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Name: libSDL2_sound2 | Distribution: SUSE Linux Enterprise 15 SP5 |
Version: 2.0.1.g17 | Vendor: openSUSE |
Release: bp155.1.1 | Build date: Fri Aug 19 13:28:47 2022 |
Group: System/Libraries | Build host: armbuild01 |
Size: 330731 | Source RPM: SDL2_sound-2.0.1.g17-bp155.1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://icculus.org/SDL_sound/ | |
Summary: Sound Sample Library for SDL (Simple DirectMedia Layer) |
SDL_sound is a library that handles the decoding of several popular sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just play a file or alternatively decode a file and hand back a single pointer to the waveform. SDL_sound also can handle channel conversion on-the-fly and behind-the-scenes.
LGPL-2.1-or-later
* Wed Mar 30 2022 Jan Engelhardt <jengelh@inai.de> - Move to 2.0.1.g17 (df3fc77) * Resolve build failures on Leap 15.3 * Sat Mar 26 2022 Jan Engelhardt <jengelh@inai.de> - New package SDL2_sound for build.opensuse.org. In comparison to SDL_sound (1.x): * Removed support for QuickTime, Speex and MikMod * SDL_sound 2's public API has not changed at all from 1.x * SDL_sound.h requires SDL2 now (can't mix SDL2_sound with SDL1) * The library name changed to -lSDL2_sound - Drop SDL_sound-1.0.3-nompglib.patch, no longer applies - Drop baselibs.conf
/usr/lib/libSDL2_sound.so.2 /usr/lib/libSDL2_sound.so.2.0.1 /usr/share/licenses/libSDL2_sound2 /usr/share/licenses/libSDL2_sound2/LICENSE.txt
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Fabrice Bellet, Tue Jul 9 18:42:22 2024