1#ifndef COIN_SBSPHERESHEETPROJECTOR_H
2#define COIN_SBSPHERESHEETPROJECTOR_H
36#include <Inventor/projectors/SbSphereProjector.h>
37#include <Inventor/SbPlane.h>
52 void setupPlane(
void);
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:43
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:43
virtual SbVec3f project(const SbVec2f &point)=0
virtual SbProjector * copy(void) const =0
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:40
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shap...
Definition: SbSphereSheetProjector.h:39
SbVec3f workingProjPoint
Definition: SbSphereSheetProjector.h:54
float planeDist
Definition: SbSphereSheetProjector.h:57
SbVec3f planePoint
Definition: SbSphereSheetProjector.h:55
SbVec3f planeDir
Definition: SbSphereSheetProjector.h:56
SbPlane tolPlane
Definition: SbSphereSheetProjector.h:58
The SbSphere class is a representation of a sphere.
Definition: SbSphere.h:42
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51