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Name: libgme0 | Distribution: openSUSE:Factory:zSystems |
Version: 0.6.3 | Vendor: openSUSE |
Release: 2.8 | Build date: Wed Jun 15 15:55:43 2022 |
Group: System/Libraries | Build host: reproducible |
Size: 2814400 | Source RPM: libgme-0.6.3-2.8.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://bitbucket.org/mpyne/game-music-emu/wiki/Home | |
Summary: Collection of video game music file emulators |
Game_Music_Emu is a collection of video game music file emulators that support the following formats and systems: - AY: ZX Spectrum/Amstrad CPC - GBS: Nintendo Game Boy - GYM: Sega Genesis/Mega Drive - HES: NEC TurboGrafx-16/PC Engine - KSS: MSX Home Computer/other Z80 systems (doesn't support FM sound) - NSF/NSFE: Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) - SAP: Atari systems using POKEY sound chip - SPC: Super Nintendo/Super Famicom - VGM/VGZ: Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
LGPL-2.1-or-later
* Wed Jun 15 2022 Callum Farmer <gmbr3@opensuse.org> - Remove bad %defattr - not needed and causes SHLIB non-executable rpmlint error * Sun Feb 28 2021 Dirk Müller <dmueller@suse.com> - update to 0.6.3: * includes a couple of years' worth of feature changes and bugfixes. - drop fix-gcc10-compiler-detection.patch (upstream) * Tue Dec 03 2019 Martin Liška <mliska@suse.cz> - Add fix-gcc10-compiler-detection.patch in order to fix boo#1158320. * Sat Jan 20 2018 tom.mbrt@googlemail.com - Update to 0.6.2: * fix crashes in nsfe emulator * Sat Jun 10 2017 tom.mbrt@googlemail.com - Update to 0.6.1: * "libgme-0.6.0-pkgconfig_path.patch" and "cve-2016-9957.patch" got fixed upstream * Following functions added to API: - gme_tell_samples(); - gme_seek_samples(); * Fri Dec 16 2016 psimons@suse.com - Apply "cve-2016-9957.patch" to fix an arbitrary code execution vulnerability that could have been exploited using specially crafted SPC music files. [CVE-2016-9957, CVE-2016-9958, CVE-2016-9959, CVE-2016-9960, CVE-2016-9961, bsc#1015941] * Wed Dec 23 2015 mpluskal@suse.com - Mention baselibs.conf as source - Use cmake macros - Cleanup spec file with spec-cleaner - Update project url and download location * Wed Dec 16 2015 olaf@aepfle.de - Add BuildRoot: for SLE_11 * Sun Mar 17 2013 reddwarf@opensuse.org - Update to 0.6.0 * SPC improvements: - Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP. - Fixed Spc_Emu::gain(). - Fixed support for files <0x10200 bytes. * Other bugfixes: - Fixed a couple of GBS bugs, one involving access of memory after realloc. - Blip_Buffer works on systems where 'double' is a single-precision floating-point type. - Fix uninitialized buffer size in dual_resampler. - Compilation warnings squashed out as of clang 3.3-pre and gcc 4.7.2. * API changes/additions: - Removed documentation of C++ interface, as the C interface in gme.h is the only supported one. - Added gme_enable_accuracy() for enabling more accurate sound emulation options (currently affects SPC only). * Build system improvements: - Add pkg_config support. - Fix build on case-insensitive systems. - Allow for install on Cygwin. - Fix install on multilib systems, such as many 64-bit distros (CMake must be able to figure out your system's libsuffix, if any). - C++ implementation symbols are not leaked into the resultant library file (requires symbol visibility support). * Sample player improvements: - Can toggle fast/accurate emulation (with the 'A' key). - Remove all the previous patches (libgme-0.5.5-LIB_SUFFIX.patch, libgme-0.5.5-pkg_config.patch and libgme-0.5.5-symbol_visibility.patch) - Add libgme-0.6.0-pkgconfig_path.patch * Tue May 03 2011 reddwarf@opensuse.org - Update libgme-0.5.5-symbol_visibility.patch to not install headers for functions that are not exported.
/usr/lib64/libgme.so.0 /usr/lib64/libgme.so.0.6.3 /usr/share/doc/packages/libgme0 /usr/share/doc/packages/libgme0/changes.txt /usr/share/doc/packages/libgme0/gme.txt /usr/share/doc/packages/libgme0/readme.txt /usr/share/licenses/libgme0 /usr/share/licenses/libgme0/license.txt
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Fabrice Bellet, Wed Dec 25 23:53:00 2024