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iagno-3.36.2-bp153.1.20 RPM for aarch64

From OpenSuSE Leap 15.3 for aarch64

Name: iagno Distribution: SUSE Linux Enterprise 15 SP3
Version: 3.36.2 Vendor: openSUSE
Release: bp153.1.20 Build date: Sun Mar 14 04:06:32 2021
Group: Amusements/Games/Board/Other Build host: obs-arm-8
Size: 11545846 Source RPM: iagno-3.36.2-bp153.1.20.src.rpm
Summary: Reversi Game for GNOME
Iagno is the two player strategy game of Othello, which is also known
as Reversi and is similar to Go. The pieces are tiles that are black
on one side and white on the other and the objective is for the player
to flip his/her opponent's tiles to his/her color, while keeping the
opponent from doing the same. Once the board is filled with tiles, the
winner is the player with the most of his/her color tiles on the






* Sat Apr 25 2020 Bjørn Lie <>
  - Update to version 3.36.2:
    + Adapt to new HC theme.
    + Updated translations.
* Wed Mar 11 2020
  - Update to version 3.36.0:
    + Updated translations.
* Tue Feb 18 2020 Dominique Leuenberger <>
  - Update to version 3.35.91:
    + The “Escape” key works again during a game.
    + The code that manages inputs (keyboard and mouse) changed
      a bit.
    + Help had cosmetic improvements.
    + Updated translations.
* Fri Feb 14 2020
  - Update to version 3.35.90:
    + The History button is now drawn using the same images as the
      board; it removes the need to ensure a working font is
      installed. It also allowed to optimize a bit.
    + The "Vary start position" option now enables or disables the
      human opening when on a two-player game.
    + Transition to the game also changed on large windows.
    + Finally, help pages were reworked and are up-to-date.
  - Changes from version 3.35.3:
    + There is now a new option (not checked by default) to highlight
      the playable tiles (yes, the playable ones, this time), for
      making the game easier for newcomers.
    + In the New Game screen, arrows have been added to the
      menubuttons for clarifying a bit what they are.
    + The window layout has improved on phone-like screens, with the
      game name being displayed in a bottom bar.
  - Changes from version 3.35.2:
    + The most visible change is probably the first part of the
      replacement of the “Iagno” name by “Reversi”.
    + There is now a “--print-logs” command-line option for recording
      a game.
    + when configuring meson using option “-Dperfs_tests=true”, you
      can now check if the AI has been changed and test it for
      performance regressions.
    + Iagno should now be activatable using D-Bus.
  - Changes from version 3.35.1:
    + Many changes! The biggest one is of course that Iagno now
      allows to play the reversed reversi game, that is played like
      an usual reversi game, but where the goal is to finish with
      less tiles than your opponent.
    + There is now a toggle to start with different initial
      positions randomly.
    + For two-player games, this is replaced by an old-style opening,
      where players place the four initial tiles on the board.
    + Another toggle to alternate who starts when a user is playing
      multiple times in a row.
    + Updated help.
    + Updated translations.
* Fri Feb 14 2020 Bjørn Lie <>
  - Update to version 3.34.5:
    + Metadata fixes.
    + Updated translations.
* Sat Jan 25 2020 Dominique Leuenberger <>
  - No longer recommend -lang: supplements are in use
* Mon Jan 06 2020 Bjørn Lie <>
  - Update to version 3.34.4:
    + Updated translations.
* Sat Nov 23 2019 Bjørn Lie <>
  - Update to version 3.34.3:
    + Updated translations.
* Sat Oct 12 2019 Bjørn Lie <>
  - Update to version 3.34.2:
    + Updated translations.
* Mon Oct 07 2019 Bjørn Lie <>
  - Update to version 3.34.1:
    + Updated translations.
* Tue Sep 10 2019
  - Update to version 3.34.0:
    + Updated translations.
* Wed Sep 04 2019
  - Update to version 3.33.92:
    + Updated translations.
  - Changes from version 3.33.91:
    + Some more AI things: had to adjust a bit their level, as they
      were too hard (!). Other than that, one small bug fixed.
  - Changes from version 3.33.90:
    + The UI has changed a bit. The scorer is not displayed anymore,
      as it was suggesting the good strategy would be to turn as many
      pieces of the opponent as possible during a game (hint: it is
      not); it has been replaced by a simple indication of the
      current player, visible in the headerbar.
    + The New Game button was moved also, allowing to draw the board
    + All this permits to make the game able to run on small screens,
      and it probably makes the window layout a bit cleaner.
    + For a similar reason, the themes dialog has gone and is now
      replaced by a submenu of the hamburger menu.
  - Changes from version 3.33.5:
    + Just trying to fix build on some platforms.
  - Changes from version 3.33.4:
    + Many changes; please, have fun testing.
    + First of all, there is a new AI (for Medium and Hard); it is
      only a depth 3 (for Hard) instead of a depth 6, and so there
      should never be a lag again; and it is a bit harder I think –at
      least, it defeats usually the old AI– while using mostly the
      same tricks, as its strategy feels a bit more obscure.
    + Secondly, if you play with a mouse, the currently targetted
      tile is highlighted, if it is playable; that feels not too much
      disturbing, but may be a bit reassuring sometimes.
    + Thirdly, an option has been added to highlight the opponent
      tiles that might be turned by a ply; that should be helpful for
      casual players and newbies. And, trying to play (using mouse
      or keyboard) on an occupied tile (briefly) highlights the
      playable tiles (this might evolve in the future).
  - Changes from version 3.33.2:
    + The AI is now five times faster, for similar results.
  - Replace pkgconfig(libcanberra) and pkgconfig(libcanberra-gtk3) by
    pkgconfig(gsound): follow upstreams port to GSound.
* Mon Mar 11 2019 Bjørn Lie <>
  - Update to version 3.32.0:
    + Unfullscreen button added.
    + Added some keyboard shortcuts to improve the keyboard play when
      using some locales.
    + Updated translations.
* Thu Feb 21 2019
  - Update to version 3.31.91:
    + The user can now display the final state of the game, by
      undoing after (or during) the final animation; and this
      animation is also more reliable (it was randomly failing).
      Also, the Adwaita (blue) theme that is used as default already
      if the user changes GNOME settings to always use dark theme is
      now also default when the Gtk theme is Adwaita-dark. Other than
      that, many code cleanings and various small fixes (highlight,
    + Updated translations.
* Mon Feb 18 2019
  - Update to version 3.31.90:
    + Iagno switched to Meson.
    + Use the org.gnome.Reversi application-id.
    + Updated translations.
  - Switch to meson build system, add meson BuildRequires and macros.
  - Add itstool and vala BuildRequires: New dependencies.
  - Add explicit pkgconfig(gio-2.0) and pkgconfig(libcanberra)
    BuildRequires: align with what meson checks for.
  - Drop obsolete hicolor-icon-theme and yelp-tools BuildRequires: No
    longer needed.
* Tue Jan 08 2019
  - Update to version 3.31.4:
    + The application menu has been retired and replaced by an
      hamburger menu.
    + Updated translations.
* Fri Sep 07 2018
  - Update to version 3.30.0:
    + Some Gitlab-migration-related.
    + Updated translations.
* Thu Mar 15 2018
  - Update to version 3.28.0:
    + Updated translations.
  - Update URL tag to the current
    Iagno's web page.
  - Drop:
    + intltool BuildRequires as upstream ported to Gettext.
    + update-desktop-files BuildRequires and suse_update_desktop_file
      macro: they are no longer required.
* Wed Feb 28 2018
  - Modernize spec-file by calling spec-cleaner
* Mon Oct 02 2017
  - Update to version 3.26.1:
    + Some now-unused files removed.
    + Updated translations.
  - Drop %glib2_gsettings_schema_requires, %glib2_gsettings_schema_*,
    %desktop_database_* and %icon_theme_cache_* post/postun macros:
    functionality now covered by file triggers.
* Tue Sep 20 2016
  - Update to version 3.22.0:
    + Some AppData fixes.
    + Updated translations.
* Tue Sep 13 2016
  - Update to version 3.21.92:
    + Updated translations.
* Tue Aug 30 2016
  - Update to version 3.21.91:
    + Updated translations.
