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Name: fluidsynth | Distribution: SUSE Linux Enterprise 15 SP5 |
Version: 2.3.0 | Vendor: openSUSE |
Release: bp155.1.8 | Build date: Mon May 22 11:52:30 2023 |
Group: Productivity/Multimedia/Sound/Midi | Build host: lamb15 |
Size: 146065 | Source RPM: fluidsynth-2.3.0-bp155.1.8.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.fluidsynth.orga/ | |
Summary: A Real-Time Software Synthesizer That Uses Soundfont(tm) |
FluidSynth (formerly IIWU Synth) is a real-time software synthesizer based on the SoundFont(tm) 2 specifications. It can read MIDI events from the MIDI input device and render them to the audio device. It can also play MIDI files.
LGPL-2.1-or-later
* Sat Sep 24 2022 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.3.0 * CMake 3.13 is now required * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-230 - Remove hard-coded fluidsynth.service and use .service generated during build * Tue Sep 06 2022 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.9: * Fix regression in WinMIDI driver introduced in 2.2.8 * Tracks cannot be restarted in MIDI player after reaching EOT * Add a system-wide configuration file for Windows * Harden systemd service file * Dependency libs for precompiled Android binaries have been updated - Remove harden_fluidsynth.service.patch as it has been addressed upstream * Sun Jul 10 2022 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.8: * ALSA and WinMIDI drivers now pass system real-time messages on to user callback * Fix FPU division by zero in `fluid_player_set_tempo()` * Fix system-wide config file not loaded * Pluseaudio driver now honors `audio.periods` setting * Mon Apr 25 2022 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.7 * Fix file driver not working correctly on Windows * Add a function to create a sequencer event from a midi event * Precompiled x86 binaries are now x87-FPU compatible * Fix fluidsynth not responding to SIGINT and SIGTERM when using recent SDL2 * Thu Mar 24 2022 Dirk Müller <dmueller@suse.com> - update to 2.2.6: * Undeprecation and minor revisal of the OSS driver * Minor improvements to CoreAudio and CoreMidi drivers * Fix sustained voices being held after ALL_CTRL_OFF * Fix clobbering of PORTAMENTO_CTRL after ALL_CRTL_OFF * Prevent Modulation Envelope from being stuck in decay phase, causing detuned voices and potentially other audible glitches for some soundfonts * Fix a compilation issue with recent glib * Sun Feb 06 2022 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.5 * Fix a build failure with CMake < 3.12 * OSS and MidiShare drivers are now deprecated * Prevent samples accidentally having their loops disabled * Fix framework installation on MacOS * Mon Nov 22 2021 tiwai@suse.de - Update to 2.2.4: * Per-channel `ALL_SOUND_OFF` when seeking/stopping player * Fix windows related encoding problems * Rewind playlist when calling `fluid_player_play` after all loops are complete * Fix MinGW related static linking issues * Fri Oct 15 2021 Johannes Segitz <jsegitz@suse.com> - Drop ProtectClock hardening, can cause issues if other device acceess is needed * Tue Sep 14 2021 Johannes Segitz <jsegitz@suse.com> - Added hardening to systemd service(s) (bsc#1181400). Added patch(es): * harden_fluidsynth.service.patch Modified: * fluidsynth.service * Sun Jul 11 2021 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.2 * The MIDI router now handles out-of-range parameters in a smarter manner * Keep pedaling effective when the same note is played more than once * Select soundfont samples by frequency instead of midi note numbers * Fix the sequencer's event ordering for NoteOn vel=0 events * libfluidsynth's import library was broken for MinGW builds * fluidsynth.exe short option `-Q` not working * Precompiled Android binaries didn't work * Fix openMP detection for XCode 12.5 * Make `audio.jack.autoconnect` connect all available ports * Prevent MIDI Player from continuously suppressing notes * `fluidsynth.pc` now includes private libraries for static linking * Fix typos in code and documentation * Sat May 08 2021 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.1 * Make ALSA the default driver on Linux * Coreaudio driver failed to initialize on MacOS 11 * WaveOut driver failed to initialize * COM initialization in WASAPI driver is no longer performed in the caller's context * WASPI driver now supports reverb and chorus * Handle SysEx GM/GM2 mode on, GS reset, and XG reset * Old behaviour of `fluid_player_join` has