1#ifndef COIN_SOTOVRML2ACTION_H
2#define COIN_SOTOVRML2ACTION_H
36#include <Inventor/actions/SoToVRMLAction.h>
38class SoToVRML2ActionP;
46 static void initClass(
void);
53 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
57 void reuseAppearanceNodes(SbBool appearance);
58 SbBool doReuseAppearanceNodes(
void)
const;
60 void reusePropertyNodes(SbBool property);
61 SbBool doReusePropertyNodes(
void)
const;
63 void reuseGeometryNodes(SbBool geometry);
64 SbBool doReuseGeometryNodes(
void)
const;
71 friend class SoToVRML2ActionP;
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:40
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.
Definition: SoToVRML2Action.h:40
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
Definition: SoToVRMLAction.h:41
virtual void beginTraversal(SoNode *node)
Definition: SoToVRMLAction.cpp:369
virtual void apply(SoNode *node)
Definition: SoToVRMLAction.cpp:345
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:45