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|Name: libwebp6||Distribution: openSUSE Leap 15.1|
|Version: 0.5.0||Vendor: openSUSE|
|Release: lp151.2.3||Build date: Mon Apr 22 02:32:06 2019|
|Group: System/Libraries||Build host: obs-arm-7|
|Size: 330296||Source RPM: libwebp-0.5.0-lp151.2.3.src.rpm|
|Summary: Library for the WebP graphics format|
WebP is an image format that does lossy compression of digital photographic images. WebP consists of a codec based on VP8, and a container based on RIFF. Webmasters, web developers and browser developers can use WebP to compress, archive and distribute digital images more efficiently.
* Fri Feb 12 2016 email@example.com - Update baselibs.conf * Thu Feb 11 2016 firstname.lastname@example.org - Update to 0.5.0 * miscellaneous bug & build fixes (issues #234, #258, #274, #275, [#278]) * encoder & decoder speed-ups on x86/ARM/MIPS for lossy & lossless + note! YUV->RGB conversion was sped-up, but the results will be slightly different from previous releases * various lossless encoder improvements * gif2webp improvements, -min_size option added * tools fully support input from stdin and output to stdout (issue [#168]) * New WebPAnimEncoder API for creating animations * New WebPAnimDecoder API for decoding animations * other API changes: + libwebp: WebPPictureSmartARGBToYUVA() (-pre 4 in cwebp) WebPConfig::exact (-exact in cwebp; -alpha_cleanup is now the default) WebPConfig::near_lossless (-near_lossless in cwebp) WebPFree() (free'ing webp allocated memory in other languages) WebPConfigLosslessPreset() WebPMemoryWriterClear() + libwebpdemux: removed experimental fragment related fields and functions + libwebpmux: WebPMuxSetCanvasSize() * new libwebpextras library with some uncommon import functions: WebPImportGray/WebPImportRGB565/WebPImportRGB4444 - Make building more verbose * Tue Dec 08 2015 email@example.com - Update to version 0.4.4 * rescaling out-of-bounds read fix (issue #254) * various build fixes and improvements (issues #253, #259, #262, #267, #268) * container documentation update * gif2webp transparency fix (issue #245) - Add freeglut-devel build requires * Mon Jun 29 2015 firstname.lastname@example.org - Add libwebp-devel to baselibs.conf [bnc#936417] * Sat Jun 13 2015 email@example.com - remove aarch64-disable-neon.diff: compiler was fixed, neon can be compiled now * Sun Mar 29 2015 firstname.lastname@example.org - Update to new upstream release 0.4.3 * lossless decode fix and a multi-threading fix * documentation / vwebp updates for animation * Wed Oct 29 2014 email@example.com - Update baselibs.conf: make it match the currently build library packages. * Tue Oct 28 2014 firstname.lastname@example.org - update to 0.4.2: This is a binary compatible release. * Android / gcc build fixes * (Windows) fix reading from stdin and writing to stdout * gif2webp: miscellaneous fixes * fix 'alpha-leak' with lossy compression (issue #220) * the lossless bitstream spec has been amended to reflect the current code - add aarch64-disable-neon.diff: work around compile failure with neon on aarch64. - add libwebpdecoder1 subpackage * Mon Aug 11 2014 email@example.com - Update to new upstream release 0.4.1 * AArch64 (arm64) & MIPS support/optimizations * NEON assembly additions: ~25% faster lossy decode/encode (-m 4); ~10% faster lossless decode;~5-10% faster lossless encode (-m 3/4) * dwebp/vwebp can read from stdin * cwebp/gif2webp can write to stdout * cwebp can read webp files; useful if storing sources as webp lossless * Thu Jan 09 2014 firstname.lastname@example.org - Update to new upstream release 0.4.0 * improved gif2webp tool * numerous fixes, compression improvement and speed-up * dither option added to decoder (dwebp -dither 50 ...) * improved multi-threaded modes (-mt option) * improved filtering strength determination * BMP and TIFF format output added to 'dwebp' * Significant memory reduction for decoding lossy images with alpha. * Intertwined decoding of RGB and alpha for a shorter time-to-first-decoded-pixel. * WebPIterator has a new member 'has_alpha' denoting whether the frame contains transparency. * Container spec amended with new 'blending method' for animation.
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