been restored to prevent infinite loop in client code * The Soundfont loader code has been refactored, illegal generators will now be skipped more consequently - Replace deprecated %make_jobs macro with %cmake_build * Wed Apr 07 2021 tiwai@suse.de - Update baselibs.conf for the soversion 3 * Fri Apr 02 2021 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.2.0 * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-220 * for API/ABI breaking changes, see https://www.fluidsynth.org/api/RecentChanges.html#NewIn2_2_0 - bump soversion to 3 - require a C++ compiler - add RPM groups - demote fluid-soundfont-gm to "Recommends" (previously, the user was forced to install this package, even if he used a custom soundfont in the .conf file) * Tue Mar 16 2021 Dirk Müller <dmueller@suse.com> - update to 2.1.8: * Rapidly changing channel panning could have caused audible artifacts (#768). * Fix a use-after-free when loading malformed soundfonts (#808). Affects all versions back to at least 1.1.2. * The number of allowed LADSPA effect units has been increased. * Fri Jan 29 2021 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.7 * a regression introduced in `2.1.0` prevented chorus from being audible when `fluid_synth_process()` was used * a regression introduced in `2.0.6` prevented the MIDI player from restarting playback after all files have been played * fix a double-free violation introduced in `2.0.0` after executing the `info` shell command * Sat Jan 09 2021 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.6 * SoundFonts may never be unloaded correctly, if * polyphony is ever exceeded, or * voices are still playing while their SoundFont is being unloaded. * fix a heap-based use-after-free * Mon Oct 19 2020 Илья Индиго <ilya@ilya.pp.ua> - Refresh spec-file via spec-cleaner and manual optimizations. - Add Requires:fluid-soundfont-gm. - Add user fluidsynth and group audio. - Add files: fluidsynth.conf and fluidsynth.service. * Sun Sep 20 2020 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.5 * loading DLS may have failed in certain setup environments * fix a build failure with GCC 4.8 * Mon Jul 13 2020 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.4 * fix an uninitialized memory access possibly triggering an FPE trap * fix several regressions introduced in 2.1.3: * `fluid_synth_start()` failed for certain presets * fix a NULL dereference in jack driver * fix a stack-based overflow when creating the synth * Tue May 26 2020 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.3 * fix a cross-compilation failure from Win32 to WinARM * fix issues while `fluid_player` is seeking * fix a NULL pointer dereference if `synth.dynamic-sample-loading` is enabled * fix a NULL pointer dereference in `delete_rvoice_mixer_threads()` * fix a NULL pointer dereference in the soundfont loader * fix dsound driver playing garbage when terminating fluidsynth * avoid memory leaks when using libinstpatch * Mon Apr 13 2020 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.2 * fluidsynth now exits with error when user-provided command-line arguments are out-of-range * add verbose error logging to opensles and oboe drivers * fix a memory leak in oboe driver * fix a NULL dereference in the fluidsynth commandline program * Thu Feb 20 2020 Tom Mbrt <tom.mbrt@googlemail.com> - Update to version 2.1.1 * a regression introduced in 2.1.0 caused the jack audio driver to not correct a sample-rate mismatch * pkg-config is now being to used to find readline * fix various typos in the documentation * fix a memory leak in the file renderer * fix leaking memory when sequencer clients were not explicitly unregistered * fix a heap-based use-after-free in jack driver * fix the linker possibly not finding libinstpatch * Fri Dec 27 2019 Luigi Baldoni <aloisio@gmx.com> - Update to version 2.1.0 New features: * new, less "ringing" reverb engine (#380, thanks to @jjceresa) * new, stereophonic chorus engine (#548, thanks to @jjceresa) * support for Downloadable Sounds (DLS) files was added (#320, requires libinstpatch) * improved integrity checking of SoundFont modulators (#467, thanks to @jjceresa) * rendering to stdout is now possible (#553, thanks to @mawe42) * the following Audio Drivers have been added: + Oboe (#464, tested on Android, thanks to @atsushieno) + OpenSLES (#464, tested on Android, thanks to @atsushieno) + SDL2 (#478, thanks to @carlo-bramini) + WaveOut (#466, tested on Win98, WinNT4.0, WinXP, thanks to @carlo-bramini) * various performance