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SoVRMLProximitySensor.h
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32
33#ifndef COIN_SOVRMLPROXIMITYSENSOR_H
34#define COIN_SOVRMLPROXIMITYSENSOR_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoSFVec3f.h>
39#include <Inventor/fields/SoSFBool.h>
40#include <Inventor/fields/SoSFTime.h>
41#include <Inventor/fields/SoSFRotation.h>
42
43class COIN_DLL_API SoVRMLProximitySensor : public SoNode
44{
45 typedef SoNode inherited;
47
48public:
49 static void initClass(void);
51
55
61
62 virtual SbBool affectsState(void) const;
63
64 virtual void doAction(SoAction * action);
65 virtual void GLRender(SoGLRenderAction * action);
66 virtual void callback(SoCallbackAction * action);
67 virtual void rayPick(SoRayPickAction * action);
68 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
69
70protected:
71 virtual ~SoVRMLProximitySensor();
72
73 virtual void notify(SoNotList * list);
74
75private:
76};
77
78#endif // ! COIN_SOVRMLPROXIMITYSENSOR_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:831
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.
Definition: SoVRMLProximitySensor.h:44
SoSFRotation orientation_changed
Definition: SoVRMLProximitySensor.h:58
SoSFBool isActive
Definition: SoVRMLProximitySensor.h:56
SoSFVec3f position_changed
Definition: SoVRMLProximitySensor.h:57
SoSFTime exitTime
Definition: SoVRMLProximitySensor.h:60
SoSFVec3f size
Definition: SoVRMLProximitySensor.h:53
SoSFVec3f center
Definition: SoVRMLProximitySensor.h:52
SoSFTime enterTime
Definition: SoVRMLProximitySensor.h:59
SoSFBool enabled
Definition: SoVRMLProximitySensor.h:54
#define SO_NODE_HEADER(classname)