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commandergenius-2.4.2-lp152.1.1 RPM for ppc64le

From OpenSuSE Ports Leap 15.2 for ppc64le

Name: commandergenius Distribution: openSUSE:Leap:15.2:PowerPC / ports
Version: 2.4.2 Vendor: openSUSE
Release: lp152.1.1 Build date: Thu May 28 20:28:28 2020
Group: Amusements/Games/Action/Arcade Build host: obs-power9-07
Size: 6138555 Source RPM: commandergenius-2.4.2-lp152.1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: http://clonekeenplus.sf.net/
Summary: An open clone of the Commander Keen engines
Commander Genius is a software piece that interprets the Commander
Keen Vorticon (1-3) and Galaxy (3½-6) series.

It has 4-player cooperative mode and six difficulty modes.

Provides

Requires

License

GPL-2.0-only

Changelog

* Sat May 23 2020 Martin Hauke <mardnh@gmx.de>
  - Update to new upstream release 2.4.2
    * SDL_Cursor now should work as intended
    * Finally added some scroll arrows to list views
    * More loading feedback especially for galaxy audio
    * Adding some emscripten code so GsKit is compatible with WASM
    * Some resolution and rendering improvements
    * Keen dreams freezes less especially when using cheat codes
    * Fixed broken Messie to Player interaction
    * Added Quicksave (F6) and Quickload (F9) so dying is less
      tedious
    * Added Integer scaling of video resoltion
    * Added 640x360 game resolution which scales nice to 1920x1080
* Thu Apr 09 2020 Martin Hauke <mardnh@gmx.de>
  - Update to new upstream release 2.4.1
    * Added an achievement system for keen4se.
* Sun Mar 15 2020 Martin Hauke <mardnh@gmx.de>
  - Update to new upstream release 2.4.0
    * Fixed problem with some dialogs in vorticon keen engine
    * Improved the code for save game menus
    * Added option where you can choose whether you type your save
      game or a timestamp is automatically entered instead
    * Disabled button cannot be triggered anymore as it should be
* Sat Dec 21 2019 Martin Hauke <mardnh@gmx.de>
  - Update to new upstream release 2.3.9
    * Virtualpad improvements
    * Android improvements
    * Settings improvements for horizontal border size
    * Crash fixes, bug fixes
* Fri Nov 01 2019 Martin Hauke <mardnh@gmx.de>
  - Update to new upstream release 2.3.6
    - Scrollbar improvements
    - Crash fixes, bug fixes
    - Search path issues fixed
    - New font added for better scalibility
    - Updated GsKit, many code cleanups in the library
    - Settings fixups
    - Modern setting makes the dithering effect a bit smoother when
      Galaxy is shown
    - Brought back the info menu for help and ordering info
    - More log messages for better feedback
  - Use %cmake macros
  - Run spec-cleaner
* Tue Aug 06 2019 Martin Hauke <mardnh@gmx.de>
  - Update to new upstream release 2.2.3
    * Tweaked Game menu design
    * Optimized compilation process
    * Reduce some compiler warnings
    * Overall code modernization
    * AI improvements
    * Collision improvements with switches
  - Take the source from the upstream authors gitlab instance.
    The github mirror wasn't up to date.
* Fri Jul 27 2018 jengelh@inai.de
  - Update to new upstream release 2.2.2
    * Player selection in Keen 4 Plus. Play as Lindsey, Council or
      Kyle.
    * Different character in Multiplayer mode.
    * Added support for Mod, Midi and FLAC.
    * Sprite selection screen when Single player mode (Galaxy).
* Sat Mar 17 2018 jengelh@inai.de
  - Update to new upstream release 2.0.7
    * Integration of the KeenDreams GPLed engine
    * Many AI fixes in Keen 4, 5 and 6
    * Platform sprite corrections in Keen 5
    * Many collision fixes
    * Smoother scrolling with vsync
  - Remove commandergenius-nocurrentdate.diff (no longer needed)
* Sun May 03 2015 dap.darkness@gmail.com
  - Updated to 1.8.1.1 to resolve openSUSE:Factory build failures:
    * Dosbox fusion;
    * A lot of dosbox fixes;
    * Better mouse controls;
    * New submenu for mods;
    * More fixes and AI improvements;
    * More native resolutions if higher modes are used,
      especially in the launcher;
    * Some improved physics;
    * Shorter game names;
    * Last window size is now saved automatically;
    * Heavy engine independent code cleanups which will make CG more
      flexible for new game engines besides Commander Keen;
    * New GsLib will take more work at low level functions and will
      as wrapper for SDL and GUI elements;
    * Multiple selection problem should be fixed now;
    * Even more smooth effects readded;
    * New pump event concept will solve a lot of deadlocks we
      previously had on the android versions;
    * Added Scrollbar for a bigger list of games;
    * Wormmoutch bites again;
    * More effects readded;
    * Many bug fixes especially Keen 1,2 and 4.
  - Switched from tarball to _service.
  - Added commandergenius-nocurrentdate.diff vs. useless rebuilds.
  - General spec clean up.
* Thu Jan 30 2014 jengelh@inai.de
  - Initial package (version 1.6.5.5) for build.opensuse.org

