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warzone2100-4.1.3-1.1 RPM for armv7hl

From OpenSuSE Ports Tumbleweed for armv7hl

Name: warzone2100 Distribution: openSUSE Tumbleweed
Version: 4.1.3 Vendor: openSUSE
Release: 1.1 Build date: Wed Aug 18 10:14:11 2021
Group: Amusements/Games/Strategy/Real Time Build host: obs-arm-5
Size: 14831391 Source RPM: warzone2100-4.1.3-1.1.src.rpm
Packager: http://bugs.opensuse.org
Url: http://wz2100.net/
Summary: Innovative 3D real-time strategy
You command the forces of "The Project" in a battle to rebuild
the world after mankind has almost been destroyed by nuclear
missiles.

The game offers campaign, multi-player and single-player skirmish
modes. An extensive tech tree with over 400 different
technologies, combined with the unit design system, allows for
a wide variety of possible units and tactics.

Warzone 2100 was originally developed as a commercial game by
Pumpkin Studios and published in 1999, and was released as
open source by them in 2004, for the community to continue
working on it.

This package provides the binaries for Warzone 2100.

Provides

Requires

License

BSD-3-Clause AND CC-BY-SA-3.0 AND GPL-3.0-or-later AND CC0-1.0 AND LGPL-2.1-only

Changelog

* Mon Aug 16 2021 Carsten Ziepke <kieltux@gmail.com>
  - Updated to 4.1.3
    * General:
    * Fix: clearLoadedMods(): Clear mod_hash_list
    * Graphics:
    * Fix: setBarGraphValue() divide-by-zero
    * Fix: WIDGET::detach(): Check iterator before erasing
    * Fix: IntMessageButton::getTip(): Add null-checks
    * Campaign:
    * Fix: Crash caused by saveMissionData()
    * Multiplayer:
    * Fix: Fix order of players in alliances screen
    * Balance:
    * Change: (Multiplayer) Reconstruct Howitzer branch and adjust
      artillery parameters
    * Change: (Multiplayer) Make Mantis more accessible
    * Change: (Multiplayer) Earlier access to Assault Gun,
      improve MG
* Sun Aug 08 2021 Carsten Ziepke <kieltux@gmail.com>
  - Updated to 4.1.2
    * General:
    * Fix: Various crash / cleanup fixes
    * Fix: Reduce log-spam
    * Fix: Wrong names for HVC
    * Fix: Don't deselect droids when pressing RMB over something
    * Fix: Various memory leaks
    * Fix: Do not play audio from assignments to commanders from
      other players
    * Fix: When editing keymappings, ESC should unhighlight
      the selection
    * Fix: Correct minimum OpenGL version check
    * Graphics:
    * Fix: Vulkan: Crash due to late release of graphics resources
    * Fix: Statistics table overflow
    * Fix: Various widget improvements
    * Campaign:
    * Fix: Add new Twin MG Tower to transitionTech.js, move
      the second Cannon damage upgrade back to Alpha 04
    * Multiplayer:
    * Fix: Map request logic improvements
    * Balance:
    * Change: Additional editing of VTOL Rockets and Plasmite
      Bomb parameters
* Sun Aug 01 2021 Carsten Ziepke <kieltux@gmail.com>
  - Updated to 4.1.1
    * General:
    * Fix: Fix chat cursor position
    * Fix: Respect Hold & Fire at will better
    * Fix: Refresh order buttons on hotkey press
    * Fix: Make other hotkeys override debug hotkeys by default
    * Graphics:
    * Fix: Fix structure limits screen lighting and hardcode sun
      position and lighting for 3D buttons
    * Change: Use faction models for UI buttons
    * Campaign:
    * Add: Add a small delay for allowing video skipping
    * Change: Merge updates from camBalance to encompass mostly
      Beta campaign tweaks
    * Fix: Do not show transport button in objective achieved
      screen
    * Multiplayer:
    * Fix: Fixed obsolescence of machine guns Technology
    * Balance:
    * Change: Make Heavy Plasma Launcher more useful with an
      "all rounder" role and reduce price of Plasma Cannon
      significantly
    * Change: Tweak mortar research paths to decouple
      Bombard/Pepperpot from damage/ROF upgrades and Incendiary
      Mortar and reduce Pepperpot weight
    * Change: Rebalance HVC and HVC Cyborg to have more ROF and
      1 tile less range
    * Change: Tweak accuracy and splash values on Sunburst and
      Cyclone anti-air weapons
    * Other:
    * Add: Add weapon info into debug window
    * Change: Replacing the abbreviation HPV for the Hyper
      Velocity Cannon with HVC
* Sat Jul 10 2021 Carsten Ziepke <kieltux@gmail.com>
  - Updated to 4.1.0
