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OpenSceneGraph-3.6.5-5.6 RPM for aarch64

From OpenSuSE Ports Tumbleweed for aarch64

Name: OpenSceneGraph Distribution: openSUSE Tumbleweed
Version: 3.6.5 Vendor: openSUSE
Release: 5.6 Build date: Fri Jan 14 11:25:25 2022
Group: Productivity/Graphics/Other Build host: obs-arm-10
Size: 977932 Source RPM: OpenSceneGraph-3.6.5-5.6.src.rpm
Summary: 3D graphics toolkit
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL, freeing the developer from implementing and optimizing low
level graphics calls, and provides many additional utilities for
development of graphics applications.




LGPL-2.1-only WITH WxWindows-exception-3.1


* Tue Aug 10 2021
  - fix build with openexr3: remove redundant BuildRequires (pkgconfig(IlmBase))
* Sat Jun 19 2021 Stefan Brüns <>
  - Fix build on TW with asio 1.18.x, add
    0001-Replace-boost-bind-usage-with-std-bind.patch and
  - Disable GTK2 example on TW
  - Disable wxWidgets example
  - Do not package huge ChangeLog (commit log)
* Fri Jul 31 2020 Michel Normand <>
  - Put back PowerPC specific constraints (from 6 to 7GB disk space)
    as failing on some builders.
* Fri Apr 03 2020 Christophe Giboudeaux <>
  - Add more optional build dependencies.
* Fri Mar 27 2020 Christophe Giboudeaux <>
  - Update to 3.6.5. Check the ChangeLog file for the list of changes.
  - Drop fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch. Merged
* Mon Feb 03 2020 Stefan Brüns <>
  - Replace wrong Requires: SDL-devel in devel package with
  - Remove architecture specific _constraints, there are no significant
    differences in real life, avoids failures for other architectures
    not covered.
* Fri Dec 13 2019 Guillaume GARDET <>
  - Update _constraints for ARM
* Tue Dec 10 2019 Michael Vetter <>
  - bsc#1158895: Remove dependency on jasper (due to planned removal)
    Removes JPEG2000 support.
* Mon Sep 30 2019 Michel Normand <>
  - Add _constraints for PowerPC to avoid linker failure
* Tue Jul 02 2019 Stefan Brüns <>
  - Fix failing builds with CMake 3.14 and later
    Add fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch
* Sun Mar 24 2019 Stefan Brüns <>
  - Add conflicts for the legacy libOpenSceneGraph1-devel and
    libOpenThreads1-devel packages, which install into the same location.
* Wed Oct 10 2018 Ondřej Súkup <>
  - update to 3.6.3
    * big bunch of fixes for performance and compatibility
    * fixes for crashes
    * for details see Changelog
* Thu Jul 12 2018
  - update to 3.6.2
    * Removed deprecated xine plugin to simplify licensing
    * big bunch of fixes for performance and compatibility
    * for details see Changelog
* Tue May 29 2018
  - update to bugfix release 3.6.1
    * big bunch of fixes for performance and compatibility
    * for details see Changelog
* Tue Apr 17 2018
  - update to 3.6.0
  - drop 8e26ebd23ef9_Fixed_coverity_detected_defect_OOB_read.patch
  - drop 01c712e85195_Explicit_signed_char_declarations.patch
    * OpenThreads::Affinity introduced to enable setting of processor affinity
      on viewer and database threads
    * osgText rewritten to improve visual quality, add signed distance field
      support and full GLES2/3 and GL3/4 support
    * Added VertexArrayObject support, enable full OpenGL Core Profile support
    * Added OpenCASCADE plugin
    * Added STEP (.stp) plugin
    * Improvements to FBX and COLLADA loaders
    * Improvements to gles plugin to provide better Sketchfab support
    * Added osgemscripten example
    * Improvements to osgAnimation
    * NodeVisitor ValueMap for storing values that can be stored and accessed
      across frames, such as update, event and cull traversals
    * ShapeDrawable rewritten as an osg::Geometry to improve performance and flexibility
    * Added osg::MultiDrawArrays support
    * Added osgdeferred example that illustrates how to implement deferred rendering
    * Added MultiDrawIndirect support
    * Moved glDispatchCompute control out of osg::Program into a dedicated
      osg::DispatchCompute class to improve control of compute shaders
    * KdTree support added for PolytopeIntersector, and ability to work with
      points, lines and polygons
    * osgQt has been moved out to it's own dedicated osgQt github repository
    * CMake build support for iOS bitcode builds
    * CoverityScan testing introduced, fixes bring defect density to 0.0
      per 1,0000 lines of code!
* Wed Feb 14 2018 
  - update to 3.4.1
    * Improves to GLES support across platforms
    * Full support for osgText and on screen stats across all platfroms
    * Build fixes to allow compilation against recent
      3rd party depdendency changes
    * Range of runtime fixes



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Fabrice Bellet, Wed Apr 27 00:22:51 2022