19#if !defined(XALANSOURCETREEELEMENTAALLOCATOR_INCLUDE_GUARD_12455133)
20#define XALANSOURCETREEELEMENTAALLOCATOR_INCLUDE_GUARD_12455133
48#if defined(XALAN_NO_DEFAULT_TEMPLATE_ARGUMENTS)
110 return m_allocator.getBlockCount();
121 return m_allocator.getBlockSize();
133 ArenaAllocatorType m_allocator;
#define XALAN_XALANSOURCETREE_EXPORT
#define XALAN_CPP_NAMESPACE
Xalan-C++ namespace, including major and minor version.
XalanSourceTreeElementA ObjectType
ArenaAllocatorType::size_type size_type
ObjectType::IndexType IndexType
void reset()
Delete all objects from allocator.
ArenaAllocator< ObjectType > ArenaAllocatorType
~XalanSourceTreeElementAAllocator()
XalanSourceTreeElementAAllocator(MemoryManager &theManager, size_type theBlockCount)
Construct an instance that will allocate blocks of the specified size.
size_type getBlockCount() const
Get size of an ArenaBlock, that is, the number of objects in each block.
ObjectType * create(const XalanDOMString &theTagName, XalanSourceTreeDocument *theOwnerDocument, XalanSourceTreeAttr **theAttributes, XalanSize_t theAttributeCount, XalanNode *theParentNode=0, XalanNode *thePreviousSibling=0, XalanNode *theNextSibling=0, IndexType theIndex=0)
Create an instance.
size_type getBlockSize() const
Get the number of ArenaBlocks currently allocated.