improvements (#543, #545, #547, #569, [#573]) Bug fixes: * generator modEnvAttack now has a convex shape according to SoundFont spec (#153) * the default MIDI Pitch Wheel to Initial Pitch modulator now uses Fine Tune as destination generator, allowing it to be overridden by the soundfont designer (#154, thanks to @jjceresa) version 2.0.9 * an implicitly declared function caused a pointer to int truncation in CoreAudio driver (#591) * fix a stack-based overflow in CoreAudio driver (#594, thanks to @fkmclane) - Enable sdl2 and libinstpatch - Spec cleanup * Mon Oct 28 2019 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.8 * fix incorrect behavior of `fluid_sample_set_sound_data()` * fix voices being mixed incorrectly, causing audible crackle esp. at sample-rates >48kHz * make sure that defining `NDEBUG` disables assertions * Thu Oct 10 2019 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.7 * fix broken audio output when reverb was active after synth creation * fix debug console messages not being visible for debug builds on Windows * Mon Aug 19 2019 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.6 * fix an uninitialized memory access, which could have led to NULL dereference or heap corruption in an out-of-memory situation * fix a use-after-free when calling `fluid_player_stop()` * fix the MIDI player not outputting any sound after stopping and restarting the playback * Fri Apr 19 2019 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.5 * the MIDI player erroneously assumed a default tempo of 125 BPM rather than 120 BPM * improve integration of systemd * fix a buffering bug in fluid_synth_process() * fix a major memory leak when unloading SF3 files * fix multiple NULL dereferences and memory leaks in jack driver * fix a memory leak when creating threads * Sat Feb 23 2019 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.4: * introduce verbose error reporting for `fluid_settings_*` functions * avoid undefined behavior when `fopen()` directories * improve compatibility with FreeBSD and DragonFlyBSD (#508, thanks to @t6) * fix build when cross compiling (#501) * fix build on MacOSX 10.4 (#513) * fix build when compiling with MinGW * enable network support on Mac by default (#513) * Wed Jan 02 2019 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.3: * fix handle leak in winmidi driver * fix build failures when cross compiling * fix a bug when calculating the lower boundary of attenuation * fix a double free in `fluid_sample_set_sound_data()` * silence a warning when loading soundfonts from memory * minor performance improvements * Sun Nov 18 2018 Tom Mbrt <tom.mbrt@googlemail.com> - Update to 2.0.2: * fix building fluidsynth without any audio drivers * fix a possibly misaligned memory access in the soundfont loader * fix a memory leak in the pulse audio driver * fix a NULL deref in the coreaudio driver * use cmake to query for DSound and WinMidi support * remove an unintended MFC dependency header * include Windows DLL version info for MinGW builds * implement midi.autoconnect for jack * add a cmake option to disable multi-threading * Sun Oct 07 2018 tom.mbrt@googlemail.com - Update to 2.0.1: * implement auto-conntect for CoreMidi * fix a build issue with cmake < 3.3 * fix a crash when creating multiple jack drivers * various fixes to dsound driver * fix multiple potential NULL dereferences * fix two memory leaks in the soundfont loader * correct upper threshold of synth.chorus.depth - Remove fluidsynth-last_client-reuse-fix.patch * Sat Sep 29 2018 Luigi Baldoni <aloisio@gmx.com> - Backported fluidsynth-last_client-reuse-fix.patch from master (qsynth crashes without it) * Fri Sep 14 2018 tom.mbrt@googlemail.com - Update to 2.0.0: * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-200 * for API/ABI breaking changes, see http://www.fluidsynth.org/api/index.html#NewIn2_0_0 - bump soversion to 2 - require cmake >= 3.1.0 - execute unit tests (make check) - remove cmake option 'enable-ladspa' as it's now enabled by default - add conditionals to spec file to allow builds for other RPM-based distributions * Sun May 06 2018 tom.mbrt@googlemail.com - Update to 1.1.11: * fix pkgconfig file for absolute paths * add a cmake option for OSS support * fix broken enable-midishare cmake option * fix double free in fluid_midi_router * prevent malicious soundfonts from causing buffer overflows * avoid SF3 files to be loaded incorrectly * fix an endless loop in fast file renderer - remove 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch * Tue Mar 06 2018 tom.mbrt@googlemail.com - Add 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch to fix pkgconfig file generation when absolute lib and include paths are used (boo#1084081) * Fri Mar 02 2018 tom.mbrt@googlemail.com - Avoid using indirection macros - Do not hard-code /usr/sbin * Sun Feb 25 2018 tom.mbrt@googlemail.com - Update to 1.1.10: * avoid a buffer overrun when loading malformed soundfonts * fix synth.default-soundfont returning incomplete path * improve reliability of fluid_is_soundfont() * include windows version info in libfluidsynth.dll * enable jack midi driver to support more than 16 midi channels * minor cmake adjustments for MSVC builds to enable building fluidsynth as vcpkg package * fix build issues against statically built fluidsynth library on all OSs * enable fluidsynth to be set up as systemd user service * cmake: prevent double usage of LIB_SUFFIX and LIB_INSTALL_DIR - Install systemd service files * Thu Feb 15 2018 tchvatal@suse.com - Switch to cmake macros - Use %license to install license - Disable optional lash support as we try to remove lash - Format with spec-cleaner * Thu Jan 04 2018 tom.mbrt@googlemail.com - Update to version 1.1.9: * fix building the portaudio driver on Windows * fix build if no MIDI drivers are available * fix return value of fluid_file_set_encoding_quality() * fix use-after-free in fluid_timer * fix memory leak in pulseaudio driver * fix memory leak in rvoice_mixer * fix dumptuning shell command displaying uninitialized values * fix a resource leak in source shell command * harmonize fluidsynth's output library naming with autotools on Windows * dont set LIB_SUFFIX when building with MinGW * avoid a possible deadlock when initializing fluidsynths DLL on windows * avoid a buffer overrun when mixing effects channels in fluid_synth_nwrite_float() * correctly clean up fluid_server on Windows * implement handling of FLUID_SEQ_ALLSOUNDSOFF events in fluid_seq_fluidsynth_callback() * support for registering audio drivers based on actual needs * Fri Oct 13 2017 tom.mbrt@googlemail.com - Update to version 1.1.8: * fix build against glib < 2.30 * fix dsound audio driver on windows * fix a bug around `synth.audio-groups` setting, which caused improper multi-channel rendering * cmake 3.0.2 is now required * compilation with clang is now possible * build fixes on OS/2 - Use pkgconfig for resolving build requirements - Minor description update * Wed Sep 06 2017 tom.mbrt@googlemail.com - Update to version 1.1.7: * consistently relicense libfluidsynth under LGPL-2.1+ * fluid_synth_set_channel_type() was not exported properly * fix calculations for modulators * fix SysEx parsing issues * fix mangling with illegal sample loops, causing audible glitches * fix inverse logic of audio.jack.multi option * fix channel fine tune RPN to use correct range * fix timing problems when changing the sequencers scale from a callback event * workaround incorrectly rendered audio when requesting more than 64 frames from fluid_synth_write_*() * adjust ALSA MIDI port type * avoid voice_count becoming negative * avoid notes with a fixed key generator playing forever * avoid TCP/IP connections from closing in an undefined manner * a lot of memory leaks, NULL dereferences and SegFaults * add support of vorbis-compressed sf3 sound fonts * add sostenuto pedal to the synth * add vbr quality when encoding with libsndfile * re-implement routing reverb and chorus to distinct buffers in fluid_synth_nwrite_float() * add IPv6 support to socket API - remove the following patches as they got fixed upstream: * fluidsynth-fix-build-lash.diff * jackmulti.diff * reverb_mixer.diff * Sun Nov 22 2015 idonmez@suse.com - Add baselibs.conf as a source file * Sun Nov 22 2015 tom.mbrt@googlemail.com - Added jackmulti.diff to fix inverse logic of audio.jack.multi option - Added reverb_mixer.diff to workaround reverb issue, see: http://sourceforge.net/p/fluidsynth/tickets/137/
/usr/bin/fluidsynth /usr/lib/systemd/system/fluidsynth.service /usr/sbin/rcfluidsynth /usr/share/doc/packages/fluidsynth /usr/share/doc/packages/fluidsynth/AUTHORS /usr/share/doc/packages/fluidsynth/ChangeLog /usr/share/doc/packages/fluidsynth/README.md /usr/share/doc/packages/fluidsynth/THANKS /usr/share/doc/packages/fluidsynth/TODO /usr/share/fillup-templates/sysconfig.fluidsynth /usr/share/licenses/fluidsynth /usr/share/licenses/fluidsynth/LICENSE /usr/share/man/man1/fluidsynth.1.gz /var/lib/fluidsynth
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