Class CreateBuildResult
- All Implemented Interfaces:
Serializable
,Cloneable
Represents the returned data in response to a request action.
- See Also:
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionclone()
boolean
getBuild()
Set of properties for the newly created build.Amazon S3 path and key, identifying where the game build files are stored.AWS credentials required when uploading a game build to the storage location.int
hashCode()
void
Set of properties for the newly created build.void
setStorageLocation
(S3Location storageLocation) Amazon S3 path and key, identifying where the game build files are stored.void
setUploadCredentials
(Credentials uploadCredentials) AWS credentials required when uploading a game build to the storage location.toString()
Returns a string representation of this object; useful for testing and debugging.Set of properties for the newly created build.withStorageLocation
(S3Location storageLocation) Amazon S3 path and key, identifying where the game build files are stored.withUploadCredentials
(Credentials uploadCredentials) AWS credentials required when uploading a game build to the storage location.
-
Constructor Details
-
CreateBuildResult
public CreateBuildResult()
-
-
Method Details
-
setBuild
Set of properties for the newly created build.
- Parameters:
build
- Set of properties for the newly created build.
-
getBuild
Set of properties for the newly created build.
- Returns:
- Set of properties for the newly created build.
-
withBuild
Set of properties for the newly created build.
- Parameters:
build
- Set of properties for the newly created build.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
setUploadCredentials
AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for. If you need to get fresh credentials, call RequestUploadCredentials.
- Parameters:
uploadCredentials
- AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for. If you need to get fresh credentials, call RequestUploadCredentials.
-
getUploadCredentials
AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for. If you need to get fresh credentials, call RequestUploadCredentials.
- Returns:
- AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for. If you need to get fresh credentials, call RequestUploadCredentials.
-
withUploadCredentials
AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for. If you need to get fresh credentials, call RequestUploadCredentials.
- Parameters:
uploadCredentials
- AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for. If you need to get fresh credentials, call RequestUploadCredentials.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
setStorageLocation
Amazon S3 path and key, identifying where the game build files are stored.
- Parameters:
storageLocation
- Amazon S3 path and key, identifying where the game build files are stored.
-
getStorageLocation
Amazon S3 path and key, identifying where the game build files are stored.
- Returns:
- Amazon S3 path and key, identifying where the game build files are stored.
-
withStorageLocation
Amazon S3 path and key, identifying where the game build files are stored.
- Parameters:
storageLocation
- Amazon S3 path and key, identifying where the game build files are stored.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
toString
Returns a string representation of this object; useful for testing and debugging. -
equals
-
hashCode
public int hashCode() -
clone
-