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openshadinglanguage1.11-1.11.0-0.20190514.1.mga7 RPM for x86_64

From Mageia 7 for x86_64 / media / core / release

Name: openshadinglanguage1.11 Distribution: Mageia
Version: 1.11.0 Vendor: Mageia.Org
Release: 0.20190514.1.mga7 Build date: Fri May 17 15:40:56 2019
Group: Graphics/3D Build host: localhost
Size: 4620853 Source RPM: openshadinglanguage1.11-1.11.0-0.20190514.1.mga7.src.rpm
Packager: ghibo <ghibo>
Url: https://github.com/imageworks/OpenShadingLanguage/releases
Summary: A language for programmable shading in advanced renderers
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.

Provides

Requires

License

BSD-3-Clause

Changelog

* Fri May 17 2019 ghibo <ghibo> 1.11.0-0.20190514.1.mga7
  + Revision: 1398169
  - Update to git version 2019-05-14
* Fri Apr 26 2019 ghibo <ghibo> 1.11.0-0.20190425.2.mga7
  + Revision: 1395539
  - Fix License.
  - update to 20190425.
* Wed Apr 24 2019 ghibo <ghibo> 1.11.0-0.20190422.1.mga7
  + Revision: 1395152
  - imported package openshadinglanguage1.11
* Wed Apr 24 2019 ghibo <ghibo> 1.11.0-0.20190422.1.mga7
  - Initial release.

Files

/usr/bin/oslc
/usr/bin/oslinfo
/usr/bin/osltoy
/usr/bin/testrender
/usr/bin/testshade
/usr/bin/testshade_dso
/usr/lib/.build-id
/usr/lib/.build-id/15
/usr/lib/.build-id/15/825bc353ef02c951b5f9c916e09c396fc3a566
/usr/lib/.build-id/4a
/usr/lib/.build-id/4a/de3ed24386c04a00dd20584ddb8052fbaa6f84
/usr/lib/.build-id/52
/usr/lib/.build-id/52/f19e4c7d9c3f348a4affae416cdc3d30002dd0
/usr/lib/.build-id/82
/usr/lib/.build-id/82/0e9e6a1e874728dc1f3a5c35c8b8a71100d419
/usr/lib/.build-id/b7
/usr/lib/.build-id/b7/a1027251b40bb0b1b5bf682005b5a30b6026fd
/usr/lib/.build-id/f7
/usr/lib/.build-id/f7/bcb7b426e7d2f8fc43b74565f6c334bb261fc7
/usr/share/doc/OSL/CHANGES.md
/usr/share/doc/OSL/Figures
/usr/share/doc/OSL/Figures/osltoy
/usr/share/doc/OSL/Figures/osltoy/osltoy-error.jpg
/usr/share/doc/OSL/Figures/osltoy/osltoy-fbm.jpg
/usr/share/doc/OSL/Figures/osltoy/osltoy-start.jpg
/usr/share/doc/OSL/Figures/testshade
/usr/share/doc/OSL/Figures/testshade/fBm_default.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_freq.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_gain.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_lac.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_octaves.jpg
/usr/share/doc/OSL/Figures/testshade/makenoise.jpg
/usr/share/doc/OSL/Figures/testshade/noisetex.jpg
/usr/share/doc/OSL/Figures/testshade/show_uv.jpg
/usr/share/doc/OSL/INSTALL.md
/usr/share/doc/OSL/LICENSE
/usr/share/doc/OSL/OSLQuery.md.html
/usr/share/doc/OSL/README.md
/usr/share/doc/OSL/docdeep.md.html
/usr/share/doc/OSL/docs.css
/usr/share/doc/OSL/markdeep.min.js
/usr/share/doc/OSL/osl-languagespec.pdf
/usr/share/doc/OSL/osltoy.md.html
/usr/share/doc/OSL/testshade.md.html
/usr/share/doc/openshadinglanguage1.11
/usr/share/doc/openshadinglanguage1.11/CHANGES.md
/usr/share/doc/openshadinglanguage1.11/CONTRIBUTING.md
/usr/share/doc/openshadinglanguage1.11/INSTALL.md
/usr/share/doc/openshadinglanguage1.11/LICENSE
/usr/share/doc/openshadinglanguage1.11/README.md
/usr/share/openshadinglanguage1.11
/usr/share/openshadinglanguage1.11/shaders
/usr/share/openshadinglanguage1.11/shaders/MaterialX
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_float_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_float_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_matrix33.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_matrix33.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_matrix44.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_matrix44.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ambientocclusion_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ambientocclusion_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_float_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_float_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_bitangent_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_bitangent_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise2d_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise2d_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise3d_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise3d_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_float_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_float_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cc_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cc_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cf_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cf_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_vf_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_vf_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_vv_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_vv_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_compare_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_bool.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_bool.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_filename.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_filename.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_int.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_int.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_matrix33.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_matrix33.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_constant_matrix44.osl
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Fabrice Bellet, Fri Sep 9 11:57:26 2022