    * Merge of the “camBalance” mod that revamps campaign balance and
      fixes numerous issues
    * Numerous multiplayer balance tweaks (see full changelog for
      details)
    * Fix fog, add an option to toggle it on
    * New design menu stats delta display
    * Add a single player quit confirmation screen
    * Allow building modules/derricks in a row (with drag & build)
    * Add support for binding same keys to multiple actions
      in non-conflicting contexts
    * Allow assigning key bindings to mouse keys
    * Add “selection without group” hotkeys
    * Move the whole group to the target location, not only the
      command droid
    * New cheat makemehero makes selected units hero rank
    * General improvements to Cobra AI / accounts for new balance
      changes
    * Fix: Muzzle flash effects for Gauss, laser, and all kinds of
      weapons
    * Fix: Several crash & UI soft-lock issues
    * Fix: Various save-loading issues
    * Fix: Do not handle RMB click while panning the camera
    * Fix: Unclosable panels and flicker when using the Intelligence
      map and Design menus
    * Fix: Heavy CPU usage on the Intelligence map
    * Fix: VTOL collision with ground units
    * Fix: Normalmapping of 3D models in menus / buttons
    * Many other bug fixes
* Sun Apr 25 2021 Carsten Ziepke <kieltux@gmail.com>
  - Updated to 4.0.1
    * General:
    * Fix: Fix broken map zoom cycle and repair bad config
      settings for some numerical cycle options
    * Fix: Improve water performance
    * Fix: Prevent crash related to flag/rally point positions
      already existing
    * Graphics:
    * Add: Additional Collective faction textures
    * Multiplayer:
    * Change: Change multiplayer super transporter research icon
      to show a tank in the corner rather than a cyborg
    * Change: Some improvements to 6c-Entropy for easier modding
    * Fix: Reset ready status in lobby when a player leaves
    * Fix: Fixed incorrect player positioning in procedurally
      generated maps
    * Fix: Fix skirmish power modifier after saveload
    * AI:
    * Fix: AI messages wrongly targeting players
    * Balance:
    * Change: Start splash damage at the center of intended droid
      targets and increase splash radii of such weapons
    * Other:
    * Add: Add config option to toggle autosave features
    * Fix: macOS ARM64 / Apple Silicon builds
      (SDL2 cross-compiling issue)
    * Fix: Don't crash when closing the game if the music manager
      is open in the main menu
  - Remove redundant files from %{_datadir}/doc/%{name}
* Mon Apr 12 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Dropped unneeded QT5 dependencies
  - Build Vulkan with conditional macros
  - Use cmake build macro
    * Disable LTO, does not compile at the moment
* Sun Apr 11 2021 Imo Hester <vortex@z-ray.de>
  - Disabled Vulkan for Leap releases via cmake flags
* Sun Apr 11 2021 Imo Hester <vortex@z-ray.de>
  - Disabled vulkan for Leap 15.2 and below due to older vulkan packages
  - Fixed pkg-config resolve issues for Leap 15.2 and below
* Sun Apr 11 2021 Imo Hester <vortex@z-ray.de>
  - Updated to 4.0.0
  - Added Vulkan dependencies for the new vulkan backend
  - Changed GPL-2.0 to GPL-3.0 because CMakeList.txt sais:
    if(WZ_ENABLE_BACKEND_VULKAN)
    [#] If Vulkan is enabled, use the GPL3 license for distribution
    configure_file("${CMAKE_CURRENT_SOURCE_DIR}/pkg/licenses/COPYING.gpl3" "${WZ_DIST_LICENSE}" COPYONLY)
    else()
    [#] GPLv2
    configure_file("${CMAKE_CURRENT_SOURCE_DIR}/COPYING" "${WZ_DIST_LICENSE}" COPYONLY)
    endif()
* Sat Aug 29 2020 Matthias Mailänder <mailaender@opensuse.org>
  - Update to version 3.4.1
    + A "continue last save" option
    + A quit to main-menu option after victory
    + Quick save
    + You can change most game settings now with the in-game pause menu
    + New randomization of game options ability for skirmish/multiplayer games
    + Support in-game notification popups
    + keybindings for camera pan added
    + Discord rich presence / join support
    + Unit / kill count gui feature
    + Saved games are now sorted by newest first
  - Remove patches included upstream
    + reproducible.patch
    + system-miniupnpc.patch
* Thu Apr 04 2019 Bernhard Wiedemann <bwiedemann@suse.com>
  - Add reproducible.patch to sort zip file list
    to make package build reproducible (boo#1041090)

