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Name: ode-debugsource | Distribution: Mageia |
Version: 0.16.2 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Mon Oct 19 14:50:37 2020 |
Group: Development/Debug | Build host: localhost |
Size: 3387188 | Source RPM: ode-0.16.2-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: http://www.ode.org | |
Summary: Debug sources for package ode |
This package provides debug sources for package ode. Debug sources are useful when developing applications that use this package or when debugging this package.
LGPLv2+
* Mon Oct 19 2020 akien <akien> 1:0.16.2-1.mga8 + Revision: 1637065 - Version 0.16.2 * Sat Feb 15 2020 umeabot <umeabot> 1:0.16-2.mga8 + Revision: 1524230 - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %configure2_5x * Wed Mar 27 2019 daviddavid <daviddavid> 1:0.16-1.mga7 + Revision: 1380493 - new version: 0.16 - now libmajor is 8 - disable static libraries and drop .la files
/usr/src/debug/ode-0.16.2-1.mga8.aarch64 /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceAABB.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceAABB.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceAxes.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceBoundingSphere.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceContainer.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceContainer.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceFPU.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceHPoint.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceHPoint.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceIndexedTriangle.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceIndexedTriangle.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceLSS.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceMatrix3x3.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceMatrix3x3.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceMatrix4x4.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceMatrix4x4.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceMemoryMacros.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceOBB.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceOBB.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IcePairs.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IcePlane.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IcePlane.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IcePoint.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IcePoint.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceRandom.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceRandom.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Ice/IceRay.cpp 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/usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_Model.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_Model.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_OBBCollider.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_OBBCollider.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_OptimizedTree.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_OptimizedTree.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_Picking.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_PlanesAABBOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_PlanesCollider.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_PlanesCollider.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_PlanesTriOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_RayAABBOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_RayCollider.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_RayCollider.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_RayTriOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_SphereAABBOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_SphereCollider.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_SphereCollider.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_SphereTriOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_TreeBuilders.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_TreeBuilders.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_TreeCollider.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_TreeCollider.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_TriBoxOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_TriTriOverlap.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_VolumeCollider.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/OPC_VolumeCollider.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Opcode.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/OPCODE/Opcode.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/collision.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/collision_space.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/collision_trimesh.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/common.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/contact.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/cooperative.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/error.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/mass.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/memory.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/misc.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/objects.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/odeconfig.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/include/ode/odeinit.h 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/usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_cylinder_trimesh.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_kernel.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_kernel.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_quadtreespace.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_sapspace.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_space.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_space_internal.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_std.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_transform.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_trimesh_box.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_trimesh_ccylinder.cpp /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_trimesh_colliders.h /usr/src/debug/ode-0.16.2-1.mga8.aarch64/ode/src/collision_trimesh_internal.cpp 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