Sayonara Player
src
Components
RemoteControl
UDPSocket.h
1
#ifndef UDPSOCKET_H
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#define UDPSOCKET_H
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#include <QObject>
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#include "Utils/Pimpl.h"
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class
RemoteUDPSocket
:
public
QObject
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{
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Q_OBJECT
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PIMPL(
RemoteUDPSocket
)
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public
:
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explicit
RemoteUDPSocket
(QObject* parent=
nullptr
);
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~RemoteUDPSocket
()
override
;
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public
slots:
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void
setActive(
bool
b);
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private
slots:
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void
dataReceived();
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void
remoteSettingsChanged();
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};
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#endif
// UDPSOCKET_H
RemoteUDPSocket
Definition:
UDPSocket.h:8
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