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libSDL_gfx-devel-2.0.26-bp154.1.3 RPM for armv7hl

From OpenSuSE Ports Leap 15.4 for armv7hl

Name: libSDL_gfx-devel Distribution: SUSE Linux Enterprise 15 SP4
Version: 2.0.26 Vendor: openSUSE
Release: bp154.1.3 Build date: Wed Nov 10 15:18:31 2021
Group: Development/Libraries/X11 Build host: obs-arm-5
Size: 87506 Source RPM: SDL_gfx-2.0.26-bp154.1.3.src.rpm
Packager: https://bugs.opensuse.org
Url: http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Summary: Libraries, includes and more to develop SDL_gfx applications
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

- Graphic Primitives (SDL_gfxPrimitves.h)

- Rotozoomer (SDL_rotozoom.h)

- Framerate control (SDL_framerate.h)

- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

Provides

Requires

License

Zlib

Changelog

* Fri Aug 17 2018 bjorn.lie@gmail.com
  - Readd SDL_gfx-devel Provides/Obsoletes, still needed.
* Thu Aug 09 2018 rpm@fthiessen.de
  - Update to 2.0.26
    * Included patch for CMake builds against SDL2
    * Fixed bug in rotozoomSurfaceSizeTrig
* Thu Jan 08 2015 jengelh@inai.de
  - Remove redundant requires
* Thu Dec 18 2014 jengelh@inai.de
  - Use source URLs. Specfile cleanups.
* Mon Nov 11 2013 jengelh@inai.de
  - Update to new upstream release 2.0.25
    * Unspecified bugfixes related to MMX support, _aaline,
    SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel
    blend routine
  - Set RPM groups to the same values as on the main SDL packages
  - Own /usr/include/SDL as well
* Wed Feb 22 2012 jreidinger@suse.com
  - update to version 2.0.23
    * Updated sources to resolve some splint (static code analysis)
      issues
    * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed
      itsnotabigtruck)
    * Added OSX Xcode3+ template files to Other Builds collection
      (contributed by Vasyl)
    * Added various fixes and improvements contributed by folks on
      sourceforge (thanks contributors).
    * Switched library and test code to zlib license.
  - fix self obsoletion
* Fri Sep 16 2011 jengelh@medozas.de
  - Add libSDL_gfx-devel to baselibs
  - Remove redundant tags/sections
* Sat Jul 02 2011 jengelh@medozas.de
  - Use %_smp_mflags for parallel building
  - Strip %clean section (not needed on BS)
* Mon Feb 21 2011 tzotsos@opensuse.org
  - Updated to version 2.0.22
    * Fixed line width calculation for normal and textured polygons
      (patch contributed by Daniel (SupSuper)
    * Fixed version setup in configure.in
    * Added rounded rectangle and rounded box primitives
    * Updated test program for roundedbox + left/right-click support
    * Fixed pie calculation (line-case detection, end-angle clipping)
    * Updated DLL_EXPORT handling and added WIN64 test
      (patch contributed by tigerfishdaisy)
    * Added thick line primitive based on Murphy's algorithm
* Wed Jan 27 2010 jengelh@medozas.de
  - package baselibs.conf

Files

/usr/include/SDL
/usr/include/SDL/SDL_framerate.h
/usr/include/SDL/SDL_gfxBlitFunc.h
/usr/include/SDL/SDL_gfxPrimitives.h
/usr/include/SDL/SDL_gfxPrimitives_font.h
/usr/include/SDL/SDL_imageFilter.h
/usr/include/SDL/SDL_rotozoom.h
/usr/lib/libSDL_gfx.so
/usr/lib/pkgconfig/SDL_gfx.pc


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Fabrice Bellet, Tue Jul 9 17:26:31 2024