VTK  9.1.0
vtkOpenGLVolumeGradientOpacityTable.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLVolumeGradientOpacityTable.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
16 #ifndef vtkOpenGLVolumeGradientOpacityTable_h
17 #define vtkOpenGLVolumeGradientOpacityTable_h
18 #ifndef __VTK_WRAP__
19 
21 #include "vtkRenderingVolumeOpenGL2Module.h" // For export macro
22 
23 // Forward declarations
25 
26 //----------------------------------------------------------------------------
27 class VTKRENDERINGVOLUMEOPENGL2_EXPORT vtkOpenGLVolumeGradientOpacityTable
29 {
30 public:
32  void PrintSelf(ostream& os, vtkIndent indent) override;
33 
35 
36 protected:
38 
43  void InternalUpdate(vtkObject* func, int blendMode, double sampleDistance, double unitDistance,
44  int filterValue) override;
45 
46 private:
48  void operator=(const vtkOpenGLVolumeGradientOpacityTable&) = delete;
49 };
50 
51 #endif // __VTK_WRAP__
52 #endif // vtkOpenGLVolumeGradientOpacityTable_h
a simple class to control print indentation
Definition: vtkIndent.h:34
abstract base class for most VTK objects
Definition: vtkObject.h:63
OpenGL rendering window.
void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue) override
Update the internal texture object using the gradient opacity transfer function.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLVolumeGradientOpacityTable * New()
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables.