1#ifndef COIN_SOGLBIGIMAGE_H
2#define COIN_SOGLBIGIMAGE_H
27#include <Inventor/SbBasic.h>
28#include <Inventor/SbVec2s.h>
29#include <Inventor/SbVec2f.h>
30#include <Inventor/misc/SoGLImage.h>
40 static SoType getClassTypeId(
void);
41 virtual SoType getTypeId(
void)
const ;
43 virtual void setData(
const SbImage * image,
44 const Wrap wraps = REPEAT,
45 const Wrap wrapt = REPEAT,
46 const float quality = 0.5f,
50 virtual void setData(
const SbImage * image,
54 const float quality = 0.5f,
61 void applySubImage(
SoState * state,
const int idx,
const float quality,
63 SbBool exceededChangeLimit(
void);
64 static int setChangeLimit(
const int limit);
72 virtual void unrefOldDL(
SoState * state,
const uint32_t maxage);
75 static void initClass(
void);
80 class SoGLBigImageP * pimpl;
81 friend class SoGLBigImageP;
The SbImage class is an abstract datatype for 2D and 3D images.
Definition SbImage.h:37
The SbList class is a template container class for lists.
Definition SbList.h:61
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:39
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:41
The SoGLBigImage class is used to handle 2D OpenGL textures of any size.
Definition SoGLBigImage.h:32
The SoGLDisplayList class stores and manages OpenGL display lists.
Definition SoGLDisplayList.h:34
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition SoGLImage.h:44
Wrap
Definition SoGLImage.h:54
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50