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Name: libBox2D2_3_1 | Distribution: openSUSE Leap 15.2 |
Version: 2.3.1 | Vendor: openSUSE |
Release: lp152.3.2 | Build date: Sun Nov 10 12:31:25 2019 |
Group: System/Libraries | Build host: obs-arm-6 |
Size: 173592 | Source RPM: Box2D-2.3.1-lp152.3.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://box2d.org/ | |
Summary: A 2D Physics Engine for Games |
Box2D is an open source C++ engine for simulating rigid bodies in 2D.
Zlib
* Fri Aug 12 2016 jengelh@inai.de - Replace strange buildroot definition * Fri Jul 22 2016 jengelh@inai.de - RPM group correction * Thu Jul 21 2016 dap.darkness@gmail.com - Fixed Factory review (License.txt is not packaged). - Minor spec clean-up (may fix SLE build). - Cmake release with debug info build type. * Sun Jul 17 2016 bruno@ioda-net.ch - Fixed tar.gz by osc service localrun download_files - Fixed version in baselibs.conf (for 32bits packages) - Added baselibs.conf as source1 * Wed Dec 16 2015 rpm@fthiessen.de - Update to new upstream version 2.3.1: * Polygon creation now computes the convex hull. * The convex hull code will merge vertices closer than dm_linearSlop. * Vertices no longer need to be ordered. * New GUI * Various other bugfixes - removed upstream patched Box2D_v2.2.1-lib64.patch - replaced Box2D_v2.2.1-version.patch with Box2D-fix-version-2.3.1.patch * Tue Jun 12 2012 adam@mizerski.pl - new package
/usr/lib/libBox2D.so.2.3.1
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Fabrice Bellet, Tue Jul 9 12:19:47 2024