry.cpp
textureObjectRegistry.h
textureUtils.cpp
textureUtils.h
tokens.cpp
tokens.h
triangulate.cpp
triangulate.h
udimTextureObject.cpp
udimTextureObject.h
unitTestGLDrawing.cpp
unitTestGLDrawing.h
unitTestHelper.cpp
unitTestHelper.h
vboMemoryManager.cpp
vboMemoryManager.h
vboSimpleMemoryManager.cpp
vboSimpleMemoryManager.h
velocityMotionResolvingSceneIndexPlugin.cpp
velocityMotionResolvingSceneIndexPlugin.h
vertexAdjacency.cpp
vertexAdjacency.h
volume.cpp
volume.h
volumeShader.cpp
volumeShader.h
volumeShaderKey.cpp
volumeShaderKey.h
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Fabrice Bellet
, Thu Sep 4 08:05:07 2025