outline_triangulator.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27*/
28
29#pragma once
30
31#include <memory>
32
33namespace clan
34{
37
38 class OutlineTriangulator_Impl;
39
44 {
45 public:
48
50
52 void add_vertex(float x, float y, void *data);
53
56
59
61 void generate();
62
63 private:
64 std::shared_ptr<OutlineTriangulator_Impl> impl;
65 };
66
68}
Polygon Tesselator.
Definition outline_triangulator.h:44
void next_polygon()
Mark next polygon.
void add_vertex(float x, float y, void *data)
This function specifies a vertex on a polygon.
void generate()
Converts passed polygons into triangles.
OutlineTriangulator()
Creates a tessellation object.
void next_contour()
Mark next contour in polygon path.
Definition clanapp.h:36