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Name: ioquake3 | Distribution: openSUSE:Leap:15.2:PowerPC / ports |
Version: 1.36+git.20200211 | Vendor: openSUSE |
Release: lp152.2.2 | Build date: Sat May 16 14:38:40 2020 |
Group: Amusements/Games/3D/Shoot | Build host: obs-power8-03 |
Size: 8941067 | Source RPM: ioquake3-1.36+git.20200211-lp152.2.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://ioquake3.org | |
Summary: Quake III |
Quake III first person shooter. This package only includes the binary files, you still need the data files from the original Quake III CD or the Demo.
GPL-2.0-or-later
* Wed Apr 29 2020 Guillaume GARDET <guillaume.gardet@opensuse.org> - Handle architectures which have no VM (aarch64, ...) - Fix build on armv7 - Exclude armv6 * Sat Apr 11 2020 Carsten Ziepke <kieltux@gmail.com> - Update to version 1.36+git.20200211 (list is not complete) - Fix loading favorites as initial source in server browser - Improve finding obelisk entitynum for bot AI - Fix SDL audio playback with surround sound - Fix predicting entity origin on rotating mover - Allow binds to use hex values for all key codes - Disable pulseaudio capture regardless of SDL version - Fix SDL audio playback with 16-bit stereo sound - OpenGL2: r_cubemapping 2 for box cubemap parallax - Add r_parallaxMapShadows - Restore OpenGL 1.1 support (GL_CLAMP) - q3rcc: Allow to override build date - Fix lightning gun handling for corpses and single player podiums - Spec file cleaning - Drop 0001-q3rcc-Allow-to-override-build-date.patch because it is included upstream (commit a96f32e) * Thu Aug 08 2019 Martin Hauke <mardnh@gmx.de> - Add patch in order to make builds reproducable: * 0001-q3rcc-Allow-to-override-build-date.patch - Disable LTO for now (segfaults) * Sun Aug 05 2018 mardnh@gmx.de - Update to version 1.36+git.20180802 - Drop not longer needed patches: * fix-for-opensuse-x86-ioq3demo_sh.diff * fix-for-opensuse-x86-ioquake3_sh.diff * Sun Jan 17 2016 kieltux@gmail.com - Added packaging in spec of missing renderer: renderer_opengl1_$arch.so renderer_opengl2_$arch.so - Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioq3demo_sh.diff for x86 (i386 -> x86) - Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioquake3_sh.diff for x86 (i386 -> x86) * Sun May 10 2015 dap.darkness@gmail.com - Updated from git#2292bf5bb2e3178674492d4dfd46b63515d0abe1 to resolve *64 build issue. - Removed merged ioquake3-1.36-strcpy.diff. * Wed Dec 26 2012 joop.boonen@opensuse.org - openal-devel is now called openal-soft-devel * Sat Jul 02 2011 jengelh@medozas.de - Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS) - Remove duplicate changelog * Sun Jul 04 2010 lnussel@suse.de - fix wrong use of strcpy (bio#4331) * Sun Apr 12 2009 lnussel@suse.de - new version 1.36
/usr/bin/ioq3demo /usr/bin/ioquake3 /usr/lib/ioquake3 /usr/lib/ioquake3/baseq3 /usr/lib/ioquake3/baseq3/cgameppc64le.so /usr/lib/ioquake3/baseq3/qagameppc64le.so /usr/lib/ioquake3/baseq3/uippc64le.so /usr/lib/ioquake3/demoq3 /usr/lib/ioquake3/demoq3/cgameppc64le.so /usr/lib/ioquake3/demoq3/qagameppc64le.so /usr/lib/ioquake3/demoq3/uippc64le.so /usr/lib/ioquake3/ioq3ded.ppc64le /usr/lib/ioquake3/ioq3demo.sh /usr/lib/ioquake3/ioquake3.ppc64le /usr/lib/ioquake3/ioquake3.sh /usr/lib/ioquake3/missionpack /usr/lib/ioquake3/missionpack/cgameppc64le.so /usr/lib/ioquake3/missionpack/qagameppc64le.so /usr/lib/ioquake3/missionpack/uippc64le.so /usr/lib/ioquake3/renderer_opengl1_ppc64le.so /usr/lib/ioquake3/renderer_opengl2_ppc64le.so /usr/share/applications/ioquake3.desktop /usr/share/doc/packages/ioquake3 /usr/share/doc/packages/ioquake3/README.md /usr/share/doc/packages/ioquake3/id-readme.txt /usr/share/doc/packages/ioquake3/opengl2-readme.md /usr/share/doc/packages/ioquake3/voip-readme.txt /usr/share/licenses/ioquake3 /usr/share/licenses/ioquake3/COPYING.txt /usr/share/pixmaps/quake3.png
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