Files

/usr/bin/CGeniusExe
/usr/share/applications/cgenius.desktop
/usr/share/games/commandergenius
/usr/share/games/commandergenius/CGLogo.svg
/usr/share/games/commandergenius/README
/usr/share/games/commandergenius/cache
/usr/share/games/commandergenius/cache/K6DEMO.png
/usr/share/games/commandergenius/cache/eightacc.png
/usr/share/games/commandergenius/cache/kdreams.png
/usr/share/games/commandergenius/cache/kdreamsplus.png
/usr/share/games/commandergenius/cache/keen1special.png
/usr/share/games/commandergenius/cache/keen4special.png
/usr/share/games/commandergenius/cache/keen7.png
/usr/share/games/commandergenius/cache/perilous.bmp
/usr/share/games/commandergenius/cache/perilous.png
/usr/share/games/commandergenius/cache/silcar1.bmp
/usr/share/games/commandergenius/cglogo512.png
/usr/share/games/commandergenius/cglogo512old.png
/usr/share/games/commandergenius/changelog.txt
/usr/share/games/commandergenius/global
/usr/share/games/commandergenius/global/1.png
/usr/share/games/commandergenius/global/2.png
/usr/share/games/commandergenius/global/3.png
/usr/share/games/commandergenius/global/4.png
/usr/share/games/commandergenius/global/HELPTEXT.CKP
/usr/share/games/commandergenius/global/TrophyMsg.png
/usr/share/games/commandergenius/global/Trophy_Sound.ogg
/usr/share/games/commandergenius/global/achievements.txt
/usr/share/games/commandergenius/global/bckgrnd.png
/usr/share/games/commandergenius/global/confirm.png
/usr/share/games/commandergenius/global/dpad.png
/usr/share/games/commandergenius/global/gfx
/usr/share/games/commandergenius/global/gfx/CGLogo.bmp
/usr/share/games/commandergenius/global/gfx/extratiles.bmp
/usr/share/games/commandergenius/global/gfx/fonts.bmp
/usr/share/games/commandergenius/global/gfx/fontsx2.bmp
/usr/share/games/commandergenius/global/gfx/menufonts.bmp
/usr/share/games/commandergenius/global/gfx/sliders.bmp
/usr/share/games/commandergenius/global/start.png
/usr/share/games/commandergenius/scripts
/usr/share/games/commandergenius/scripts/Keen9
/usr/share/games/commandergenius/scripts/Keen9/ai
/usr/share/games/commandergenius/scripts/Keen9/ai/ampton.py
/usr/share/games/commandergenius/scripts/Keen9/ai/korath.py
/usr/share/games/commandergenius/scripts/Keen9/ai/qed.py
/usr/share/games/commandergenius/scripts/Keen9/ai/robored.py
/usr/share/games/commandergenius/scripts/Keen9/ai/shikadimaster.py
/usr/share/games/commandergenius/scripts/Keen9/ai/shockshound.py
/usr/share/games/commandergenius/scripts/Keen9/ai/sparky.py
/usr/share/games/commandergenius/scripts/Keen9/ai/sphereful.py
/usr/share/games/commandergenius/scripts/Oblivion
/usr/share/games/commandergenius/scripts/Oblivion/exitToLevel.py
/usr/share/games/commandergenius/scripts/Oblivion/extraSpawn.py
/usr/share/games/commandergenius/scripts/Oblivion/messageMap.py
/usr/share/icons/hicolor
/usr/share/icons/hicolor/512x512
/usr/share/icons/hicolor/512x512/apps
/usr/share/icons/hicolor/512x512/apps/CGLogo.png
/usr/share/licenses/commandergenius
/usr/share/licenses/commandergenius/COPYRIGHT


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