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SoSpotLightManip.h
1#ifndef COIN_SOSPOTLIGHTMANIP_H
2#define COIN_SOSPOTLIGHTMANIP_H
3
4/**************************************************************************\
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSpotLight.h>
37#include <Inventor/tools/SbLazyPimplPtr.h>
38
39#ifndef COIN_INTERNAL
41#endif
42
43class SoChildList;
44class SoDragger;
45class SoFieldSensor;
46class SoPath;
47class SoSensor;
48class SoSpotLightManipP;
49
50class COIN_DLL_API SoSpotLightManip : public SoSpotLight {
51 typedef SoSpotLight inherited;
52
54
55public:
56 static void initClass(void);
57 SoSpotLightManip(void);
58
59 SoDragger * getDragger(void);
60 SbBool replaceNode(SoPath * p);
61 SbBool replaceManip(SoPath * p, SoSpotLight * newone) const;
62
63 virtual void doAction(SoAction * action);
64 virtual void callback(SoCallbackAction * action);
65 virtual void GLRender(SoGLRenderAction * action);
66 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
67 virtual void getMatrix(SoGetMatrixAction * action);
68 virtual void handleEvent(SoHandleEventAction * action);
69 virtual void pick(SoPickAction * action);
70 virtual void search(SoSearchAction * action);
71
72 virtual SoChildList * getChildren(void) const;
73
74protected:
75 virtual ~SoSpotLightManip(void);
76
77 void setDragger(SoDragger * newdragger);
78
79 virtual void copyContents(const SoFieldContainer * fromfc,
80 SbBool copyconnections);
81
82 static void transferFieldValues(const SoSpotLight * from, SoSpotLight * to);
83 static void valueChangedCB(void * f, SoDragger * d);
84 static void fieldSensorCB(void * f, SoSensor * d);
85
91
92private:
93 void attachSensors(const SbBool onoff);
94
95private:
97
99 SoSpotLightManip & operator = (const SoSpotLightManip & rhs);
100}; // SoSpotLightManip
101
102#endif // !COIN_SOSPOTLIGHTMANIP_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:64
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:46
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
virtual void callback(SoCallbackAction *action)
Definition: SoLight.cpp:141
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1317
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1083
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1434
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
The SoSpotLightManip class is used to manipulate spot light nodes.
Definition: SoSpotLightManip.h:50
SoFieldSensor * angleFieldSensor
Definition: SoSpotLightManip.h:88
SoChildList * children
Definition: SoSpotLightManip.h:90
SoFieldSensor * locationFieldSensor
Definition: SoSpotLightManip.h:86
SoFieldSensor * colorFieldSensor
Definition: SoSpotLightManip.h:89
SoFieldSensor * directionFieldSensor
Definition: SoSpotLightManip.h:87
The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.
Definition: SoSpotLight.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoSpotLight.cpp:149
#define SO_NODE_HEADER(classname)