33#ifndef COIN_SOVRMLVISIBILITYSENSOR_H
34#define COIN_SOVRMLVISIBILITYSENSOR_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoSFTime.h>
39#include <Inventor/fields/SoSFBool.h>
40#include <Inventor/fields/SoSFVec3f.h>
48 static void initClass(
void);
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoVRMLVisibilitySensor class will generate events based on visibility.
Definition: SoVRMLVisibilitySensor.h:43
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:57
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:53
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:55
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:52
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:51
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:56
#define SO_NODE_HEADER(classname)