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panda3d-1.10.15-1.mga10 RPM for x86_64

From Mageia Cauldron for x86_64 / media / core / release

Name: panda3d Distribution: Mageia
Version: 1.10.15 Vendor: Mageia.Org
Release: 1.mga10 Build date: Sun Dec 8 22:58:27 2024
Group: Development/Tools Build host: localhost
Size: 122413837 Source RPM: panda3d-1.10.15-1.mga10.src.rpm
Packager: daviddavid <daviddavid>
Url: https://www.panda3d.org
Summary: Game engine for Python and C++ 3D games
Panda3D is a game engine, a framework for 3D rendering and game development
for Python and C++ programs. Panda3D is Open Source and free for any purpose,
including commercial ventures, thanks to its liberal revised BSD license.

Provides

Requires

License

BSD

Changelog

* Sun Dec 08 2024 daviddavid <daviddavid> 1.10.15-1.mga10
  + Revision: 2122825
  - new version: 1.10.15
  - rebuild for new ffmpeg 7.1
* Thu Feb 22 2024 daviddavid <daviddavid> 1.10.14-1.mga10
  + Revision: 2043324
  - new version: 1.10.14
  - re-enable bullet and ode support
  - enable assimp, fftw3 and ffmpeg support
  - enable also libsquish and vrpn
* Mon Dec 12 2022 ns80 <ns80> 1.10.11-3.mga9
  + Revision: 1921092
  - rebuild for new libtiff

Files

/etc/ld.so.conf.d/panda3d.conf
/etc/panda3d
/etc/panda3d/Confauto.prc
/etc/panda3d/Config.prc
/usr/bin/apply_patch
/usr/bin/bam-info
/usr/bin/bam2egg
/usr/bin/build_patch
/usr/bin/check_adler
/usr/bin/check_crc
/usr/bin/check_md5
/usr/bin/dxf-points
/usr/bin/dxf2egg
/usr/bin/egg-crop
/usr/bin/egg-list-textures
/usr/bin/egg-make-tube
/usr/bin/egg-mkfont
/usr/bin/egg-optchar
/usr/bin/egg-palettize
/usr/bin/egg-qtess
/usr/bin/egg-rename
/usr/bin/egg-retarget-anim
/usr/bin/egg-texture-cards
/usr/bin/egg-topstrip
/usr/bin/egg-trans
/usr/bin/egg2bam
/usr/bin/egg2c
/usr/bin/egg2dxf
/usr/bin/egg2flt
/usr/bin/egg2obj
/usr/bin/egg2x
/usr/bin/flt-info
/usr/bin/flt-trans
/usr/bin/flt2egg
/usr/bin/fltcopy
/usr/bin/image-info
/usr/bin/image-resize
/usr/bin/image-trans
/usr/bin/interrogate
/usr/bin/interrogate_module
/usr/bin/lwo-scan
/usr/bin/lwo2egg
/usr/bin/make-prc-key
/usr/bin/multify
/usr/bin/obj2egg
/usr/bin/p3dcparse
/usr/bin/parse_file
/usr/bin/pdecrypt
/usr/bin/pencrypt
/usr/bin/pfm-bba
/usr/bin/pfm-trans
/usr/bin/pstats
/usr/bin/punzip
/usr/bin/pview
/usr/bin/pzip
/usr/bin/show_ddb
/usr/bin/test_interrogate
/usr/bin/text-stats
/usr/bin/vrml-trans
/usr/bin/vrml2egg
/usr/bin/x-trans
/usr/bin/x2egg
/usr/include/panda3d
/usr/include/panda3d/aa_luse.h
/usr/include/panda3d/accumulatedAttribs.I
/usr/include/panda3d/accumulatedAttribs.h
/usr/include/panda3d/actorNode.I
/usr/include/panda3d/actorNode.h
/usr/include/panda3d/adaptiveLru.I
/usr/include/panda3d/adaptiveLru.h
/usr/include/panda3d/addHash.I
/usr/include/panda3d/addHash.h
/usr/include/panda3d/aiBehaviors.h
/usr/include/panda3d/aiCharacter.h
/usr/include/panda3d/aiGlobals.h
/usr/include/panda3d/aiNode.h
/usr/include/panda3d/aiPathFinder.h
/usr/include/panda3d/aiWorld.h
/usr/include/panda3d/alphaTestAttrib.I
/usr/include/panda3d/alphaTestAttrib.h
