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libcal3d12-0.120-3.4 RPM for armv7hl

From OpenSuSE Ports Tumbleweed for armv7hl

Name: libcal3d12 Distribution: openSUSE Tumbleweed
Version: 0.120 Vendor: openSUSE
Release: 3.4 Build date: Fri Dec 31 14:23:48 2021
Group: System/Libraries Build host: obs-arm-6
Size: 467498 Source RPM: cal3d-0.120-3.4.src.rpm
Summary: Shared libraries for cal3d
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally
designed to be used in a 3D client for Worldforge, it evolved
into a stand-alone product which can be used in many different
kinds of projects. It supports combining animations and actions
through a 'mixer' interface, and work is currently underway to
integrate morph targets (interpolating between one mesh and
another, using the same vertex sequence) easily into the system.

This package contains the shared libraries for cal3d.






* Sun Apr 18 2021 Ferdinand Thiessen <>
  - Fixed SPEC file, replaced URL with working upstream URL.
* Thu Oct 12 2017
  - Change Converters -> Convertors in RPM group, as all other
    packages use this spelling.
* Tue May 16 2017
  - Removed superfluous .la files.
  - Corrected group for main package
* Sat Apr 08 2017
  - Updated to 0.120
  - Switched to github source URL
  - Refreshed fix-boolean-to-pointer.patch and fix-date-time.patch
  - Added add-vsxu-support.patch
* Mon Jun 27 2016
  - Update to current SVN head
  - Added fix-date-time.patch to reduce warnings
  - Added fix-boolean-to-pointer.patch to fix build with gcc6
* Tue Jan 29 2013
  - Renamed the devel package to name-devel as this is standard
  - Cleaned the spec file up
* Sat Mar 24 2012
  - Add autotools BuildRequires for Factory/12.2
* Sun May 16 2010
  - some housekeeping
* Tue Jun 05 2007
  - Initial version 0.11.0



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Fabrice Bellet, Tue May 3 23:24:53 2022