49 #define SDL_RELEASED 0
134 SDL_FINGERDOWN = 0x700,
139 SDL_DOLLARGESTURE = 0x800,
229 #define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
238 char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
244 #define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
253 char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
472 SDL_FingerID fingerId;
507 SDL_GestureID gestureId;
675 SDL_eventaction action,
676 Uint32 minType, Uint32 maxType);
683 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
692 extern DECLSPEC
void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
735 typedef int (SDLCALL * SDL_EventFilter) (
void *userdata,
SDL_Event * event);
794 #define SDL_DISABLE 0
808 #define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
struct SDL_ControllerButtonEvent SDL_ControllerButtonEvent
Game controller button event structure (event.cbutton.*)
struct SDL_SensorEvent SDL_SensorEvent
Sensor event structure (event.sensor.*)
DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
struct SDL_TextInputEvent SDL_TextInputEvent
Keyboard text input event structure (event.text.*)
struct SDL_MouseButtonEvent SDL_MouseButtonEvent
Mouse button event structure (event.button.*)
struct SDL_KeyboardEvent SDL_KeyboardEvent
Keyboard button event structure (event.key.*)
struct SDL_ControllerTouchpadEvent SDL_ControllerTouchpadEvent
Game controller touchpad event structure (event.ctouchpad.*)
struct SDL_MouseWheelEvent SDL_MouseWheelEvent
Mouse wheel event structure (event.wheel.*)
struct SDL_QuitEvent SDL_QuitEvent
The "quit requested" event.
union SDL_Event SDL_Event
General event structure.
DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
struct SDL_OSEvent SDL_OSEvent
OS Specific event.
SDL_EventType
The types of events that can be delivered.
Definition: SDL_events.h:56
@ SDL_MOUSEMOTION
Definition: SDL_events.h:107
@ SDL_JOYDEVICEADDED
Definition: SDL_events.h:118
@ SDL_DROPBEGIN
Definition: SDL_events.h:149
@ SDL_SENSORUPDATE
Definition: SDL_events.h:157
@ SDL_CONTROLLERTOUCHPADDOWN
Definition: SDL_events.h:128
@ SDL_TEXTEDITING
Definition: SDL_events.h:100
@ SDL_DROPTEXT
Definition: SDL_events.h:148
@ SDL_QUIT
Definition: SDL_events.h:60
@ SDL_APP_LOWMEMORY
Definition: SDL_events.h:67
@ SDL_JOYBUTTONDOWN
Definition: SDL_events.h:116
@ SDL_APP_WILLENTERFOREGROUND
Definition: SDL_events.h:79
@ SDL_USEREVENT
Definition: SDL_events.h:166
@ SDL_MOUSEBUTTONUP
Definition: SDL_events.h:109
@ SDL_JOYDEVICEREMOVED
Definition: SDL_events.h:119
@ SDL_TEXTINPUT
Definition: SDL_events.h:101
@ SDL_WINDOWEVENT
Definition: SDL_events.h:94
@ SDL_MOUSEWHEEL
Definition: SDL_events.h:110
@ SDL_CONTROLLERTOUCHPADMOTION
Definition: SDL_events.h:129
@ SDL_CLIPBOARDUPDATE
Definition: SDL_events.h:144
@ SDL_SYSWMEVENT
Definition: SDL_events.h:95
@ SDL_LOCALECHANGED
Definition: SDL_events.h:88
@ SDL_JOYBUTTONUP
Definition: SDL_events.h:117
@ SDL_JOYBALLMOTION
Definition: SDL_events.h:114
@ SDL_DISPLAYEVENT
Definition: SDL_events.h:91
@ SDL_RENDER_DEVICE_RESET
Definition: SDL_events.h:161
@ SDL_CONTROLLERBUTTONUP
Definition: SDL_events.h:124
@ SDL_MOUSEBUTTONDOWN
Definition: SDL_events.h:108
@ SDL_CONTROLLERDEVICEADDED
Definition: SDL_events.h:125
@ SDL_APP_DIDENTERFOREGROUND
Definition: SDL_events.h:83
@ SDL_APP_WILLENTERBACKGROUND
Definition: SDL_events.h:71
@ SDL_DROPCOMPLETE
