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Name: commandergenius | Distribution: openSUSE:Leap:15.2:PowerPC / ports |
Version: 2.4.2 | Vendor: openSUSE |
Release: lp152.1.1 | Build date: Thu May 28 20:28:28 2020 |
Group: Amusements/Games/Action/Arcade | Build host: obs-power9-07 |
Size: 6138555 | Source RPM: commandergenius-2.4.2-lp152.1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://clonekeenplus.sf.net/ | |
Summary: An open clone of the Commander Keen engines |
Commander Genius is a software piece that interprets the Commander Keen Vorticon (1-3) and Galaxy (3½-6) series. It has 4-player cooperative mode and six difficulty modes.
GPL-2.0-only
* Sat May 23 2020 Martin Hauke <mardnh@gmx.de> - Update to new upstream release 2.4.2 * SDL_Cursor now should work as intended * Finally added some scroll arrows to list views * More loading feedback especially for galaxy audio * Adding some emscripten code so GsKit is compatible with WASM * Some resolution and rendering improvements * Keen dreams freezes less especially when using cheat codes * Fixed broken Messie to Player interaction * Added Quicksave (F6) and Quickload (F9) so dying is less tedious * Added Integer scaling of video resoltion * Added 640x360 game resolution which scales nice to 1920x1080 * Thu Apr 09 2020 Martin Hauke <mardnh@gmx.de> - Update to new upstream release 2.4.1 * Added an achievement system for keen4se. * Sun Mar 15 2020 Martin Hauke <mardnh@gmx.de> - Update to new upstream release 2.4.0 * Fixed problem with some dialogs in vorticon keen engine * Improved the code for save game menus * Added option where you can choose whether you type your save game or a timestamp is automatically entered instead * Disabled button cannot be triggered anymore as it should be * Sat Dec 21 2019 Martin Hauke <mardnh@gmx.de> - Update to new upstream release 2.3.9 * Virtualpad improvements * Android improvements * Settings improvements for horizontal border size * Crash fixes, bug fixes * Fri Nov 01 2019 Martin Hauke <mardnh@gmx.de> - Update to new upstream release 2.3.6 - Scrollbar improvements - Crash fixes, bug fixes - Search path issues fixed - New font added for better scalibility - Updated GsKit, many code cleanups in the library - Settings fixups - Modern setting makes the dithering effect a bit smoother when Galaxy is shown - Brought back the info menu for help and ordering info - More log messages for better feedback - Use %cmake macros - Run spec-cleaner * Tue Aug 06 2019 Martin Hauke <mardnh@gmx.de> - Update to new upstream release 2.2.3 * Tweaked Game menu design * Optimized compilation process * Reduce some compiler warnings * Overall code modernization * AI improvements * Collision improvements with switches - Take the source from the upstream authors gitlab instance. The github mirror wasn't up to date. * Fri Jul 27 2018 jengelh@inai.de - Update to new upstream release 2.2.2 * Player selection in Keen 4 Plus. Play as Lindsey, Council or Kyle. * Different character in Multiplayer mode. * Added support for Mod, Midi and FLAC. * Sprite selection screen when Single player mode (Galaxy). * Sat Mar 17 2018 jengelh@inai.de - Update to new upstream release 2.0.7 * Integration of the KeenDreams GPLed engine * Many AI fixes in Keen 4, 5 and 6 * Platform sprite corrections in Keen 5 * Many collision fixes * Smoother scrolling with vsync - Remove commandergenius-nocurrentdate.diff (no longer needed) * Sun May 03 2015 dap.darkness@gmail.com - Updated to 1.8.1.1 to resolve openSUSE:Factory build failures: * Dosbox fusion; * A lot of dosbox fixes; * Better mouse controls; * New submenu for mods; * More fixes and AI improvements; * More native resolutions if higher modes are used, especially in the launcher; * Some improved physics; * Shorter game names; * Last window size is now saved automatically; * Heavy