/usr/include/panda3d/ambientLight.I
/usr/include/panda3d/ambientLight.h
/usr/include/panda3d/analogNode.I
/usr/include/panda3d/analogNode.h
/usr/include/panda3d/androidLogStream.h
/usr/include/panda3d/angularEulerIntegrator.h
/usr/include/panda3d/angularForce.h
/usr/include/panda3d/angularIntegrator.h
/usr/include/panda3d/angularVectorForce.I
/usr/include/panda3d/angularVectorForce.h
/usr/include/panda3d/animBundle.I
/usr/include/panda3d/animBundle.h
/usr/include/panda3d/animBundleMaker.h
/usr/include/panda3d/animBundleNode.I
/usr/include/panda3d/animBundleNode.h
/usr/include/panda3d/animChannel.I
/usr/include/panda3d/animChannel.h
/usr/include/panda3d/animChannelBase.I
/usr/include/panda3d/animChannelBase.h
/usr/include/panda3d/animChannelFixed.I
/usr/include/panda3d/animChannelFixed.h
/usr/include/panda3d/animChannelMatrixDynamic.I
/usr/include/panda3d/animChannelMatrixDynamic.h
/usr/include/panda3d/animChannelMatrixFixed.I
/usr/include/panda3d/animChannelMatrixFixed.h
/usr/include/panda3d/animChannelMatrixXfmTable.I
/usr/include/panda3d/animChannelMatrixXfmTable.h
/usr/include/panda3d/animChannelScalarDynamic.I
/usr/include/panda3d/animChannelScalarDynamic.h
/usr/include/panda3d/animChannelScalarTable.I
/usr/include/panda3d/animChannelScalarTable.h
/usr/include/panda3d/animControl.I
/usr/include/panda3d/animControl.h
/usr/include/panda3d/animControlCollection.I
/usr/include/panda3d/animControlCollection.h
/usr/include/panda3d/animGroup.I
/usr/include/panda3d/animGroup.h
/usr/include/panda3d/animInterface.I
/usr/include/panda3d/animInterface.h
/usr/include/panda3d/animPreloadTable.I
/usr/include/panda3d/animPreloadTable.h
/usr/include/panda3d/animateVerticesRequest.I
/usr/include/panda3d/animateVerticesRequest.h
/usr/include/panda3d/animationConvert.h
/usr/include/panda3d/antialiasAttrib.I
/usr/include/panda3d/antialiasAttrib.h
/usr/include/panda3d/arToolKit.I
/usr/include/panda3d/arToolKit.h
/usr/include/panda3d/arcEmitter.I
/usr/include/panda3d/arcEmitter.h
/usr/include/panda3d/arrival.h
/usr/include/panda3d/asyncFuture.I
/usr/include/panda3d/asyncFuture.h
/usr/include/panda3d/asyncFuture_ext.h
/usr/include/panda3d/asyncTask.I
/usr/include/panda3d/asyncTask.h
/usr/include/panda3d/asyncTaskChain.I
/usr/include/panda3d/asyncTaskChain.h
/usr/include/panda3d/asyncTaskCollection.I
/usr/include/panda3d/asyncTaskCollection.h
/usr/include/panda3d/asyncTaskManager.I
/usr/include/panda3d/asyncTaskManager.h
/usr/include/panda3d/asyncTaskPause.I
/usr/include/panda3d/asyncTaskPause.h
/usr/include/panda3d/asyncTaskSequence.I
/usr/include/panda3d/asyncTaskSequence.h
/usr/include/panda3d/atomicAdjust.h
/usr/include/panda3d/atomicAdjustDummyImpl.I
/usr/include/panda3d/atomicAdjustDummyImpl.h
/usr/include/panda3d/atomicAdjustGccImpl.I
/usr/include/panda3d/atomicAdjustGccImpl.h
/usr/include/panda3d/atomicAdjustI386Impl.I
/usr/include/panda3d/atomicAdjustI386Impl.h
/usr/include/panda3d/atomicAdjustPosixImpl.I
/usr/include/panda3d/atomicAdjustPosixImpl.h
/usr/include/panda3d/atomicAdjustWin32Impl.I
/usr/include/panda3d/atomicAdjustWin32Impl.h
