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SoVRMLGroup.h
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32
33#ifndef COIN_SOVRMLGROUP_H
34#define COIN_SOVRMLGROUP_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLParent.h>
38#include <Inventor/fields/SoSFEnum.h>
39#include <Inventor/fields/SoSFVec3f.h>
40
41class SoState;
42class SoVRMLGroupP;
43
44class COIN_DLL_API SoVRMLGroup : public SoVRMLParent
45{
46 typedef SoVRMLParent inherited;
48
49public:
50 static void initClass(void);
51 SoVRMLGroup(void);
52 SoVRMLGroup(int numChildren);
53
54 enum CacheEnabled {
55 OFF,
56 ON,
57 AUTO
58 };
59
60 SoSFEnum renderCaching;
61 SoSFEnum boundingBoxCaching;
62 SoSFEnum renderCulling;
63 SoSFEnum pickCulling;
64 SoSFVec3f bboxCenter;
65 SoSFVec3f bboxSize;
66
67 static void setNumRenderCaches(int num);
68 static int getNumRenderCaches(void);
69
70 virtual void doAction(SoAction * action);
71 virtual void callback(SoCallbackAction * action);
72 virtual void GLRender(SoGLRenderAction * action);
73 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
74 virtual void getMatrix(SoGetMatrixAction * action);
75 virtual void rayPick(SoRayPickAction * action);
76 virtual void search(SoSearchAction * action);
77 virtual void write(SoWriteAction * action);
78 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
79 virtual void audioRender(SoAudioRenderAction * action);
80
81 virtual void GLRenderBelowPath(SoGLRenderAction * action);
82 virtual void GLRenderInPath(SoGLRenderAction * action);
83 virtual void GLRenderOffPath(SoGLRenderAction * action);
84
85 virtual void notify(SoNotList * list);
86
87protected:
88 virtual ~SoVRMLGroup();
89
90 virtual SbBool cullTest(SoState * state);
91
92 static int numRenderCaches;
93
94private:
95 SoVRMLGroupP * pimpl;
96
97 SbBool cullTestNoPush(SoState * state);
98 void commonConstructor(void);
99
100}; // class SoVRMLGroup
101
102#endif // ! COIN_SOVRMLGROUP_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:723
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:694
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:989
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:977
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:45
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:44
virtual void write(SoWriteAction *action)
Definition: Parent.cpp:330
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:324
virtual void doAction(SoAction *action)
Definition: Parent.cpp:317
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Parent.cpp:352
virtual void notify(SoNotList *list)
Definition: Parent.cpp:359
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
#define SO_NODE_HEADER(classname)