Definition: SDL_events.h:150
@ SDL_CONTROLLERBUTTONDOWN
Definition: SDL_events.h:123
@ SDL_APP_DIDENTERBACKGROUND
Definition: SDL_events.h:75
@ SDL_APP_TERMINATING
Definition: SDL_events.h:63
@ SDL_CONTROLLERAXISMOTION
Definition: SDL_events.h:122
@ SDL_KEYDOWN
Definition: SDL_events.h:98
@ SDL_KEYMAPCHANGED
Definition: SDL_events.h:102
@ SDL_AUDIODEVICEREMOVED
Definition: SDL_events.h:154
@ SDL_DROPFILE
Definition: SDL_events.h:147
@ SDL_AUDIODEVICEADDED
Definition: SDL_events.h:153
@ SDL_KEYUP
Definition: SDL_events.h:99
@ SDL_CONTROLLERDEVICEREMOVED
Definition: SDL_events.h:126
@ SDL_RENDER_TARGETS_RESET
Definition: SDL_events.h:160
@ SDL_CONTROLLERTOUCHPADUP
Definition: SDL_events.h:130
@ SDL_CONTROLLERDEVICEREMAPPED
Definition: SDL_events.h:127
@ SDL_JOYAXISMOTION
Definition: SDL_events.h:113
@ SDL_CONTROLLERSENSORUPDATE
Definition: SDL_events.h:131
@ SDL_JOYHATMOTION
Definition: SDL_events.h:115
@ SDL_FIRSTEVENT
Definition: SDL_events.h:57
@ SDL_LASTEVENT
Definition: SDL_events.h:171
DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type)
struct SDL_MouseMotionEvent SDL_MouseMotionEvent
Mouse motion event structure (event.motion.*)
struct SDL_DropEvent SDL_DropEvent
An event used to request a file open by the system (event.drop.*) This event is enabled by default,...
struct SDL_DisplayEvent SDL_DisplayEvent
Display state change event data (event.display.*)
DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event *event, int timeout)
Waits until the specified timeout (in milliseconds) for the next available event.
struct SDL_TextEditingEvent SDL_TextEditingEvent
Keyboard text editing event structure (event.edit.*)
struct SDL_ControllerSensorEvent SDL_ControllerSensorEvent
Game controller sensor event structure (event.csensor.*)
struct SDL_AudioDeviceEvent SDL_AudioDeviceEvent
Audio device event structure (event.adevice.*)
struct SDL_TouchFingerEvent SDL_TouchFingerEvent
Touch finger event structure (event.tfinger.*)
struct SDL_CommonEvent SDL_CommonEvent
Fields shared by every event.
struct SDL_UserEvent SDL_UserEvent
A user-defined event type (event.user.*)
struct SDL_JoyDeviceEvent SDL_JoyDeviceEvent
Joystick device event structure (event.jdevice.*)
DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType)
struct SDL_ControllerAxisEvent SDL_ControllerAxisEvent
Game controller axis motion event structure (event.caxis.*)
DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata)
struct SDL_ControllerDeviceEvent SDL_ControllerDeviceEvent
Controller device event structure (event.cdevice.*)
DECLSPEC void SDLCALL SDL_PumpEvents(void)
struct SDL_WindowEvent SDL_WindowEvent
Window state change event data (event.window.*)
struct SDL_JoyBallEvent SDL_JoyBallEvent
Joystick trackball motion event structure (event.jball.*)
struct SDL_MultiGestureEvent SDL_MultiGestureEvent
Multiple Finger Gesture Event (event.mgesture.*)
struct SDL_JoyAxisEvent SDL_JoyAxisEvent
Joystick axis motion event structure (event.jaxis.*)
DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type)
struct SDL_JoyButtonEvent SDL_JoyButtonEvent
Joystick button event structure (event.jbutton.*)
struct SDL_JoyHatEvent SDL_JoyHatEvent
Joystick hat position change event structure (event.jhat.*)
DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event)
Polls for currently pending events.
DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event)
Add an event to the event queue.
struct SDL_DollarGestureEvent SDL_DollarGestureEvent
Dollar Gesture Event (event.dgesture.*)
struct SDL_SysWMEvent SDL_SysWMEvent
A video driver dependent system event (event.syswm.*) This event is disabled by default,...
DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event)
Waits indefinitely for the next available event.
DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents)
DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state)
Sint32 SDL_JoystickID
Definition: SDL_joystick.h:81
Audio device event structure (event.adevice.*)
Definition: SDL_events.h:453
Uint8 iscapture
Definition: SDL_events.h:457
Uint32 timestamp
Definition: SDL_events.h:455
Uint32 which
Definition: SDL_events.h:456
Uint32 type
Definition: SDL_events.h:454
Fields shared by every event.
Definition: SDL_events.h:178
Uint32 timestamp
Definition: SDL_events.h:180
Game controller axis motion event structure (event.caxis.*)
Definition: SDL_events.h:384
SDL_JoystickID which
Definition: SDL_events.h:387
Sint16 value
Definition: SDL_events.h:392
Uint32 type
Definition: SDL_events.h:385
Uint8 axis
Definition: SDL_events.h:388
Uint32 timestamp
Definition: SDL_events.h:386
Controller device event structure (event.cdevice.*)
Definition: SDL_events.h:416
Uint32 type
Definition: SDL_events.h:417
Uint32 timestamp
Definition: SDL_events.h:418
Sint32 which
Definition: SDL_events.h:419
Game controller sensor event structure (event.csensor.*)
Definition: SDL_events.h:441
Uint32 type
Definition: SDL_events.h:442
Uint32 timestamp
Definition: SDL_events.h:443
Sint32 sensor
Definition: SDL_events.h:445
SDL_JoystickID which
Definition: SDL_events.h:444
Game controller touchpad event structure (event.ctouchpad.*)
Definition: SDL_events.h:426
Sint32 finger
Definition: SDL_events.h:431
SDL_JoystickID which
Definition: SDL_events.h:429
Uint32 timestamp
Definition: SDL_events.h:428
Sint32 touchpad
Definition: SDL_events.h:430
float pressure
Definition: SDL_events.h:434
float y
Definition: SDL_events.h:433
Uint32 type
Definition: SDL_events.h:427
float x
Definition: SDL_events.h:432
Display state change event data (event.display.*)
Definition: SDL_events.h:187
Uint8 event
Definition: SDL_events.h:191
Sint32 data1
Definition: SDL_events.h:195
Uint32 type
Definition: SDL_events.h:188
Uint32 timestamp
Definition: SDL_events.h:189
Uint32 display
Definition: SDL_events.h:190
Dollar Gesture Event (event.dgesture.*)
Definition: SDL_events.h:503
float y
Definition: SDL_events.h:511
Uint32 timestamp
Definition: SDL_events.h:505
SDL_TouchID touchId
Definition: SDL_events.h:506
float x
Definition: SDL_events.h:510
Uint32 type
Definition: SDL_events.h:504
An event used to request a file open by the system (event.drop.*) This event is enabled by default,...