/usr/include/panda3d/attribNodeRegistry.I
/usr/include/panda3d/attribNodeRegistry.h
/usr/include/panda3d/audio.h
/usr/include/panda3d/audioLoadRequest.I
/usr/include/panda3d/audioLoadRequest.h
/usr/include/panda3d/audioManager.I
/usr/include/panda3d/audioManager.h
/usr/include/panda3d/audioSound.I
/usr/include/panda3d/audioSound.h
/usr/include/panda3d/audioVolumeAttrib.I
/usr/include/panda3d/audioVolumeAttrib.h
/usr/include/panda3d/autoTextureScale.h
/usr/include/panda3d/auto_bind.h
/usr/include/panda3d/auxBitplaneAttrib.I
/usr/include/panda3d/auxBitplaneAttrib.h
/usr/include/panda3d/auxSceneData.I
/usr/include/panda3d/auxSceneData.h
/usr/include/panda3d/bam.h
/usr/include/panda3d/bamCache.I
/usr/include/panda3d/bamCache.h
/usr/include/panda3d/bamCacheIndex.I
/usr/include/panda3d/bamCacheIndex.h
/usr/include/panda3d/bamCacheRecord.I
/usr/include/panda3d/bamCacheRecord.h
/usr/include/panda3d/bamEnums.h
/usr/include/panda3d/bamFile.I
/usr/include/panda3d/bamFile.h
/usr/include/panda3d/bamFile_ext.h
/usr/include/panda3d/bamInfo.h
/usr/include/panda3d/bamReader.I
/usr/include/panda3d/bamReader.h
/usr/include/panda3d/bamReaderParam.I
/usr/include/panda3d/bamReaderParam.h
/usr/include/panda3d/bamReader_ext.h
/usr/include/panda3d/bamToEgg.h
/usr/include/panda3d/bamWriter.I
/usr/include/panda3d/bamWriter.h
/usr/include/panda3d/bamWriter_ext.h
/usr/include/panda3d/baseForce.I
/usr/include/panda3d/baseForce.h
/usr/include/panda3d/baseIntegrator.I
/usr/include/panda3d/baseIntegrator.h
/usr/include/panda3d/baseParticle.I
/usr/include/panda3d/baseParticle.h
/usr/include/panda3d/baseParticleEmitter.I
/usr/include/panda3d/baseParticleEmitter.h
/usr/include/panda3d/baseParticleFactory.I
/usr/include/panda3d/baseParticleFactory.h
/usr/include/panda3d/baseParticleRenderer.I
/usr/include/panda3d/baseParticleRenderer.h
/usr/include/panda3d/bigEndian.h
/usr/include/panda3d/billboardEffect.I
/usr/include/panda3d/billboardEffect.h
/usr/include/panda3d/binCullHandler.I
/usr/include/panda3d/binCullHandler.h
/usr/include/panda3d/binToC.h
/usr/include/panda3d/bindAnimRequest.I
/usr/include/panda3d/bindAnimRequest.h
/usr/include/panda3d/bioPtr.I
/usr/include/panda3d/bioPtr.h
/usr/include/panda3d/bioStream.I
/usr/include/panda3d/bioStream.h
/usr/include/panda3d/bioStreamBuf.h
/usr/include/panda3d/bioStreamPtr.I
/usr/include/panda3d/bioStreamPtr.h
/usr/include/panda3d/bitArray.I
/usr/include/panda3d/bitArray.h
/usr/include/panda3d/bitArray_ext.I
/usr/include/panda3d/bitArray_ext.h
/usr/include/panda3d/bitMask.I
/usr/include/panda3d/bitMask.h
/usr/include/panda3d/bitMask_ext.I
/usr/include/panda3d/bitMask_ext.h
/usr/include/panda3d/blockerSimple.I
/usr/include/panda3d/blockerSimple.h
/usr/include/panda3d/bmp.h
/usr/include/panda3d/boundingBox.I
/usr/include/panda3d/boundingBox.h
/usr/include/panda3d/boundingHexahedron.I
/usr/include/panda3d/boundingHexahedron.h
/usr/include/panda3d/boundingLine.I
/usr/include/panda3d/boundingLine.h
/usr/include/panda3d/boundingPlane.I
/usr/include/panda3d/boundingPlane.h
