1#ifndef COIN_SOTEXTURECUBEMAP_H
2#define COIN_SOTEXTURECUBEMAP_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/fields/SoSFImage.h>
30#include <Inventor/fields/SoMFString.h>
31#include <Inventor/fields/SoSFColor.h>
32#include <Inventor/elements/SoTextureImageElement.h>
36class SoTextureCubeMapP;
44 static void initClass(
void);
48 MODULATE = SoTextureImageElement::MODULATE,
49 DECAL = SoTextureImageElement::DECAL,
50 BLEND = SoTextureImageElement::BLEND,
51 REPLACE = SoTextureImageElement::REPLACE
55 REPEAT = SoTextureImageElement::REPEAT,
56 CLAMP = SoTextureImageElement::CLAMP
78 static SbBool readImage(
const SbString & fname,
int & w,
int & h,
int & nc,
79 unsigned char *& bytes);
85 int getReadStatus(
void);
86 void setReadStatus(
int s);
90 static void filenameSensorCB(
void *,
SoSensor *);
93 SoTextureCubeMapP * pimpl;
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:32
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
Definition: SoTextureCubeMap.h:38
SoSFEnum wrapS
Definition: SoTextureCubeMap.h:68
Model
Definition: SoTextureCubeMap.h:47
SoSFColor blendColor
Definition: SoTextureCubeMap.h:71
SoSFEnum model
Definition: SoTextureCubeMap.h:70
SoSFImage imageNegY
Definition: SoTextureCubeMap.h:64
Wrap
Definition: SoTextureCubeMap.h:54
SoSFImage imageNegZ
Definition: SoTextureCubeMap.h:66
SoSFImage imagePosZ
Definition: SoTextureCubeMap.h:65
SoMFString filenames
Definition: SoTextureCubeMap.h:59
SoSFEnum wrapT
Definition: SoTextureCubeMap.h:69
SoSFImage imagePosY
Definition: SoTextureCubeMap.h:63
SoSFImage imageNegX
Definition: SoTextureCubeMap.h:62
SoSFImage imagePosX
Definition: SoTextureCubeMap.h:61