Sayonara Player
EqualizerAccesible.h
1/* EqualizerHandler.h */
2
3/* Copyright (C) 2011-2020 Michael Lugmair (Lucio Carreras)
4 *
5 * This file is part of sayonara player
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20
21#ifndef EQUALIZERHANDLER_H
22#define EQUALIZERHANDLER_H
23
24#include "Components/Engine/gstfwd.h"
25#include "Utils/Pimpl.h"
26
27namespace PipelineExtensions
28{
34 {
35 public:
37 virtual ~EqualizerAccessible();
38
39 void setEqualizerBand(int bandIndex, int value);
40
41 protected:
42 virtual GstElement* equalizerElement() const = 0;
43 };
44}
45
46#endif // EQUALIZERHANDLER_H
The Equalizer class.
Definition: EqualizerAccesible.h:34