/usr/include/panda3d/boundingSphere.I
/usr/include/panda3d/boundingSphere.h
/usr/include/panda3d/boundingVolume.I
/usr/include/panda3d/boundingVolume.h
/usr/include/panda3d/boxEmitter.I
/usr/include/panda3d/boxEmitter.h
/usr/include/panda3d/buffer.I
/usr/include/panda3d/buffer.h
/usr/include/panda3d/bufferContext.I
/usr/include/panda3d/bufferContext.h
/usr/include/panda3d/bufferContextChain.I
/usr/include/panda3d/bufferContextChain.h
/usr/include/panda3d/bufferResidencyTracker.I
/usr/include/panda3d/bufferResidencyTracker.h
/usr/include/panda3d/buffered_datagramconnection.h
/usr/include/panda3d/buffered_datagramreader.I
/usr/include/panda3d/buffered_datagramreader.h
/usr/include/panda3d/buffered_datagramwriter.h
/usr/include/panda3d/bulletAllHitsRayResult.I
/usr/include/panda3d/bulletAllHitsRayResult.h
/usr/include/panda3d/bulletBaseCharacterControllerNode.I
/usr/include/panda3d/bulletBaseCharacterControllerNode.h
/usr/include/panda3d/bulletBodyNode.I
/usr/include/panda3d/bulletBodyNode.h
/usr/include/panda3d/bulletBoxShape.I
/usr/include/panda3d/bulletBoxShape.h
/usr/include/panda3d/bulletCapsuleShape.I
/usr/include/panda3d/bulletCapsuleShape.h
/usr/include/panda3d/bulletCharacterControllerNode.I
/usr/include/panda3d/bulletCharacterControllerNode.h
/usr/include/panda3d/bulletClosestHitRayResult.I
/usr/include/panda3d/bulletClosestHitRayResult.h
/usr/include/panda3d/bulletClosestHitSweepResult.I
/usr/include/panda3d/bulletClosestHitSweepResult.h
/usr/include/panda3d/bulletConeShape.I
/usr/include/panda3d/bulletConeShape.h
/usr/include/panda3d/bulletConeTwistConstraint.I
/usr/include/panda3d/bulletConeTwistConstraint.h
/usr/include/panda3d/bulletConstraint.I
/usr/include/panda3d/bulletConstraint.h
/usr/include/panda3d/bulletContactCallbackData.I
/usr/include/panda3d/bulletContactCallbackData.h
/usr/include/panda3d/bulletContactCallbacks.h
/usr/include/panda3d/bulletContactResult.I
/usr/include/panda3d/bulletContactResult.h
/usr/include/panda3d/bulletConvexHullShape.I
/usr/include/panda3d/bulletConvexHullShape.h
/usr/include/panda3d/bulletConvexPointCloudShape.I
/usr/include/panda3d/bulletConvexPointCloudShape.h
/usr/include/panda3d/bulletCylinderShape.I
/usr/include/panda3d/bulletCylinderShape.h
/usr/include/panda3d/bulletDebugNode.I
/usr/include/panda3d/bulletDebugNode.h
/usr/include/panda3d/bulletFilterCallbackData.I
/usr/include/panda3d/bulletFilterCallbackData.h
/usr/include/panda3d/bulletGenericConstraint.I
/usr/include/panda3d/bulletGenericConstraint.h
/usr/include/panda3d/bulletGhostNode.I
/usr/include/panda3d/bulletGhostNode.h
/usr/include/panda3d/bulletHeightfieldShape.I
/usr/include/panda3d/bulletHeightfieldShape.h
/usr/include/panda3d/bulletHelper.I
/usr/include/panda3d/bulletHelper.h
/usr/include/panda3d/bulletHingeConstraint.I
/usr/include/panda3d/bulletHingeConstraint.h
/usr/include/panda3d/bulletManifoldPoint.I
/usr/include/panda3d/bulletManifoldPoint.h
/usr/include/panda3d/bulletMinkowskiSumShape.I
/usr/include/panda3d/bulletMinkowskiSumShape.h
/usr/include/panda3d/bulletMultiSphereShape.I
