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published under the BSD 3-clause license.
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SoTextureCubeMap.h
1#ifndef COIN_SOTEXTURECUBEMAP_H
2#define COIN_SOTEXTURECUBEMAP_H
3
4/**************************************************************************\
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTexture.h>
38#include <Inventor/fields/SoSFEnum.h>
39#include <Inventor/fields/SoSFImage.h>
40#include <Inventor/fields/SoMFString.h>
41#include <Inventor/fields/SoSFColor.h>
42#include <Inventor/elements/SoMultiTextureImageElement.h>
43
44class SoFieldSensor;
45class SoSensor;
46class SoTextureCubeMapP;
47
48class COIN_DLL_API SoTextureCubeMap : public SoTexture {
49 typedef SoTexture inherited;
50
52
53public:
54 static void initClass(void);
55 SoTextureCubeMap(void);
56
57 enum Model {
58 MODULATE = SoMultiTextureImageElement::MODULATE,
59 DECAL = SoMultiTextureImageElement::DECAL,
60 BLEND = SoMultiTextureImageElement::BLEND,
61 REPLACE = SoMultiTextureImageElement::REPLACE
62 };
63
64 enum Wrap {
65 REPEAT = SoMultiTextureImageElement::REPEAT,
66 CLAMP = SoMultiTextureImageElement::CLAMP
67 };
68
70
77
82
83 virtual void doAction(SoAction * action);
84 virtual void GLRender(SoGLRenderAction * action);
85 virtual void callback(SoCallbackAction * action);
86 virtual void rayPick(SoRayPickAction * action);
87
88 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
89 unsigned char *& bytes);
90protected:
91 virtual ~SoTextureCubeMap();
92
93 virtual SbBool readInstance(SoInput * in, unsigned short flags);
94 virtual void notify(SoNotList * list);
95 int getReadStatus(void);
96 void setReadStatus(int s);
97
98private:
99 SbBool loadFilename(const SbString & filename, SoSFImage * image);
100 static void filenameSensorCB(void *, SoSensor *);
101 SoSFImage * getImageField(const int idx);
102
103 SoTextureCubeMapP * pimpl;
104};
105
106#endif // !COIN_SOTEXTURECUBEMAP_H
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:42
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
Definition: SoTextureCubeMap.h:48
SoSFEnum wrapS
Definition: SoTextureCubeMap.h:78
Model
Definition: SoTextureCubeMap.h:57
SoSFColor blendColor
Definition: SoTextureCubeMap.h:81
SoSFEnum model
Definition: SoTextureCubeMap.h:80
SoSFImage imageNegY
Definition: SoTextureCubeMap.h:74
Wrap
Definition: SoTextureCubeMap.h:64
SoSFImage imageNegZ
Definition: SoTextureCubeMap.h:76
SoSFImage imagePosZ
Definition: SoTextureCubeMap.h:75
SoMFString filenames
Definition: SoTextureCubeMap.h:69
SoSFEnum wrapT
Definition: SoTextureCubeMap.h:79
SoSFImage imagePosY
Definition: SoTextureCubeMap.h:73
SoSFImage imageNegX
Definition: SoTextureCubeMap.h:72
SoSFImage imagePosX
Definition: SoTextureCubeMap.h:71
Definition: SoTexture.h:39
virtual void doAction(SoAction *action)
Definition: SoTexture.cpp:67
virtual void callback(SoCallbackAction *action)
Definition: SoTexture.cpp:79
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTexture.cpp:73
#define SO_NODE_HEADER(classname)