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fillets-ng-1.0.1-lp150.1.2 RPM for ppc64le

From OpenSuSE Ports Leap 15.0 for ppc64le

Name: fillets-ng Distribution: openSUSE Leap 15.0
Version: 1.0.1 Vendor: openSUSE
Release: lp150.1.2 Build date: Wed May 9 21:25:39 2018
Group: Amusements/Games/Action/Arcade Build host: obs-power8-02
Size: 921487 Source RPM: fillets-ng-1.0.1-lp150.1.2.src.rpm
Summary: Fish Fillets - Next Generation
Fish Fillets is strictly a puzzle game. The goal in each of the 70
levels is always the same: find a safe way out. The fish utter witty
remarks about their surroundings and the various inhabitants of their
underwater realm quarrel among themselves or comment on the efforts of
your fish. The whole game is accompanied by quiet, comforting music.






* Wed Nov 18 2015
  - Add fillets-ng-use-lua-5.1.pc.patch: detect lua-5.1.pc; fixes
    build on current TW setups.
  - Add libtool BuildRequires and call to autoreconf, as above patch
    touches the build system.
* Mon Apr 13 2015
  - Add Comment to the .desktop file, allowing to be shown in
    AppStream based Software Centers.
* Mon Mar 30 2015
  - Update to version 1.0.1:
    + Fixed a bug in the last levels. Fish were unable to swim to
      some places. It happened next to the room border.
* Wed Feb 15 2012
  - license update: GPL-2.0+
    No indication of GPL-1.0+ files. They are all GPL-2.0+ - hence no need
    for GPL-1.0 reference
* Thu Feb 09 2012
  - Conditionally BuildRequire lua51-devel on openSUSE 12.2+. This
    game has not been ported to lua 5.2 yet.
* Thu Jan 12 2012
  - change license to be in format
* Sun Sep 18 2011
  - Apply packaging guidelines (remove redundant/obsolete
    tags/sections from specfile, etc.)
* Mon Feb 07 2011
  - update to 1.0.0:
    + Disallowed a move, to be consistent with the original Fish
      Fillets. Pushing of partially supported objects is disallowed.
      The object has to be supported by wall or by a fish who isn't
      directly under it. You could switch back to the less restrictive
      rules by using "strict_rules=0" config option.
    + Provided music looping without fading
* Sat May 01 2010
  - Set the correct datadir so it works again with fillets-ng-data
* Fri Mar 12 2010
  - Update to 0.9.3:
    + Fixed compilation with the newer fribidi-0.19.2
* Thu Dec 10 2009
  - update to 0.9.2
    * Fixed undefined behavior in the last levels. The outgoing
    objects could be stopped by obstacle
    * Fixed strange background colors on the F10 and F1 screens.
    SDL-1.2.14 would fix these too.
    * Used sound frequency 44100 to prevent crackles
* Tue Jun 16 2009
  - updated to 0.9.0
    * Level 'linux' (by Mirek Olsak).
    * Level 'electromagnet' (by Stephan Barth).
    * Embedded intro video (thanks to Mirek Olsak).
    * Faster undo (hold -) (thanks to Mirek Olsak).
    * Redo (hold +).
    * Czech spoken dialogs for level 'keys' (thanks to Mirek Olsak).
    * Updated Bulgarian translation (by Damyan Ivanov).
    * Updated Swedish translation (by Olov Gustavsson).
    * Enhanced graphics for the NG levels (by Fank Skalicky).



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Fabrice Bellet, Tue Nov 9 10:26:55 2021