/usr/include/panda3d/bulletMultiSphereShape.h
/usr/include/panda3d/bulletPersistentManifold.I
/usr/include/panda3d/bulletPersistentManifold.h
/usr/include/panda3d/bulletPlaneShape.I
/usr/include/panda3d/bulletPlaneShape.h
/usr/include/panda3d/bulletRigidBodyNode.I
/usr/include/panda3d/bulletRigidBodyNode.h
/usr/include/panda3d/bulletRotationalLimitMotor.I
/usr/include/panda3d/bulletRotationalLimitMotor.h
/usr/include/panda3d/bulletShape.I
/usr/include/panda3d/bulletShape.h
/usr/include/panda3d/bulletSliderConstraint.I
/usr/include/panda3d/bulletSliderConstraint.h
/usr/include/panda3d/bulletSoftBodyConfig.I
/usr/include/panda3d/bulletSoftBodyConfig.h
/usr/include/panda3d/bulletSoftBodyControl.I
/usr/include/panda3d/bulletSoftBodyControl.h
/usr/include/panda3d/bulletSoftBodyMaterial.I
/usr/include/panda3d/bulletSoftBodyMaterial.h
/usr/include/panda3d/bulletSoftBodyNode.I
/usr/include/panda3d/bulletSoftBodyNode.h
/usr/include/panda3d/bulletSoftBodyShape.I
/usr/include/panda3d/bulletSoftBodyShape.h
/usr/include/panda3d/bulletSoftBodyWorldInfo.I
/usr/include/panda3d/bulletSoftBodyWorldInfo.h
/usr/include/panda3d/bulletSphereShape.I
/usr/include/panda3d/bulletSphereShape.h
/usr/include/panda3d/bulletSphericalConstraint.I
/usr/include/panda3d/bulletSphericalConstraint.h
/usr/include/panda3d/bulletTickCallbackData.I
/usr/include/panda3d/bulletTickCallbackData.h
/usr/include/panda3d/bulletTranslationalLimitMotor.I
/usr/include/panda3d/bulletTranslationalLimitMotor.h
/usr/include/panda3d/bulletTriangleMesh.I
/usr/include/panda3d/bulletTriangleMesh.h
/usr/include/panda3d/bulletTriangleMeshShape.I
/usr/include/panda3d/bulletTriangleMeshShape.h
/usr/include/panda3d/bulletVehicle.I
/usr/include/panda3d/bulletVehicle.h
/usr/include/panda3d/bulletWheel.I
/usr/include/panda3d/bulletWheel.h
/usr/include/panda3d/bulletWorld.I
/usr/include/panda3d/bulletWorld.h
/usr/include/panda3d/bullet_includes.h
/usr/include/panda3d/bullet_utils.I
/usr/include/panda3d/bullet_utils.h
/usr/include/panda3d/buttonEvent.I
/usr/include/panda3d/buttonEvent.h
/usr/include/panda3d/buttonEventList.I
/usr/include/panda3d/buttonEventList.h
/usr/include/panda3d/buttonHandle.I
/usr/include/panda3d/buttonHandle.h
/usr/include/panda3d/buttonMap.I
/usr/include/panda3d/buttonMap.h
/usr/include/panda3d/buttonNode.I
/usr/include/panda3d/buttonNode.h
/usr/include/panda3d/buttonRegistry.I
/usr/include/panda3d/buttonRegistry.h
/usr/include/panda3d/buttonThrower.I
/usr/include/panda3d/buttonThrower.h
/usr/include/panda3d/cConnectionRepository.I
/usr/include/panda3d/cConnectionRepository.h
/usr/include/panda3d/cConstrainHprInterval.I
/usr/include/panda3d/cConstrainHprInterval.h
/usr/include/panda3d/cConstrainPosHprInterval.I
/usr/include/panda3d/cConstrainPosHprInterval.h
/usr/include/panda3d/cConstrainPosInterval.I
/usr/include/panda3d/cConstrainPosInterval.h
/usr/include/panda3d/cConstrainTransformInterval.I
/usr/include/panda3d/cConstrainTransformInterval.h
/usr/include/panda3d/cConstraintInterval.I
/usr/include/panda3d/cConstraintInterval.h