* Tue Aug 16 2016
  - Update to version 3.21.90:
    + Update appdata.
    + Simplify style-checker enabling code.
    + Fix style-checker with new libgnome-games-support.
    + Add Language headers to po files.
    + Updated translations.
* Tue May 10 2016
  - Update to version 3.20.2:
    + Updated translations.
* Thu Apr 14 2016
  - Update to version 3.20.1:
    + Updated translations.
* Mon Mar 21 2016
  - Update to version 3.20.0:
    + Updated translations.
* Tue Mar 15 2016
  - Update to version 3.19.92:
    + The “valign” property of some buttons of the headerbar has been
      set to “center”, to look better on some rare configurations.
    + Updated translations.
* Tue Mar 01 2016
  - Update to version 3.19.91:
    + Updated translations.
* Tue Feb 16 2016
  - Update to version 3.19.90:
    + The “Black and White” (high_contrast) theme has evolved to look
      good when used with the new GTK+ theme “HighContrastInverse”,
      and is set as the default for it.
    + Updates of the metadata files (AppData and Doap).
    + Add a code style checker.
    + Updated translations.
* Tue Nov 24 2015
  - Update to version 3.19.1:
    + Adaptation to current CSS-nodes (will break again).
    + Updated translations.
* Thu Nov 12 2015
  - Update to version 3.18.2:
    + Update CSS for uses with newer Gtk+.
    + Updated translations.
* Mon Oct 12 2015
  - Update to version 3.18.1:
    + Better error message.
    + Updated translations.
* Mon Sep 21 2015
  - Update to version 3.18.0:
    + Updated translations.
* Wed Sep 16 2015
  - Update to version 3.17.92:
    + Fix dragging the window after clicking the game view.
* Wed Sep 02 2015
  - Update to version 3.17.91:
    + Updated translations.
* Tue Aug 18 2015
  - Update to version 3.17.90:
    + Add support for rounded-squared tiles in themes.
    + Update screenshots in help.
    + Print --version output on stdout.
    + Updated translations.
* Tue Apr 28 2015
  - Update to version 3.17.1:
    + Add keyboard support.
    + Update drawing function.
* Wed Apr 15 2015
  - Update to version 3.16.1:
    + Temporarily remove Sun and Star theme, that causes a memory
    + HighContrast icons removed (as the symbolic one is now used).
    + Updated translations.
* Mon Mar 23 2015
  - Update to version 3.16.0:
    + Updated translations.
* Tue Mar 17 2015
  - Update to version 3.15.92:
    + Add symbolic icon.
    + Don't crash when closing.
    + Restore the hack that makes the new-game screen work correctly.
    + Better code for command-line options.
    + Introduce one (two) CSS hack(s) for a weird HighContrast
    + Updated translations.
* Tue Mar 03 2015
  - Update to version 3.15.91:
    + Big code reorganisation, correcting some weird bugs,
      including a crasher.
    + Updated translations.
* Tue Feb 17 2015
  - Update to version
    + Real fix that makes themes work.
* Tue Feb 17 2015
  - Update to version
    + Fix distcheck.
  - Changes from version 3.15.90:
    + Scoreboard that changes with the theme.
    + New themes' dialog, new themes.
    + Implement new design for new game screen.
    + Switch from appdata-tools to appstream-utils.
    + Updated translations.
  - Change license to GPL-3.0, following upstreams relicensing.
* Tue Nov 18 2014
  - Update to version 3.15.1:
    + Make the background green and thicken the grid.
    + Use piece images instead of text in the scoreboard.
    + Add a new game screen.
    + The AI is now much weaker on level one.
    + The AI no longer blocks the UI thread to think.
    + The AI takes more time to move when only one spot remains.
    + Move sound preference to the app menu.
    + Add ability to change board size with command line.
    + Add alternative starting position command line switch.
    + Accept right clicks as input, since why not?
    + Code cleanups.
    + Very many internal changes.
    + Updated translations.
* Wed Nov 12 2014
  - Update to version 3.14.2:
    + Updated translations.



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Fabrice Bellet, Tue Nov 9 18:27:03 2021