23#ifndef _PLUGINS_PLAYER_F2P_THREAD_H_
24#define _PLUGINS_PLAYER_F2P_THREAD_H_
26#include <aspect/blocked_timing.h>
27#include <core/threading/thread.h>
Player Fawkes-To-Player Thread.
virtual void finalize()
Finalize the thread.
virtual void init()
Initialize the thread.
virtual void loop()
Code to execute in the thread.
virtual void run()
Stub to see name in backtrace for easier debugging.
PlayerF2PThread(PlayerClientThread *client_thread)
Constructor.
Thread aspect to use blocked timing.
Thread class encapsulation of pthreads.