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libOgreRTShaderSystem1_9_0-1.9.0-lp152.3.3 RPM for aarch64

From OpenSuSE Ports Leap 15.2 for aarch64

Name: libOgreRTShaderSystem1_9_0 Distribution: openSUSE Leap 15.2
Version: 1.9.0 Vendor: openSUSE
Release: lp152.3.3 Build date: Thu Feb 6 03:57:44 2020
Group: System/Libraries Build host: obs-arm-7
Size: 1116176 Source RPM: ogre-1.9.0-lp152.3.3.src.rpm
Packager: https://bugs.opensuse.org
Url: http://www.ogre3d.org/
Summary: Ogre Runtime Shader System
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine.

This component is used to generate shaders on the fly, based on object material
properties, scene setup and other user definitions.

* Runtime shader generation synchronized with scene state. Each time scene
  settings change, a new set of shaders is generated.
* Full FFP (Fixed Function Pipeline) emulation. This feature is most useful
  combined with render system that does not provide any FFP functionality
  (OpenGL ES 2.0, D3D10, D3D11, etc.).
* Shader language independent interface: the logic representation of the shader
  programs is completely independent from the target shader language.
* Pluggable interface allows extending the target shader languages set and
  adding new shader-based effects to the system in a seamless way. Each effect
  code will be automatically combined with the rest of the shader code.
* Automatic vertex shader compacting mechanism: no more compacting variables by
  hand. In case the amount of used vertex shader output registers exceeds the
  maximum allowed (12 to 32, depending on D3DPSHADERCAPS2_0.NumTemps(external
  link)), a compacting algorithm packs the vertex shader outputs and adds
  unpack code in the fragment shader side.
* Material script support, for both export and import.

Provides

Requires

License

LGPL-2.1

Changelog

* Tue Jan 02 2018 stefan.bruens@rwth-aachen.de
  - Fix aarch64 build, add fix-aarch64-detection.patch
  - Fix armv{6,7}l build, set flags for zzip (same as i586)
* Fri Dec 08 2017 mimi.vx@gmail.com
  - fix boost BuildRequires
* Sun Sep 25 2016 jengelh@inai.de
  - Trim repetitive descriptions and include more details on what
    the components do.
* Thu Sep 15 2016 mimi.vx@gmail.com
  - don't build Cg plugin.
* Sat Sep 10 2016 mimi.vx@gmail.com
  - change macro for _version, obs-source-validator can't expand
      complex macros
* Tue Nov 24 2015 rpm@fthiessen.de
  - Added fix-template-function.patch from fedora to resolve link
    errors due to incorrect template creation.
    Needed for openSUSE Factory.
* Tue Mar 11 2014 Rene.vanPaassen@gmail.com
  - removing the platform inttypes patch, did not solve anything
  - correcting the unsigned long long constants in
    OgrePixelFormatDescriptions.h, this tripped on sles 11 (older gcc)
* Mon Mar 10 2014 Rene.vanPaassen@gmail.com
  - use platform inttypes.h for sles
* Mon Mar 10 2014 Rene.vanPaassen@gmail.com
  - fixed Samples/Browser/CMakeLists.txt for new cmake 3.0.0 (does
    not permit [ ] in command
  - added explicit template instantiation to
    OgreMain/src/OgreProgressiveMeshGenerator.cpp for sled/sles
  - explicitly indicate source of uint in
    Samples/TextureArray/include/TextureArray.h
* Mon Jan 06 2014 Rene.vanPaassen@gmail.com
  - fix UTF-8 BOM problem for older gcc (sles 11)

Files

/usr/lib64/libOgreRTShaderSystem.so.1.9.0


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Fabrice Bellet, Tue Apr 9 12:09:08 2024