33#ifndef COIN_SOVRMLCOLOR_H
34#define COIN_SOVRMLCOLOR_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoMFColor.h>
48 static void initClass(
void);
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoVRMLColor class is used to specify multiple colors for a single shape.
Definition: SoVRMLColor.h:43
SoMFColor color
Definition: SoVRMLColor.h:51
#define SO_NODE_HEADER(classname)