Files

/usr/bin/warzone2100
/usr/share/appdata/warzone2100.appdata.xml
/usr/share/applications/warzone2100.desktop
/usr/share/doc/packages/warzone2100
/usr/share/doc/packages/warzone2100/AUTHORS
/usr/share/doc/packages/warzone2100/ChangeLog
/usr/share/doc/packages/warzone2100/README.md
/usr/share/doc/warzone2100
/usr/share/doc/warzone2100/Scripting.md
/usr/share/doc/warzone2100/ScriptingManual.htm
/usr/share/doc/warzone2100/copyright
/usr/share/doc/warzone2100/docbook-xsl.css
/usr/share/doc/warzone2100/images
/usr/share/doc/warzone2100/images/artillery-far-away.jpg
/usr/share/doc/warzone2100/images/artillery-sensor.jpg
/usr/share/doc/warzone2100/images/attackrange.jpg
/usr/share/doc/warzone2100/images/awaymission.jpg
/usr/share/doc/warzone2100/images/building-select.jpg
/usr/share/doc/warzone2100/images/building.jpg
/usr/share/doc/warzone2100/images/cb-sensor-vtol.png
/usr/share/doc/warzone2100/images/cb-sensor.png
/usr/share/doc/warzone2100/images/cheapweapon.png
/usr/share/doc/warzone2100/images/commander-factory-assignment.jpg
/usr/share/doc/warzone2100/images/commander-panel.jpg
/usr/share/doc/warzone2100/images/commander.png
/usr/share/doc/warzone2100/images/commandpanel.png
/usr/share/doc/warzone2100/images/design-bars.jpg
/usr/share/doc/warzone2100/images/design-more.png
/usr/share/doc/warzone2100/images/design-screen.jpg
/usr/share/doc/warzone2100/images/design-unit.jpg
/usr/share/doc/warzone2100/images/design.jpg
/usr/share/doc/warzone2100/images/expensiveweapon.png
/usr/share/doc/warzone2100/images/firing.jpg
/usr/share/doc/warzone2100/images/hq.png
/usr/share/doc/warzone2100/images/indirect-fire-support.jpg
/usr/share/doc/warzone2100/images/intelligencedisplay.jpg
/usr/share/doc/warzone2100/images/interface.jpg
/usr/share/doc/warzone2100/images/logo.png
/usr/share/doc/warzone2100/images/manufacture-select.jpg
/usr/share/doc/warzone2100/images/manufacture.jpg
/usr/share/doc/warzone2100/images/minimap.jpg
/usr/share/doc/warzone2100/images/movement.jpg
/usr/share/doc/warzone2100/images/oilresource.jpg
/usr/share/doc/warzone2100/images/powerbar.jpg
/usr/share/doc/warzone2100/images/powerupgrade.png
/usr/share/doc/warzone2100/images/rallypoints.jpg
/usr/share/doc/warzone2100/images/recycling.jpg
/usr/share/doc/warzone2100/images/research-select.jpg
/usr/share/doc/warzone2100/images/research.jpg
/usr/share/doc/warzone2100/images/retreatthreshold.jpg
/usr/share/doc/warzone2100/images/return.jpg
