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wine-nine-standalone-0.8-bp156.3.2 RPM for x86_64

From OpenSuSE Leap 15.6 for x86_64

Name: wine-nine-standalone Distribution: SUSE Linux Enterprise 15 SP6
Version: 0.8 Vendor: openSUSE
Release: bp156.3.2 Build date: Thu Dec 7 15:56:37 2023
Group: System/Emulators/PC Build host: i02-ch1b
Size: 420554 Source RPM: wine-nine-standalone-0.8-bp156.3.2.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/iXit/wine-nine-standalone
Summary: Wine Gallium Nine Standalone version
Gallium Nine allows to run any Direct3D 9 application with nearly no CPU
overhead, which provides a smoother gaming experience and increased FPS.

Gallium Nine Standalone, as the name implies, is a standalone version of the WINE parts of Gallium Nine.

This decouples Gallium Nine from the WINE tree, so that it can be used
with any WINE version. There is no need for any WINE patches. A stable,
development, or staging WINE release is sufficient.

Gallium Nine Standalone consists of two parts:

* d3d9-nine.dll: Gallium Nine Direct3D 9 library
* ninewinecfg.exe: GUI to enable/disable Gallium Nine with some additional info about the current state

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Sat Apr 09 2022 Aaron Puchert <aaronpuchert@alice-dsl.net>
  - Mesa-libd3d's d3dadapter9.so is loaded with dlopen and thus not
    automatically recognized as runtime dependency, add it manually.
* Thu Apr 15 2021 Marcus Meissner <meissner@suse.com>
  - updated to 0.8
    no upstream changelog
* Tue Mar 30 2021 Marcus Meissner <meissner@suse.com>
  - fix build by taking current git temporary
* Thu Sep 10 2020 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Build only on x86
* Wed Aug 19 2020 Marcus Meissner <meissner@suse.com>
  - Version 0.7
    - Fix restoring the initial video mode
* Sat Aug 15 2020 Marcus Meissner <meissner@suse.com>
  - Version 0.6
    - Add Japanese translation
    - Restore status messages when launching processes via explorer
    - GCC 10 build fix
    - Fix for WINE >= 5.14
* Tue Mar 31 2020 Hans-Peter Jansen <hpj@urpla.net>
  - Version 0.5
    + ninewinecfg has a new '-p' switch to probe if the current setup
      is capable of using nine
    + Flatpak Steam support
    + ninewinecfg has been translated to czech
    + Fix mouse handling for hardware cursors
    + Add our own debug facility since binaries compiled against WINE
      >= v4.6 are not backwards compatible anymore
    + Always show the window on fullscreen resolution changes
    + Fix d3d/gui resolution mismatch on Vampire: The Masquerade -
      Bloodlines
    + Fix the dri2 backend if dri3 is unavailable
* Mon Aug 26 2019 Ismail Dönmez <idonmez@suse.com>
  - Cleanup spec file
* Sat Aug 24 2019 Marcus Meissner <meissner@suse.com>
  - gallium nine standalone version, imported 0.4

Files

/usr/lib64/wine
/usr/lib64/wine/d3d9-nine.dll.so
/usr/lib64/wine/fakedlls
/usr/lib64/wine/fakedlls/d3d9-nine.dll
/usr/lib64/wine/fakedlls/ninewinecfg.exe
/usr/lib64/wine/ninewinecfg.exe.so
/usr/share/doc/packages/wine-nine-standalone
/usr/share/doc/packages/wine-nine-standalone/README.rst
/usr/share/licenses/wine-nine-standalone
/usr/share/licenses/wine-nine-standalone/LICENSE


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Fabrice Bellet, Wed Apr 10 00:17:43 2024