33#ifndef COIN_SOVRMLFOG_H
34#define COIN_SOVRMLFOG_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoSFString.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/fields/SoSFColor.h>
41#include <Inventor/fields/SoSFBool.h>
51 static void initClass(
void);
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
The SoVRMLFog class is used to specify a global scene fog.
Definition: SoVRMLFog.h:46
SoSFColor color
Definition: SoVRMLFog.h:56
SoSFBool set_bind
Definition: SoVRMLFog.h:61
SoSFString fogType
Definition: SoVRMLFog.h:54
SoSFFloat visibilityRange
Definition: SoVRMLFog.h:55
SoSFBool isBound
Definition: SoVRMLFog.h:62
#define SO_NODE_HEADER(classname)