1#ifndef COIN_SODRAWSTYLE_H
2#define COIN_SODRAWSTYLE_H
36#include <Inventor/elements/SoDrawStyleElement.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/fields/SoSFFloat.h>
39#include <Inventor/fields/SoSFUShort.h>
40#include <Inventor/fields/SoSFInt32.h>
41#include <Inventor/nodes/SoSubNode.h>
49 static void initClass(
void);
53 FILLED = SoDrawStyleElement::FILLED,
54 LINES = SoDrawStyleElement::LINES,
55 POINTS = SoDrawStyleElement::POINTS,
56 INVISIBLE = SoDrawStyleElement::INVISIBLE
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoDrawStyle class specificies common rendering properties for shapes.
Definition: SoDrawStyle.h:43
SoSFUShort linePattern
Definition: SoDrawStyle.h:62
SoSFInt32 linePatternScaleFactor
Definition: SoDrawStyle.h:63
SoSFFloat lineWidth
Definition: SoDrawStyle.h:61
SoSFFloat pointSize
Definition: SoDrawStyle.h:60
SoSFEnum style
Definition: SoDrawStyle.h:59
Style
Definition: SoDrawStyle.h:52
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:39
The SoSFUShort class is a container for a unsigned short integer value.
Definition: SoSFUShort.h:39
#define SO_NODE_HEADER(classname)