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nifskope-1.0.13-1.fc9 RPM for i386

From SourceForge / n / ni / niftools

Name: nifskope Distribution: Unknown
Version: 1.0.13 Vendor: Unknown
Release: 1.fc9 Build date: Fri Sep 12 12:55:50 2008
Group: Applications/Multimedia Build host: localhost.localdomain
Size: 4362544 Source RPM: nifskope-1.0.13-1.fc9.src.rpm
Url: http://niftools.sourceforge.net
Summary: A tool for analyzing and editing NetImmerse/Gamebryo files
NifSkope is a tool for analyzing and editing NetImmerse/Gamebryo files.

Provides

Requires

Copyright

BSD

Signatures

internal MD5: d276030334e415aa39946cb9c1aac517

Changelog

* Fri Jul 25 2008 amorilia - 1.0.13-1
  - workaround for Qt 4.4.0 annoyance: QFileSystemWatcher no longer barfs
  - installer also registers kfm and nifcache extensions
  - remove empty modifiers from NiParticleSystem when sanitizing
  - fixed value column in hierarchy view when switching from list view
  - new mopp code generator spell (windows only), using havok library
  - some small nif.xml updates
  - warn user when exporting skinned mesh as .OBJ that skin weights will not be exported
  - updated skin partition spell to work also on NiTriStrips
  - when inserting a new NiStencilProperty block, its draw mode is set to 3 (DRAW_BOTH) by default (issue #2033534)
  - update block size when fixing headers on v 20.2 and later
  - updated for Qt 4.4.1
  - add support for embedded textures and external nif textures
  - display revision number in about box
  - new blob type to make large byte arrays more efficient
  - fixed bounding box location in opengl window
* Thu Jun 12 2008 amorilia - 1.0.12-1
  - fixed animation slider and animation group selector being grayed out
* Wed Jun 04 2008 amorilia - 1.0.11-1
  - added support for nif version 10.1.0.101 (used for instance by Oblivion furniture markers in some releases of the game)
  - fixed code to compile with Qt 4.4.0
  - creating new BSXFlags block sets name automatically to BSX (issue #1955870)
  - darker background for UV editor to ease editing of UV map (issue #1971002)
  - fixed bug which caused texture file path not to be stored between invokations of the texture file selector in certain circumstances (issue #1971132)
  - new crop to branch spell to remove everything in a nif file except for a single branch
  - new "Add Bump Map" and "Add Decal 0 Map" spells for NiTexturingProperty blocks (issue #1980709)
  - load mipmaps from DDS file rather than recalculating them from the first level texture (issue #1981056)
* Wed Apr 09 2008 amorilia - 1.0.10-1
  - fixed bsa file compression bug for Morrowind
  - fixed havok block reorder sanitize spell (replaced with a global block reorder spell)
* Sun Mar 23 2008 amorilia - 1.0.9-1
  - synced DDS decompression with upstream (nvidia texture tools rev 488)
  - fixed nif.xml for 10.2.0.0 Oblivion havok blocks
  - fixed DXT5 alpha channel corruption
* Sat Mar 08 2008 amorilia - 1.0.8-1
  - Fixed texture DXT5 corruption on windows build.
* Mon Feb 11 2008 amorilia - 1.0.7-1
  - Added + and - to expression parser.
  - Updates to nif and kfm format.
  - Fixes for the MinGW build.
* Tue Jan 29 2008 amorilia - 1.0.6-1
  - Stylesheet for the linux version.
  - Activated update tangent space spell for 20.0.0.4 nifs
  - Temporarily disabled removing of the old unpacked strips when calling the pack strip spell as this crashes nifskope; remove the branch manually instead until this bug is fixed.
  - Texture path used for selecting new textures is saved.
  - Shortcuts in texture selection file dialog are now actually followed.
* Wed Jan 16 2008 amorilia - 1.0.5-1
  - Fixed block deletion bug.
  - Settings between different versions of nifskope are no longer shared to avoid compatibility problems if multiple versions of nifskope are used on the same system.
  - Non-binary registry settings are copied from older versions of nifskope, if a newer version of nifskope is run for the first time.
  - NiMeshPSysData fixed and simplified
  - new version 20.3.0.2 from emerge demo
  - replaced Target in NiTimeController with unknown int to cope with invalid pointers in nif versions <= 3.1
* Wed Dec 26 2007 amorilia - 1.0.4-1
  - XML update to fix the 'array "Constraints" much too large ... failed to load
    block number X (bhkRigidBodyT) previous block was bhkMoppBvTreeShape'
    problem.
  - Software DXT decompression for platforms that do not have the S3TC opengl
    extension such as linux with vanilla xorg drivers, so DDS textures show up
    even when S3TC extension is not supported in the driver (code ported from
    nvidia texture tools project).
  - Started adding doxygen-style documentation in some source files.
  - Added nifcache and texcache to nif file extension list (used by Empire
    Earth III)
* Sun Nov 11 2007 amorilia - 1.0.3-1
  - Nothing (release affects Windows only).
* Sat Nov 10 2007 amorilia - 1.0.2-1
  - Small bugs fixed.
  - Including shaders.
* Sun Oct 21 2007 amorilia - 1.0.1-1
  - Initial package.

Files

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Daniel Veillard, Sat Jan 3 02:30:26 2009