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OpenSceneGraph-3.6.5-1.1 RPM for armv6hl

From OpenSuSE Ports Tumbleweed for armv6hl

Name: OpenSceneGraph Distribution: openSUSE Tumbleweed
Version: 3.6.5 Vendor: openSUSE
Release: 1.1 Build date: Tue Mar 31 02:41:48 2020
Group: Productivity/Graphics/Other Build host: obs-arm-6
Size: 3617040 Source RPM: OpenSceneGraph-3.6.5-1.1.src.rpm
Packager: http://bugs.opensuse.org
Url: http://openscenegraph.org/projects/osg
Summary: 3D graphics toolkit
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL, freeing the developer from implementing and optimizing low
level graphics calls, and provides many additional utilities for
development of graphics applications.

Provides

Requires

License

LGPL-2.1-only WITH WxWindows-exception-3.1

Changelog

* Fri Mar 27 2020 Christophe Giboudeaux <christophe@krop.fr>
  - Update to 3.6.5. Check the ChangeLog file for the list of changes.
  - Drop fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch. Merged
    upstream.
* Mon Feb 03 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Replace wrong Requires: SDL-devel in devel package with
    pkgconfig(sdl2).
  - Remove architecture specific _constraints, there are no significant
    differences in real life, avoids failures for other architectures
    not covered.
* Fri Dec 13 2019 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Update _constraints for ARM
* Tue Dec 10 2019 Michael Vetter <mvetter@suse.com>
  - bsc#1158895: Remove dependency on jasper (due to planned removal)
    Removes JPEG2000 support.
* Mon Sep 30 2019 Michel Normand <normand@linux.vnet.ibm.com>
  - Add _constraints for PowerPC to avoid linker failure
* Tue Jul 02 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix failing builds with CMake 3.14 and later
    Add fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch
* Sun Mar 24 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Add conflicts for the legacy libOpenSceneGraph1-devel and
    libOpenThreads1-devel packages, which install into the same location.
* Wed Oct 10 2018 Ondřej Súkup <mimi.vx@gmail.com>
  - update to 3.6.3
    * big bunch of fixes for performance and compatibility
    * fixes for crashes
    * for details see Changelog
* Thu Jul 12 2018 mimi.vx@gmail.com
  - update to 3.6.2
    * Removed deprecated xine plugin to simplify licensing
    * big bunch of fixes for performance and compatibility
    * for details see Changelog
* Tue May 29 2018 mimi.vx@gmail.com
  - update to bugfix release 3.6.1
    * big bunch of fixes for performance and compatibility
    * for details see Changelog
* Tue Apr 17 2018 mimi.vx@gmail.com
  - update to 3.6.0
  - drop 8e26ebd23ef9_Fixed_coverity_detected_defect_OOB_read.patch
  - drop 01c712e85195_Explicit_signed_char_declarations.patch
    * OpenThreads::Affinity introduced to enable setting of processor affinity
      on viewer and database threads
    * osgText rewritten to improve visual quality, add signed distance field
      support and full GLES2/3 and GL3/4 support
    * Added VertexArrayObject support, enable full OpenGL Core Profile support
    * Added OpenCASCADE plugin
    * Added STEP (.stp) plugin
    * Improvements to FBX and COLLADA loaders
    * Improvements to gles plugin to provide better Sketchfab support
    * Added osgemscripten example
    * Improvements to osgAnimation
    * NodeVisitor ValueMap for storing values that can be stored and accessed
      across frames, such as update, event and cull traversals
    * ShapeDrawable rewritten as an osg::Geometry to improve performance and flexibility
    * Added osg::MultiDrawArrays support
    * Added osgdeferred example that illustrates how to implement deferred rendering
    * Added MultiDrawIndirect support
    * Moved glDispatchCompute control out of osg::Program into a dedicated
      osg::DispatchCompute class to improve control of compute shaders
    * KdTree support added for PolytopeIntersector, and ability to work with
      points, lines and polygons
    * osgQt has been moved out to it's own dedicated osgQt github repository
    * CMake build support for iOS bitcode builds
    * CoverityScan testing introduced, fixes bring defect density to 0.0
      per 1,0000 lines of code!
* Wed Feb 14 2018 mimi.vx@gmail.com 
  - update to 3.4.1
    * Improves to GLES support across platforms
    * Full support for osgText and on screen stats across all platfroms
    * Build fixes to allow compilation against recent
      3rd party depdendency changes
    * Range of runtime fixes

Files

/usr/bin/osg2cpp
/usr/bin/osgarchive
/usr/bin/osgconv
/usr/bin/osgfilecache
/usr/bin/osgshaderpipeline
/usr/bin/osgversion
/usr/bin/osgviewer
/usr/bin/present3D
/usr/share/doc/packages/OpenSceneGraph
/usr/share/doc/packages/OpenSceneGraph/AUTHORS.txt
/usr/share/doc/packages/OpenSceneGraph/ChangeLog
/usr/share/doc/packages/OpenSceneGraph/NEWS.txt
/usr/share/doc/packages/OpenSceneGraph/README.md
/usr/share/licenses/OpenSceneGraph
/usr/share/licenses/OpenSceneGraph/LICENSE.txt


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Fabrice Bellet, Sat Jul 11 23:55:05 2020