1#ifndef COIN_SOLISTENER_H
2#define COIN_SOLISTENER_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFVec3f.h>
38#include <Inventor/fields/SoSFRotation.h>
39#include <Inventor/fields/SoSFFloat.h>
50 static void initClass();
65 friend class SoListenerP;
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoListener class defines listener attributes used when rendering sound.
Definition: SoListener.h:43
SoSFRotation orientation
Definition: SoListener.h:54
SoSFFloat gain
Definition: SoListener.h:55
SoSFFloat dopplerFactor
Definition: SoListener.h:57
SoSFVec3f dopplerVelocity
Definition: SoListener.h:56
SoSFVec3f position
Definition: SoListener.h:53
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1307
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
#define SO_NODE_HEADER(classname)