engine independent code cleanups which will make CG more flexible for new game engines besides Commander Keen; * New GsLib will take more work at low level functions and will as wrapper for SDL and GUI elements; * Multiple selection problem should be fixed now; * Even more smooth effects readded; * New pump event concept will solve a lot of deadlocks we previously had on the android versions; * Added Scrollbar for a bigger list of games; * Wormmoutch bites again; * More effects readded; * Many bug fixes especially Keen 1,2 and 4. - Switched from tarball to _service. - Added commandergenius-nocurrentdate.diff vs. useless rebuilds. - General spec clean up. * Thu Jan 30 2014 jengelh@inai.de - Initial package (version 1.6.5.5) for build.opensuse.org
/usr/bin/CGeniusExe /usr/share/applications/cgenius.desktop /usr/share/games/commandergenius /usr/share/games/commandergenius/CGLogo.svg /usr/share/games/commandergenius/README /usr/share/games/commandergenius/cache /usr/share/games/commandergenius/cache/K6DEMO.png /usr/share/games/commandergenius/cache/eightacc.png /usr/share/games/commandergenius/cache/kdreams.png /usr/share/games/commandergenius/cache/kdreamsplus.png /usr/share/games/commandergenius/cache/keen1special.png /usr/share/games/commandergenius/cache/keen4special.png /usr/share/games/commandergenius/cache/keen7.png /usr/share/games/commandergenius/cache/perilous.bmp /usr/share/games/commandergenius/cache/perilous.png /usr/share/games/commandergenius/cache/silcar1.bmp /usr/share/games/commandergenius/cglogo512.png /usr/share/games/commandergenius/cglogo512old.png /usr/share/games/commandergenius/changelog.txt /usr/share/games/commandergenius/global /usr/share/games/commandergenius/global/1.png /usr/share/games/commandergenius/global/2.png /usr/share/games/commandergenius/global/3.png /usr/share/games/commandergenius/global/4.png /usr/share/games/commandergenius/global/HELPTEXT.CKP /usr/share/games/commandergenius/global/TrophyMsg.png /usr/share/games/commandergenius/global/Trophy_Sound.ogg /usr/share/games/commandergenius/global/achievements.txt /usr/share/games/commandergenius/global/bckgrnd.png /usr/share/games/commandergenius/global/confirm.png /usr/share/games/commandergenius/global/dpad.png /usr/share/games/commandergenius/global/gfx /usr/share/games/commandergenius/global/gfx/CGLogo.bmp /usr/share/games/commandergenius/global/gfx/extratiles.bmp /usr/share/games/commandergenius/global/gfx/fonts.bmp /usr/share/games/commandergenius/global/gfx/fontsx2.bmp /usr/share/games/commandergenius/global/gfx/menufonts.bmp /usr/share/games/commandergenius/global/gfx/sliders.bmp /usr/share/games/commandergenius/global/start.png /usr/share/games/commandergenius/scripts /usr/share/games/commandergenius/scripts/Keen9 /usr/share/games/commandergenius/scripts/Keen9/ai /usr/share/games/commandergenius/scripts/Keen9/ai/ampton.py /usr/share/games/commandergenius/scripts/Keen9/ai/korath.py /usr/share/games/commandergenius/scripts/Keen9/ai/qed.py /usr/share/games/commandergenius/scripts/Keen9/ai/robored.py /usr/share/games/commandergenius/scripts/Keen9/ai/shikadimaster.py /usr/share/games/commandergenius/scripts/Keen9/ai/shockshound.py /usr/share/games/commandergenius/scripts/Keen9/ai/sparky.py /usr/share/games/commandergenius/scripts/Keen9/ai/sphereful.py /usr/share/games/commandergenius/scripts/Oblivion /usr/share/games/commandergenius/scripts/Oblivion/exitToLevel.py /usr/share/games/commandergenius/scripts/Oblivion/extraSpawn.py /usr/share/games/commandergenius/scripts/Oblivion/messageMap.py /usr/share/icons/hicolor /usr/share/icons/hicolor/512x512 /usr/share/icons/hicolor/512x512/apps /usr/share/icons/hicolor/512x512/apps/CGLogo.png /usr/share/licenses/commandergenius /usr/share/licenses/commandergenius/COPYRIGHT
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