Sayonara Player
src
Components
Engine
StreamRecorder
StreamRecorderData.h
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/* StreamRecorderData.h */
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/* Copyright (C) 2011-2020 Michael Lugmair (Lucio Carreras)
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*
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* This file is part of sayonara player
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef STREAMRECORDERDATA_H
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#define STREAMRECORDERDATA_H
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#include <gst/gst.h>
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namespace
StreamRecorder
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{
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struct
Data
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{
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GstElement* queue=
nullptr
;
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GstElement* sink=
nullptr
;
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gchar* filename=
nullptr
;
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bool
active;
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int
probeId;
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bool
busy;
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bool
isFilenameEmpty;
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Data
();
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~Data
();
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};
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}
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#endif
// STREAMRECORDERDATA_H
StreamRecorder::Data
The StreamRecorderData struct.
Definition:
StreamRecorderData.h:33
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