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Name: liblcf-debugsource | Distribution: Mageia |
Version: 0.6.2 | Vendor: Mageia.Org |
Release: 2.mga8 | Build date: Mon Nov 30 21:47:37 2020 |
Group: Development/Debug | Build host: localhost |
Size: 662840 | Source RPM: liblcf-0.6.2-2.mga8.src.rpm |
Packager: luigiwalser <luigiwalser> | |
Url: https://easyrpg.org | |
Summary: Debug sources for package liblcf |
This package provides debug sources for package liblcf. Debug sources are useful when developing applications that use this package or when debugging this package.
MIT
* Mon Nov 30 2020 luigiwalser <luigiwalser> 0.6.2-2.mga8 + Revision: 1650895 - rebuild for icu * Mon Oct 12 2020 akien <akien> 0.6.2-1.mga8 + Revision: 1633904 - Version 0.6.2 * Wed Jul 01 2020 wally <wally> 0.6.1-6.mga8 + Revision: 1601035 - rebuild for icu 67.1 * Sat Apr 04 2020 wally <wally> 0.6.1-5.mga8 + Revision: 1564471 - rebuild for new icu 66.1 * Sun Feb 16 2020 umeabot <umeabot> 0.6.1-4.mga8 + Revision: 1534610 - Mageia 8 Mass Rebuild + wally <wally> - build with new cmake macros * Sat Oct 05 2019 daviddavid <daviddavid> 0.6.1-3.mga8 + Revision: 1449448 - rebuild for new icu 65.1 * Tue Sep 03 2019 akien <akien> 0.6.1-2.mga8 + Revision: 1436588 - Fix pkgconfig include and lib paths * Tue Sep 03 2019 akien <akien> 0.6.1-1.mga8 + Revision: 1436573 - Version 0.6.1 * Sun Apr 21 2019 akien <akien> 0.6.0-1.mga7 + Revision: 1394355 - Version 0.6.0 * Sat Dec 29 2018 luigiwalser <luigiwalser> 0.5.4-2.mga7 + Revision: 1346101 - rebuild for icu
/usr/src/debug/liblcf-0.6.2-2.mga8.aarch64 /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/build /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/data.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/data.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/encoder.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/encoder.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/enum_tags.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_actor.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_animation.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_animationcelldata.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_animationframe.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_animationtiming.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_attribute.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_battlecommand.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_battlecommands.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_battleranimation.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_battleranimationdata.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_battleranimationextension.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_chipset.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_chunks.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_class.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_commonevent.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_database.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_enemy.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_enemyaction.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_item.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_itemanimation.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_learning.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_music.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_skill.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_sound.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_state.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_switch.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_system.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_terms.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_terrain.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_terrain_flags.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_testbattler.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_troop.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_troopmember.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_trooppage.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_trooppagecondition.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_trooppagecondition_flags.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/ldb_variable.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmt_chunks.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmt_encounter.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmt_mapinfo.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmt_start.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_chunks.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_event.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_eventpage.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_eventpagecondition.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_eventpagecondition_flags.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_map.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lmu_moveroute.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_chunks.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_save.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_saveactor.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savecommonevent.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_saveeasyrpgdata.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_saveeventexecframe.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_saveeventexecstate.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_saveinventory.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savemapevent.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savemapeventbase.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savemapinfo.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savepanorama.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savepartylocation.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savepicture.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savepicture_flags.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savescreen.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savesystem.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savetarget.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savetitle.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/lsd_savevehiclelocation.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_actor.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_animation.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_animationcelldata.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_animationframe.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_animationtiming.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_attribute.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_battlecommand.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_battlecommands.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_battleranimation.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_battleranimationdata.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_battleranimationextension.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_chipset.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_chipset.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_class.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_commonevent.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_database.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_encounter.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_enemy.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_enemyaction.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_equipment.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_event.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_eventcommand.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_eventpage.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_eventpagecondition.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_item.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_itemanimation.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_learning.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_map.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_mapinfo.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_movecommand.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_moveroute.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_music.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_parameters.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_rect.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_save.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_saveactor.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savecommonevent.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_saveeasyrpgdata.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_saveeventexecframe.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_saveeventexecstate.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_saveinventory.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savemapevent.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savemapeventbase.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savemapinfo.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savepanorama.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savepartylocation.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savepicture.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savescreen.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savesystem.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savetarget.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savetitle.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_savevehiclelocation.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_skill.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_sound.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_start.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_state.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_switch.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_system.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_system.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_terms.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_terrain.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_testbattler.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_treemap.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_troop.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_troopmember.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/generated/rpg_trooppage.h 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/usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/lmt_treemap.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/lmu_movecommand.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/lmu_reader.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/lmu_reader.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/lsd_reader.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/lsd_reader.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_flags.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_lcf.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_lcf.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_struct.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_struct_impl.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_util.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_util.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_xml.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/reader_xml.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/rpg_fixup.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/rpg_setup.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/scope_guard.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/writer_lcf.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/writer_lcf.h /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/writer_xml.cpp /usr/src/debug/liblcf-0.6.2-2.mga8.aarch64/src/writer_xml.h
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