1#ifndef COIN_SOENVIRONMENT_H
2#define COIN_SOENVIRONMENT_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFFloat.h>
38#include <Inventor/fields/SoSFColor.h>
39#include <Inventor/fields/SoSFVec3f.h>
40#include <Inventor/fields/SoSFEnum.h>
41#include <Inventor/elements/SoEnvironmentElement.h>
49 static void initClass(
void);
53 NONE = SoEnvironmentElement::NONE,
54 HAZE = SoEnvironmentElement::HAZE,
55 FOG = SoEnvironmentElement::FOG,
56 SMOKE = SoEnvironmentElement::SMOKE
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoEnvironment class is a node for specifying global rendering parameters.
Definition: SoEnvironment.h:43
SoSFColor ambientColor
Definition: SoEnvironment.h:63
SoSFFloat fogVisibility
Definition: SoEnvironment.h:67
FogType
Definition: SoEnvironment.h:52
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:62
SoSFEnum fogType
Definition: SoEnvironment.h:65
SoSFColor fogColor
Definition: SoEnvironment.h:66
SoSFVec3f attenuation
Definition: SoEnvironment.h:64
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
#define SO_NODE_HEADER(classname)