/usr/include/panda3d/cDistributedSmoothNodeBase.I
/usr/include/panda3d/cDistributedSmoothNodeBase.h
/usr/include/panda3d/cInterval.I
/usr/include/panda3d/cInterval.h
/usr/include/panda3d/cIntervalManager.I
/usr/include/panda3d/cIntervalManager.h
/usr/include/panda3d/cInterval_ext.h
/usr/include/panda3d/cLerpAnimEffectInterval.I
/usr/include/panda3d/cLerpAnimEffectInterval.h
/usr/include/panda3d/cLerpInterval.I
/usr/include/panda3d/cLerpInterval.h
/usr/include/panda3d/cLerpNodePathInterval.I
/usr/include/panda3d/cLerpNodePathInterval.h
/usr/include/panda3d/cLwoClip.I
/usr/include/panda3d/cLwoClip.h
/usr/include/panda3d/cLwoLayer.I
/usr/include/panda3d/cLwoLayer.h
/usr/include/panda3d/cLwoPoints.I
/usr/include/panda3d/cLwoPoints.h
/usr/include/panda3d/cLwoPolygons.I
/usr/include/panda3d/cLwoPolygons.h
/usr/include/panda3d/cLwoSurface.I
/usr/include/panda3d/cLwoSurface.h
/usr/include/panda3d/cLwoSurfaceBlock.I
/usr/include/panda3d/cLwoSurfaceBlock.h
/usr/include/panda3d/cLwoSurfaceBlockTMap.I
/usr/include/panda3d/cLwoSurfaceBlockTMap.h
/usr/include/panda3d/cMetaInterval.I
/usr/include/panda3d/cMetaInterval.h
/usr/include/panda3d/cMotionTrail.h
/usr/include/panda3d/cPointerCallbackObject.I
/usr/include/panda3d/cPointerCallbackObject.h
/usr/include/panda3d/cacheStats.I
/usr/include/panda3d/cacheStats.h
/usr/include/panda3d/cachedTypedWritableReferenceCount.I
/usr/include/panda3d/cachedTypedWritableReferenceCount.h
/usr/include/panda3d/callbackData.I
/usr/include/panda3d/callbackData.h
/usr/include/panda3d/callbackGraphicsWindow.I
/usr/include/panda3d/callbackGraphicsWindow.h
/usr/include/panda3d/callbackNode.I
/usr/include/panda3d/callbackNode.h
/usr/include/panda3d/callbackObject.I
/usr/include/panda3d/callbackObject.h
/usr/include/panda3d/callbackObject_ext.I
/usr/include/panda3d/callbackObject_ext.h
/usr/include/panda3d/camera.I
/usr/include/panda3d/camera.h
/usr/include/panda3d/cardMaker.I
/usr/include/panda3d/cardMaker.h
/usr/include/panda3d/cast_to_double.I
/usr/include/panda3d/cast_to_double.h
/usr/include/panda3d/cast_to_float.I
/usr/include/panda3d/cast_to_float.h
/usr/include/panda3d/character.I
/usr/include/panda3d/character.h
/usr/include/panda3d/characterJoint.I
/usr/include/panda3d/characterJoint.h
/usr/include/panda3d/characterJointBundle.I
/usr/include/panda3d/characterJointBundle.h
/usr/include/panda3d/characterJointEffect.I
/usr/include/panda3d/characterJointEffect.h
/usr/include/panda3d/characterMaker.h
/usr/include/panda3d/characterSlider.h
/usr/include/panda3d/characterVertexSlider.I
/usr/include/panda3d/characterVertexSlider.h
/usr/include/panda3d/checkPandaVersion.cxx
/usr/include/panda3d/checkPandaVersion.h
/usr/include/panda3d/checksumHashGenerator.I
/usr/include/panda3d/checksumHashGenerator.h
/usr/include/panda3d/chunkedStream.I
/usr/include/panda3d/chunkedStream.h
/usr/include/panda3d/chunkedStreamBuf.I
/usr/include/panda3d/chunkedStreamBuf.h
/usr/include/panda3d/circBuffer.I
/usr/include/panda3d/circBuffer.h
/usr/include/panda3d/clientAnalogDevice.I
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