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SoVRMLBillboard.h
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32
33#ifndef COIN_SOVRMLBILLBOARD_H
34#define COIN_SOVRMLBILLBOARD_H
35
36#include <Inventor/VRMLnodes/SoVRMLParent.h>
37#include <Inventor/nodes/SoSubNode.h>
38#include <Inventor/fields/SoSFVec3f.h>
39
40class SbRotation;
41class SoState;
42class SbViewVolume;
43class SbMatrix;
44
45class COIN_DLL_API SoVRMLBillboard : public SoVRMLParent
46{
47 typedef SoVRMLParent inherited;
49
50public:
51 static void initClass(void);
52 SoVRMLBillboard(void);
53 SoVRMLBillboard( int numchildren );
54
58
59 virtual void doAction(SoAction * action);
60 virtual void callback(SoCallbackAction * action);
61 virtual void GLRender(SoGLRenderAction * action);
62 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
63 virtual void getMatrix(SoGetMatrixAction * action);
64 virtual void pick(SoPickAction * action);
65 virtual void search(SoSearchAction * action);
66
67 virtual void GLRenderBelowPath(SoGLRenderAction * action);
68 virtual void GLRenderInPath(SoGLRenderAction * action);
69 virtual void GLRenderOffPath(SoGLRenderAction * action);
70
71 virtual void notify(SoNotList * list);
72
73protected:
74 virtual ~SoVRMLBillboard();
75
76private:
77 SbRotation computeRotation(SbMatrix const & invMM, SbViewVolume const & vv) const;
78 void performRotation(SoState * state) const;
79 class SoVRMLBillboardP * pimpl;
80};
81
82#endif // ! COIN_SOVRMLBILLBOARD_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbViewVolume class is a viewing volume in 3D space.
Definition: SbViewVolume.h:50
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:46
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:694
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:709
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:989
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:977
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.
Definition: SoVRMLBillboard.h:46
SoSFVec3f bboxSize
Definition: SoVRMLBillboard.h:57
SoSFVec3f axisOfRotation
Definition: SoVRMLBillboard.h:55
SoSFVec3f bboxCenter
Definition: SoVRMLBillboard.h:56
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:44
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:324
virtual void doAction(SoAction *action)
Definition: Parent.cpp:317
virtual void notify(SoNotList *list)
Definition: Parent.cpp:359
#define SO_NODE_HEADER(classname)