Sayonara Player
Equalizer.h
1/* Equalizer.h */
2/*
3 * Copyright (C) 2011-2020 Michael Lugmair
4 *
5 * This file is part of sayonara player
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20#ifndef SAYONARA_PLAYER_DATABASE_EQUALIZER_H
21#define SAYONARA_PLAYER_DATABASE_EQUALIZER_H
22
23#include "Database/Module.h"
24#include <QList>
25
27
28namespace DB
29{
30 class Equalizer : private Module
31 {
32 public:
33 Equalizer(const QString& connectionName, DbId databaseId);
34 ~Equalizer() override;
35
36 bool deleteEqualizer(int id);
37 int insertEqualizer(const EqualizerSetting& equalizer);
38 bool updateEqualizer(const EqualizerSetting& equalizer);
39
40 bool fetchAllEqualizers(QList<EqualizerSetting>& equalizers);
41
42 bool restoreFactoryDefaults();
43 static QList<EqualizerSetting> factoryDefaults();
44 };
45}
46
47#endif //SAYONARA_PLAYER_DATABASE_EQUALIZER_H
Definition: Equalizer.h:31
Definition: Module.h:33
The EQ_Setting class. Container for Equalizer configurations.
Definition: EqualizerSetting.h:35
Definition: EngineUtils.h:33