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cal3d-0.120-bp153.1.1 RPM for armv7hl

From OpenSuSE Ports Leap 15.3 for armv7hl

Name: cal3d Distribution: SUSE Linux Enterprise 15 SP3
Version: 0.120 Vendor: openSUSE
Release: bp153.1.1 Build date: Fri Feb 19 09:51:38 2021
Group: Productivity/Graphics/Convertors Build host: armbuild02
Size: 71693 Source RPM: cal3d-0.120-bp153.1.1.src.rpm
Summary: A 3D character animation library
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally
designed to be used in a 3D client for Worldforge, it evolved
into a stand-alone product which can be used in many different
kinds of projects. It supports combining animations and actions
through a 'mixer' interface, and work is currently underway to
integrate morph targets (interpolating between one mesh and
another, using the same vertex sequence) easily into the system.






* Thu Oct 12 2017
  - Change Converters -> Convertors in RPM group, as all other
    packages use this spelling.
* Tue May 16 2017
  - Removed superfluous .la files.
  - Corrected group for main package
* Sat Apr 08 2017
  - Updated to 0.120
  - Switched to github source URL
  - Refreshed fix-boolean-to-pointer.patch and fix-date-time.patch
  - Added add-vsxu-support.patch
* Mon Jun 27 2016
  - Update to current SVN head
  - Added fix-date-time.patch to reduce warnings
  - Added fix-boolean-to-pointer.patch to fix build with gcc6
* Tue Jan 29 2013
  - Renamed the devel package to name-devel as this is standard
  - Cleaned the spec file up
* Sat Mar 24 2012
  - Add autotools BuildRequires for Factory/12.2
* Sun May 16 2010
  - some housekeeping
* Tue Jun 05 2007
  - Initial version 0.11.0



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Fabrice Bellet, Mon May 9 20:55:56 2022