31 #ifndef vtkImageActor_h
32 #define vtkImageActor_h
35 #include "vtkRenderingCoreModule.h"
139 this->SetDisplayExtent(this->DisplayExtent[0], this->DisplayExtent[1], this->DisplayExtent[2],
140 this->DisplayExtent[3], z, z);
162 vtkGetMacro(ForceOpaque,
bool);
163 vtkSetMacro(ForceOpaque,
bool);
164 vtkBooleanMacro(ForceOpaque,
bool);
177 int DisplayExtent[6];
178 double DisplayBounds[6];
Superclass for all sources, filters, and sinks in VTK.
draw an image in a rendered 3D scene
virtual vtkImageData * GetInput()
Set/Get the image data input for the image actor.
virtual void SetInputData(vtkImageData *)
Set/Get the image data input for the image actor.
int GetWholeZMax()
Set/Get the current slice number.
double * GetDisplayBounds()
Get the bounds of the data that is displayed by this image actor.
virtual vtkTypeBool GetInterpolate()
Turn on/off linear interpolation of the image when rendering.
int GetSliceNumberMax()
Return the slice number (& min/max slice number) computed from the display extent.
void GetDisplayExtent(int extent[6])
The image extent is generally set explicitly, but if not set it will be determined from the input ima...
int * GetDisplayExtent()
The image extent is generally set explicitly, but if not set it will be determined from the input ima...
int GetSliceNumber()
Return the slice number (& min/max slice number) computed from the display extent.
static vtkImageActor * New()
Instantiate the image actor.
void GetDisplayBounds(double bounds[6])
Get the bounds of the data that is displayed by this image actor.
double GetOpacityMaxValue()
Set/Get the object's opacity.
vtkTimeStamp TranslucentComputationTime
virtual double GetOpacity()
Set/Get the object's opacity.
int GetSliceNumberMin()
Return the slice number (& min/max slice number) computed from the display extent.
virtual void SetOpacity(double)
Set/Get the object's opacity.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Internal method, should only be used by rendering.
virtual void SetInterpolate(vtkTypeBool)
Turn on/off linear interpolation of the image when rendering.
int TranslucentCachedResult
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
double GetOpacityMinValue()
Set/Get the object's opacity.
vtkAlgorithm * GetInputAlgorithm()
void SetDisplayExtent(const int extent[6])
The image extent is generally set explicitly, but if not set it will be determined from the input ima...
void SetZSlice(int z)
Set/Get the current slice number.
static int GetOrientationFromExtent(const int extent[6])
Guess the orientation from the extent.
~vtkImageActor() override
double * GetBounds() override
Get the bounds of this image actor.
int GetWholeZMin()
Set/Get the current slice number.
void SetDisplayExtent(int minX, int maxX, int minY, int maxY, int minZ, int maxZ)
The image extent is generally set explicitly, but if not set it will be determined from the input ima...
int GetZSlice()
Set/Get the current slice number.
topologically and geometrically regular array of data
represents an image in a 3D scene
a simple class to control print indentation
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
abstract specification for renderers
record modification and/or execution time
void GetBounds(T a, double bds[6])
#define VTK_SIZEHINT(...)