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Name: libbox2d2 | Distribution: Mageia |
Version: 2.4.2 | Vendor: Mageia.Org |
Release: 1.mga10 | Build date: Mon Aug 12 20:04:43 2024 |
Group: System/Libraries | Build host: localhost |
Size: 164250 | Source RPM: box2d-2.4.2-1.mga10.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: https://box2d.org | |
Summary: 2D physics engine for games |
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
zlib
* Mon Aug 12 2024 daviddavid <daviddavid> 2.4.2-1.mga10 + Revision: 2086347 - new version: 2.4.2 * Mon Dec 05 2022 mrambo3501 <mrambo3501> 2.4.1-4.mga9 + Revision: 1918349 - build without unit tests + umeabot <umeabot> - Mageia 9 Mass Rebuild
/usr/lib/.build-id /usr/lib/.build-id/35 /usr/lib/.build-id/35/348ebf36c5d4ef43ac4cd41c471a16140a9083 /usr/lib/libbox2d.so.2 /usr/lib/libbox2d.so.2.4.2
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Fabrice Bellet, Sat Dec 21 12:27:27 2024