/usr/share/doc/warzone2100/images/satellite-uplink.png
/usr/share/doc/warzone2100/images/sensor-tower.png
/usr/share/doc/warzone2100/images/sensor.png
/usr/share/doc/warzone2100/images/transport.jpg
/usr/share/doc/warzone2100/images/unitordersmenu.jpg
/usr/share/doc/warzone2100/images/wss.png
/usr/share/doc/warzone2100/images/www.png
/usr/share/doc/warzone2100/js-campaign.md
/usr/share/doc/warzone2100/js-events.md
/usr/share/doc/warzone2100/js-functions.md
/usr/share/doc/warzone2100/js-globals.md
/usr/share/doc/warzone2100/js-objects.md
/usr/share/doc/warzone2100/quickstartguide.html
/usr/share/doc/warzone2100/warzone2100.6.html
/usr/share/icons/hicolor/128x128/apps/warzone2100.png
/usr/share/licenses/warzone2100
/usr/share/licenses/warzone2100/COPYING
/usr/share/licenses/warzone2100/COPYING.NONGPL
/usr/share/licenses/warzone2100/COPYING.README
/usr/share/locale/cs/LC_MESSAGES/warzone2100.mo
/usr/share/locale/da/LC_MESSAGES/warzone2100.mo
/usr/share/locale/de/LC_MESSAGES/warzone2100.mo
/usr/share/locale/el/LC_MESSAGES/warzone2100.mo
/usr/share/locale/en_GB/LC_MESSAGES/warzone2100.mo
/usr/share/locale/eo/LC_MESSAGES/warzone2100.mo
/usr/share/locale/es/LC_MESSAGES/warzone2100.mo
/usr/share/locale/et_EE/LC_MESSAGES/warzone2100.mo
/usr/share/locale/fi/LC_MESSAGES/warzone2100.mo
/usr/share/locale/fr/LC_MESSAGES/warzone2100.mo
/usr/share/locale/ga/LC_MESSAGES/warzone2100.mo
/usr/share/locale/hr/LC_MESSAGES/warzone2100.mo
/usr/share/locale/hu/LC_MESSAGES/warzone2100.mo
/usr/share/locale/id/LC_MESSAGES/warzone2100.mo
/usr/share/locale/it/LC_MESSAGES/warzone2100.mo
/usr/share/locale/ko/LC_MESSAGES/warzone2100.mo
/usr/share/locale/lt/LC_MESSAGES/warzone2100.mo
/usr/share/locale/nb/LC_MESSAGES/warzone2100.mo
/usr/share/locale/nl/LC_MESSAGES/warzone2100.mo
/usr/share/locale/pl/LC_MESSAGES/warzone2100.mo
/usr/share/locale/pt/LC_MESSAGES/warzone2100.mo
/usr/share/locale/pt_BR/LC_MESSAGES/warzone2100.mo
/usr/share/locale/ro/LC_MESSAGES/warzone2100.mo
/usr/share/locale/ru/LC_MESSAGES/warzone2100.mo
/usr/share/locale/sk/LC_MESSAGES/warzone2100.mo
/usr/share/locale/sl/LC_MESSAGES/warzone2100.mo
/usr/share/locale/tr/LC_MESSAGES/warzone2100.mo
/usr/share/locale/uk_UA/LC_MESSAGES/warzone2100.mo
/usr/share/locale/zh_CN/LC_MESSAGES/warzone2100.mo
/usr/share/locale/zh_TW/LC_MESSAGES/warzone2100.mo
/usr/share/man/man6/warzone2100.6.gz


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