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Name: libcal3d12 | Distribution: openSUSE Leap 15.2 |
Version: 0.120 | Vendor: openSUSE |
Release: lp152.3.2 | Build date: Fri Nov 8 08:16:21 2019 |
Group: System/Libraries | Build host: obs-arm-2 |
Size: 663856 | Source RPM: cal3d-0.120-lp152.3.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://home.gna.org/cal3d/ | |
Summary: Shared libraries for cal3d |
Cal3D is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. It supports combining animations and actions through a 'mixer' interface, and work is currently underway to integrate morph targets (interpolating between one mesh and another, using the same vertex sequence) easily into the system. This package contains the shared libraries for cal3d.
LGPL-2.1+
* Thu Oct 12 2017 sbrabec@suse.com - Change Converters -> Convertors in RPM group, as all other packages use this spelling. * Tue May 16 2017 aloisio@gmx.com - Removed superfluous .la files. - Corrected group for main package * Sat Apr 08 2017 aloisio@gmx.com - Updated to 0.120 - Switched to github source URL - Refreshed fix-boolean-to-pointer.patch and fix-date-time.patch - Added add-vsxu-support.patch * Mon Jun 27 2016 rpm@fthiessen.de - Update to current SVN head - Added fix-date-time.patch to reduce warnings - Added fix-boolean-to-pointer.patch to fix build with gcc6 * Tue Jan 29 2013 joop.boonen@opensuse.org - Renamed the devel package to name-devel as this is standard - Cleaned the spec file up * Sat Mar 24 2012 jengelh@medozas.de - Add autotools BuildRequires for Factory/12.2 * Sun May 16 2010 adam@mizerski.pl - some housekeeping * Tue Jun 05 2007 toni@links2linux.de - Initial version 0.11.0
/usr/lib64/libcal3d.so.12 /usr/lib64/libcal3d.so.12.0.0
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Fabrice Bellet, Tue Jul 9 11:45:28 2024