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cal3d-0.120-lp150.1.2 RPM for armv7hl

From OpenSuSE Ports Leap 15.0 for armv7hl

Name: cal3d Distribution: openSUSE Leap 15.0
Version: 0.120 Vendor: openSUSE
Release: lp150.1.2 Build date: Thu May 10 18:42:14 2018
Group: Productivity/Graphics/Convertors Build host: armbuild13
Size: 65701 Source RPM: cal3d-0.120-lp150.1.2.src.rpm
Summary: A 3D character animation library
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally
designed to be used in a 3D client for Worldforge, it evolved
into a stand-alone product which can be used in many different
kinds of projects. It supports combining animations and actions
through a 'mixer' interface, and work is currently underway to
integrate morph targets (interpolating between one mesh and
another, using the same vertex sequence) easily into the system.






* Thu Oct 12 2017
  - Change Converters -> Convertors in RPM group, as all other
    packages use this spelling.
* Tue May 16 2017
  - Removed superfluous .la files.
  - Corrected group for main package
* Sat Apr 08 2017
  - Updated to 0.120
  - Switched to github source URL
  - Refreshed fix-boolean-to-pointer.patch and fix-date-time.patch
  - Added add-vsxu-support.patch
* Mon Jun 27 2016
  - Update to current SVN head
  - Added fix-date-time.patch to reduce warnings
  - Added fix-boolean-to-pointer.patch to fix build with gcc6
* Tue Jan 29 2013
  - Renamed the devel package to name-devel as this is standard
  - Cleaned the spec file up
* Sat Mar 24 2012
  - Add autotools BuildRequires for Factory/12.2
* Sun May 16 2010
  - some housekeeping
* Tue Jun 05 2007
  - Initial version 0.11.0



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Fabrice Bellet, Sat Apr 9 10:47:22 2022