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SoPickStyle.h
1#ifndef COIN_SOPICKSTYLE_H
2#define COIN_SOPICKSTYLE_H
3
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/elements/SoPickStyleElement.h>
39
40class COIN_DLL_API SoPickStyle : public SoNode {
41 typedef SoNode inherited;
42
44
45public:
46 static void initClass(void);
47 SoPickStyle(void);
48
49 enum Style {
50 SHAPE = SoPickStyleElement::SHAPE,
51 BOUNDING_BOX = SoPickStyleElement::BOUNDING_BOX,
52 UNPICKABLE = SoPickStyleElement::UNPICKABLE,
53 SHAPE_ON_TOP = SoPickStyleElement::SHAPE_ON_TOP,
54 BOUNDING_BOX_ON_TOP = SoPickStyleElement::BOUNDING_BOX_ON_TOP,
55 SHAPE_FRONTFACES = SoPickStyleElement::SHAPE_FRONTFACES
56 };
57
59
60 virtual void doAction(SoAction * action);
61 virtual void callback(SoCallbackAction * action);
62 virtual void pick(SoPickAction * action);
63
64protected:
65 virtual ~SoPickStyle();
66};
67
68#endif // !COIN_SOPICKSTYLE_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoPickStyle class is a node for setting up how to do picking.
Definition: SoPickStyle.h:40
SoSFEnum style
Definition: SoPickStyle.h:58
Style
Definition: SoPickStyle.h:49
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
#define SO_NODE_HEADER(classname)