1#ifndef COIN_SOSHADOWCULLING_H
2#define COIN_SOSHADOWCULLING_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h>
46 static void initClass(
void);
50 AS_IS_CULLING = SoGLShadowCullingElement::AS_IS_CULLING,
51 NO_CULLING = SoGLShadowCullingElement::NO_CULLING
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoShadowCulling class is a node for setting the shadow style on nodes.
Definition: SoShadowCulling.h:40
SoSFEnum mode
Definition: SoShadowCulling.h:54
Mode
Definition: SoShadowCulling.h:49
#define SO_NODE_HEADER(classname)