Definition: SDL_events.h:521
Uint32 timestamp
Definition: SDL_events.h:523
Uint32 type
Definition: SDL_events.h:522
Uint32 windowID
Definition: SDL_events.h:525
char * file
Definition: SDL_events.h:524
Joystick axis motion event structure (event.jaxis.*)
Definition: SDL_events.h:307
Uint8 axis
Definition: SDL_events.h:311
Sint16 value
Definition: SDL_events.h:315
Uint32 timestamp
Definition: SDL_events.h:309
SDL_JoystickID which
Definition: SDL_events.h:310
Uint32 type
Definition: SDL_events.h:308
Joystick trackball motion event structure (event.jball.*)
Definition: SDL_events.h:323
Uint32 type
Definition: SDL_events.h:324
Sint16 yrel
Definition: SDL_events.h:332
SDL_JoystickID which
Definition: SDL_events.h:326
Sint16 xrel
Definition: SDL_events.h:331
Uint32 timestamp
Definition: SDL_events.h:325
Uint8 ball
Definition: SDL_events.h:327
Joystick device event structure (event.jdevice.*)
Definition: SDL_events.h:373
Uint32 type
Definition: SDL_events.h:374
Uint32 timestamp
Definition: SDL_events.h:375
Sint32 which
Definition: SDL_events.h:376
Joystick hat position change event structure (event.jhat.*)
Definition: SDL_events.h:339
Uint8 value
Definition: SDL_events.h:344
Uint8 hat
Definition: SDL_events.h:343
Uint32 type
Definition: SDL_events.h:340
SDL_JoystickID which
Definition: SDL_events.h:342
Uint32 timestamp
Definition: SDL_events.h:341
Keyboard button event structure (event.key.*)
Definition: SDL_events.h:218
Uint8 state
Definition: SDL_events.h:222
SDL_Keysym keysym
Definition: SDL_events.h:226
Uint32 timestamp
Definition: SDL_events.h:220
Uint8 repeat
Definition: SDL_events.h:223
Uint32 windowID
Definition: SDL_events.h:221
Uint32 type
Definition: SDL_events.h:219
The SDL keysym structure, used in key events.
Definition: SDL_keyboard.h:48
Mouse motion event structure (event.motion.*)
Definition: SDL_events.h:260
Sint32 xrel
Definition: SDL_events.h:268
Sint32 x
Definition: SDL_events.h:266
Uint32 state
Definition: SDL_events.h:265
Uint32 type
Definition: SDL_events.h:261
Uint32 which
Definition: SDL_events.h:264
Sint32 yrel
Definition: SDL_events.h:269
Sint32 y
Definition: SDL_events.h:267
Uint32 windowID
Definition: SDL_events.h:263
Uint32 timestamp
Definition: SDL_events.h:262
Mouse wheel event structure (event.wheel.*)
Definition: SDL_events.h:293
Uint32 which
Definition: SDL_events.h:297
Sint32 y
Definition: SDL_events.h:299
Sint32 x
Definition: SDL_events.h:298
Uint32 timestamp
Definition: SDL_events.h:295
Uint32 direction
Definition: SDL_events.h:300
Uint32 type
Definition: SDL_events.h:294
Uint32 windowID
Definition: SDL_events.h:296
Multiple Finger Gesture Event (event.mgesture.*)
Definition: SDL_events.h:486
Uint32 timestamp
Definition: SDL_events.h:488
SDL_TouchID touchId
Definition: SDL_events.h:489
Uint32 type
Definition: SDL_events.h:487
OS Specific event.
Definition: SDL_events.h:553
Uint32 type
Definition: SDL_events.h:554
Uint32 timestamp
Definition: SDL_events.h:555
The "quit requested" event.
Definition: SDL_events.h:544
Uint32 type
Definition: SDL_events.h:545
Uint32 timestamp
Definition: SDL_events.h:546
Sensor event structure (event.sensor.*)
Definition: SDL_events.h:533
Uint32 type
Definition: SDL_events.h:534
Uint32 timestamp
Definition: SDL_events.h:535
Sint32 which
Definition: SDL_events.h:536
A video driver dependent system event (event.syswm.*) This event is disabled by default,...
