The SbVec3s class is a 3 dimensional vector with short integer coordinates.
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#include <Inventor/SbVec3s.h>
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(Note that these are not member functions.)
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SbVec3s | operator* (const SbVec3s &v, int d) |
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SbVec3s | operator* (const SbVec3s &v, double d) |
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SbVec3s | operator* (int d, const SbVec3s &v) |
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SbVec3s | operator* (double d, const SbVec3s &v) |
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SbVec3s | operator/ (const SbVec3s &v, int d) |
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SbVec3s | operator/ (const SbVec3s &v, double d) |
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SbVec3s | operator+ (const SbVec3s &v1, const SbVec3s &v2) |
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SbVec3s | operator- (const SbVec3s &v1, const SbVec3s &v2) |
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int | operator== (const SbVec3s &v1, const SbVec3s &v2) |
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int | operator!= (const SbVec3s &v1, const SbVec3s &v2) |
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The SbVec3s class is a 3 dimensional vector with short integer coordinates.
This vector class provides storage for a 3 dimensional vector as well as simple integer arithmetic operations.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- See also
- SbVec2s, SbVec2f, SbVec2d, SbVec3f, SbVec3d, SbVec4f, SbVec4d.
- Since
- Coin 2.0
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TGS Inventor ?.?
◆ SbVec3s() [1/8]
SbVec3s::SbVec3s |
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void |
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inline |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue() call.
◆ SbVec3s() [2/8]
SbVec3s::SbVec3s |
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const short |
v[3] | ) |
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inline |
Constructs an SbVec3s instance with initial values from v.
◆ SbVec3s() [3/8]
SbVec3s::SbVec3s |
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short |
x, |
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short |
y, |
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short |
z |
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) |
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inline |
Constructs an SbVec3s instance with the initial vector endpoint set to <x,y,z>.
◆ SbVec3s() [4/8]
◆ SbVec3s() [5/8]
SbVec3s::SbVec3s |
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const SbVec3b & |
v | ) |
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inlineexplicit |
◆ SbVec3s() [6/8]
◆ SbVec3s() [7/8]
SbVec3s::SbVec3s |
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const SbVec3f & |
v | ) |
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inlineexplicit |
◆ SbVec3s() [8/8]
SbVec3s::SbVec3s |
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const SbVec3d & |
v | ) |
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inlineexplicit |
◆ setValue() [1/6]
SbVec3s & SbVec3s::setValue |
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const short |
v[3] | ) |
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inline |
Set new coordinates for the vector from v. Returns reference to self.
- See also
- getValue().
◆ setValue() [2/6]
SbVec3s & SbVec3s::setValue(short x, short y, short z)
Set new coordinates for the vector. Returns reference to self.
- See also
- getValue().
Sets the value from an SbVec3us instance.
- Since
- Coin 2.5
◆ setValue() [3/6]
Sets the value from an SbVec3b instance.
- Since
- Coin 2.5
◆ setValue() [4/6]
Sets the value from an SbVec3i32 instance.
- Since
- Coin 2.5
◆ setValue() [5/6]
Sets the value from an SbVec3f instance.
- Since
- Coin 2.5
◆ setValue() [6/6]
Sets the value from an SbVec3d instance.
- Since
- Coin 2.5
◆ getValue() [1/2]
const short * SbVec3s::getValue |
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void |
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const |
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inline |
Returns a pointer to an array of three shorts containing the x, y and z coordinates of the vector.
- See also
- setValue().
◆ getValue() [2/2]
void SbVec3s::getValue |
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short & |
x, |
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short & |
y, |
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short & |
z |
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) |
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inline |
Returns the x, y and z coordinates of the vector.
- See also
- setValue().
◆ operator[]() [1/2]
short & SbVec3s::operator[] |
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int |
i | ) |
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inline |
Index operator. Returns modifiable x, y or z coordinate of vector.
- See also
- getValue() and setValue().
◆ operator[]() [2/2]
short SbVec3s::operator[] |
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int |
i | ) |
const |
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inline |
◆ dot()
int32_t SbVec3s::dot |
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const SbVec3s & |
v | ) |
const |
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inline |
Calculates and returns the result of taking the dot product of this vector and v.
◆ negate()
void SbVec3s::negate |
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void |
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inline |
Negate the vector (i.e. point it in the opposite direction).
◆ operator*=() [1/2]
SbVec3s & SbVec3s::operator*= |
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int |
d | ) |
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inline |
Multiply components of vector with value d. Returns reference to self.
◆ operator*=() [2/2]
SbVec3s & SbVec3s::operator*= |
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double |
d | ) |
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Multiply components of vector with value d. Returns reference to self.
◆ operator/=() [1/2]
SbVec3s & SbVec3s::operator/= |
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int |
d | ) |
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inline |
Divides components of vector with value d. Returns reference to self.
◆ operator/=() [2/2]
SbVec3s & SbVec3s::operator/= |
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double |
d | ) |
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inline |
Divides components of vector with value d. Returns reference to self.
◆ operator+=()
Adds this vector and vector v. Returns reference to self.
◆ operator-=()
Subtracts vector v from this vector. Returns reference to self.
◆ operator-()
SbVec3s SbVec3s::operator- |
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void |
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const |
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inline |
Non-destructive negation operator. Returns a new SbVec3s instance which points in the opposite direction of this vector.
- See also
- negate().
◆ toString()
Return a string representation of this object
◆ fromString()
SbBool SbVec3s::fromString |
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const SbString & |
str | ) |
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Convert from a string representation, return wether this is a valid conversion
◆ print()
void SbVec3s::print |
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FILE * |
fp | ) |
const |
Dump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile.
◆ operator*() [1/4]
Returns an SbVec3s instance which is the components of vector v multiplied with d.
◆ operator*() [2/4]
Returns an SbVec3s instance which is the components of vector v multiplied with d.
◆ operator*() [3/4]
Returns an SbVec3s instance which is the components of vector v multiplied with d.
◆ operator*() [4/4]
Returns an SbVec3s instance which is the components of vector v multiplied with d.
◆ operator/() [1/2]
Returns an SbVec3s instance which is the components of vector v divided on the scalar factor d.
◆ operator/() [2/2]
Returns an SbVec3s instance which is the components of vector v divided on d.
◆ operator+()
Returns an SbVec3s instance which is the sum of vectors v1 and v2.
◆ operator-()
Returns an SbVec3s instance which is vector v2 subtracted from vector v1.
◆ operator==()
Returns 1 if v1 and v2 are exactly equal, 0 otherwise.
◆ operator!=()
Returns 1 if v1 and v2 are not equal, 0 if they are equal.
The documentation for this class was generated from the following files: