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SoOffscreenRenderer.h
1#ifndef COIN_SOOFFSCREENRENDERER_H
2#define COIN_SOOFFSCREENRENDERER_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/SbViewportRegion.h>
28#include <Inventor/SbColor.h>
29#include <Inventor/lists/SbList.h>
30#include <Inventor/lists/SbPList.h>
31#include <Inventor/SbString.h>
32#include <Inventor/SbName.h>
33
34#include <stdio.h>
35
36class SoBase;
38class SoNode;
39class SoPath;
40
41// This shouldn't strictly be necessary, but the OSF1/cxx compiler
42// complains if this is left out, while using the "friend class
43// SoExtSelectionP" statement in the class definition.
44class SoOffscreenRendererP;
45
46
47class COIN_DLL_API SoOffscreenRenderer {
48public:
50 LUMINANCE = 1,
51 LUMINANCE_TRANSPARENCY = 2,
52 RGB = 3,
53 RGB_TRANSPARENCY = 4
54 };
55
56 SoOffscreenRenderer(const SbViewportRegion & viewportregion);
59
60 static float getScreenPixelsPerInch(void);
61 static SbVec2s getMaximumResolution(void);
62 void setComponents(const Components components);
63 Components getComponents(void) const;
64 void setViewportRegion(const SbViewportRegion & region);
65 const SbViewportRegion & getViewportRegion(void) const;
66 void setBackgroundColor(const SbColor & color);
67 const SbColor & getBackgroundColor(void) const;
68 void setGLRenderAction(SoGLRenderAction * action);
69 SoGLRenderAction * getGLRenderAction(void) const;
70 SbBool render(SoNode * scene);
71 SbBool render(SoPath * scene);
72 unsigned char * getBuffer(void) const;
73
74 SbBool writeToRGB(FILE * fp) const;
75 SbBool writeToPostScript(FILE * fp) const;
76 SbBool writeToPostScript(FILE * fp, const SbVec2f & printsize) const;
77
78 SbBool writeToRGB(const char * filename) const;
79 SbBool writeToPostScript(const char * filename) const;
80 SbBool writeToPostScript(const char * filename, const SbVec2f & printsize) const;
81
82 SbBool isWriteSupported(const SbName & filetypeextension) const;
83 int getNumWriteFiletypes(void) const;
84 void getWriteFiletypeInfo(const int idx,
85 SbPList & extlist,
86 SbString & fullname,
87 SbString & description);
88 SbBool writeToFile(const SbString & filename, const SbName & filetypeextension) const;
89
90 // Please stop using this function. It will be removed in
91 // Coin 3.0. Use the SbPList version instead.
92 void getWriteFiletypeInfo(const int idx,
93 SbList <SbName> & extlist,
94 SbString & fullname,
95 SbString & description);
96
97private:
98 friend class SoOffscreenRendererP;
99 class SoOffscreenRendererP * pimpl;
100};
101
102#endif // !COIN_SOOFFSCREENRENDERER_H
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:30
The SbName class stores strings by reference.
Definition SbName.h:31
The SbPList class is a container class for void pointers.
Definition SbPList.h:31
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:36
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:37
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition SoBase.h:41
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoOffscreenRenderer class is used for rendering scenes in offscreen buffers.
Definition SoOffscreenRenderer.h:47
Components
Definition SoOffscreenRenderer.h:49
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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