Definition: SDL_events.h:582
Uint32 timestamp
Definition: SDL_events.h:584
Uint32 type
Definition: SDL_events.h:583
SDL_SysWMmsg * msg
Definition: SDL_events.h:585
Definition: SDL_syswm.h:148
Keyboard text editing event structure (event.edit.*)
Definition: SDL_events.h:234
Uint32 type
Definition: SDL_events.h:235
Uint32 windowID
Definition: SDL_events.h:237
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]
Definition: SDL_events.h:238
Sint32 start
Definition: SDL_events.h:239
Sint32 length
Definition: SDL_events.h:240
Uint32 timestamp
Definition: SDL_events.h:236
Keyboard text input event structure (event.text.*)
Definition: SDL_events.h:249
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]
Definition: SDL_events.h:253
Uint32 timestamp
Definition: SDL_events.h:251
Uint32 type
Definition: SDL_events.h:250
Uint32 windowID
Definition: SDL_events.h:252
Touch finger event structure (event.tfinger.*)
Definition: SDL_events.h:468
float x
Definition: SDL_events.h:473
Uint32 type
Definition: SDL_events.h:469
Uint32 windowID
Definition: SDL_events.h:478
float dy
Definition: SDL_events.h:476
float pressure
Definition: SDL_events.h:477
Uint32 timestamp
Definition: SDL_events.h:470
float y
Definition: SDL_events.h:474
float dx
Definition: SDL_events.h:475
SDL_TouchID touchId
Definition: SDL_events.h:471
A user-defined event type (event.user.*)
Definition: SDL_events.h:562
void * data2
Definition: SDL_events.h:568
void * data1
Definition: SDL_events.h:567
Uint32 type
Definition: SDL_events.h:563
Uint32 windowID
Definition: SDL_events.h:565
Uint32 timestamp
Definition: SDL_events.h:564
Sint32 code
Definition: SDL_events.h:566
Window state change event data (event.window.*)
Definition: SDL_events.h:202
Uint32 type
Definition: SDL_events.h:203
Sint32 data1
Definition: SDL_events.h:210
Uint8 event
Definition: SDL_events.h:206
Uint32 windowID
Definition: SDL_events.h:205
Uint32 timestamp
Definition: SDL_events.h:204
Sint32 data2
Definition: SDL_events.h:211
General event structure.
Definition: SDL_events.h:592
SDL_QuitEvent quit
Definition: SDL_events.h:615
SDL_AudioDeviceEvent adevice
Definition: SDL_events.h:613
SDL_JoyDeviceEvent jdevice
Definition: SDL_events.h:607
Uint32 type
Definition: SDL_events.h:593
SDL_MouseWheelEvent wheel
Definition: SDL_events.h:602
SDL_JoyHatEvent jhat
Definition: SDL_events.h:605
SDL_DollarGestureEvent dgesture
Definition: SDL_events.h:620
SDL_JoyButtonEvent jbutton
Definition: SDL_events.h:606
SDL_WindowEvent window
Definition: SDL_events.h:596
SDL_TextEditingEvent edit
Definition: SDL_events.h:598
SDL_TextInputEvent text
Definition: SDL_events.h:599
SDL_ControllerAxisEvent caxis
Definition: SDL_events.h:608
SDL_TouchFingerEvent tfinger
Definition: SDL_events.h:618
SDL_SysWMEvent syswm
Definition: SDL_events.h:617
SDL_MouseButtonEvent button
Definition: SDL_events.h:601
SDL_UserEvent user
Definition: SDL_events.h:616
SDL_KeyboardEvent key
Definition: SDL_events.h:597
SDL_CommonEvent common
Definition: SDL_events.h:594
SDL_MultiGestureEvent mgesture
Definition: SDL_events.h:619
SDL_MouseMotionEvent motion
Definition: SDL_events.h:600
SDL_JoyAxisEvent jaxis
Definition: SDL_events.h:603
SDL_DropEvent drop
Definition: SDL_events.h:621
SDL_ControllerDeviceEvent cdevice
Definition: SDL_events.h:610
SDL_ControllerSensorEvent csensor
Definition: SDL_events.h:612
SDL_JoyBallEvent jball
Definition: SDL_events.h:604
SDL_ControllerButtonEvent cbutton
Definition: SDL_events.h:609
SDL_SensorEvent sensor
Definition: SDL_events.h:614
SDL_ControllerTouchpadEvent ctouchpad
Definition: SDL_events.h:611
SDL_DisplayEvent display
Definition: SDL_events.h:595