1#ifndef COIN_SOCOMPLEXITY_H
2#define COIN_SOCOMPLEXITY_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/fields/SoSFFloat.h>
39#include <Inventor/elements/SoComplexityTypeElement.h>
47 static void initClass(
void);
51 OBJECT_SPACE = SoComplexityTypeElement::OBJECT_SPACE,
52 SCREEN_SPACE = SoComplexityTypeElement::SCREEN_SPACE,
53 BOUNDING_BOX = SoComplexityTypeElement::BOUNDING_BOX
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoComplexity class is a node type which is used to set the tradeoff between quality and performan...
Definition: SoComplexity.h:41
SoSFFloat value
Definition: SoComplexity.h:57
Type
Definition: SoComplexity.h:50
SoSFEnum type
Definition: SoComplexity.h:56
SoSFFloat textureQuality
Definition: SoComplexity.h:58
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
#define SO_NODE_HEADER(classname)