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| Name: asc-music | Distribution: openSUSE 11.0 (i586) |
| Version: 2.1.0.0 | Vendor: SUSE LINUX Products GmbH, Nuernberg, Germany |
| Release: 15.1 | Build date: Sat Jun 7 05:08:03 2008 |
| Group: Amusements/Games/Strategy/Turn Based | Build host: belana.suse.de |
| Size: 11660831 | Source RPM: asc-2.1.0.0-15.1.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: http://www.asc-hq.org/ | |
| Summary: Music for Advanced Strategic Command--Turn-Based Strategy Game | |
ASC is a free, turn-based strategy game in the tradition of Battle
Isle. It features both single player game play against an AI as well as
extensive play-by-e-mail multiplayer functionality.
Authors:
--------
Martin Bickel <bickel@asc-hq.org>
GPL v2 or later
internal MD5: 8cbc0225e7eb4060d7ea303ee658c1fd
GPG
* Thu Apr 24 2008 prusnak@suse.cz
- updated to 2.1.0.0
o Major new features:
* new campaign: Kamor
* replays can be saved as MPEG4 movies
* building that harvest objects (e.g. forest, crystals)
* units may now internally produce other units
* some units are equipped with a self-destruct device
o Changes to game mechanics:
* attack bonus of terrain now also used for ranged attack
o Updated data:
* few snow graphics overhauled
* replaced weather graphics with overlays
* unified properties of terrain
* TOW, Wiesel Bugfix category
* LR5, Service now also on ground level and deep submerged;
has external fuel transfer
* Adjusted unit pictures for consistent contrast and color
* Bradley techbugfix
* Skjold, Abilities Bugfix
* Elch and Ant can't build strong_pipeline any longer
* Forrester can harvest oil plants
* MBV can now build farm, lumbercamp, crystal processing and spaceport
* wheeled vehicles have increased movement
* default radar vehicle 66 movement/tracked - * 80 movement/wheeled
* oracle is now a tracked vehicle
* Judy construction bugfix, can now harvest minerals
* Shuttle weight is now 310
* Spacestation has a reduced weight of 400
* Booster can transport Spacelab into orbit
* Fix has no internal fueltransfer any more
* changed punch for planes when on ground level
* changed properties of cruise missile weapons
* standardized ship weapons
* new unit 'Panzerzug' for MK3 set
* Elite Pioneers can now build all kinds of foundations
* Wachturm weight is 6000
* Dora/K5 require Heavy Gun technology
* new Cliff objects
* new linkable mountains object
o Bugfixes:
* crash when moving units into screen
* units with truecolor images are now always displayed in correct color
* Mining Station analysis shows current production in absolute numbers.
* Messages can now be saved with ctrl-s
* Fixed: dump vehicle now gives correct output with features/abilities
* Fixed: weather images for buildings not correctly saved to cache
* automatic resetting of player data when player is terminated
* Added email editing in admin-game dialog
* Fixed replay error: remove production lines
* Now also viewing cargo indicator for other players' units if they
contain own cargo
* Applied patch to copyArea function in mapeditor
* Mouse zoom now centers on mouse cursor
* Level of height display in dashboard shows color of unit
* Fixed hotkeys in mapeditor (cargo editor)
* converted last maps to new file format, so they can be loaded on any
platform
* Fixed: production unit didn't show units that couldn't be produced because
o of lacking resources if "only produce researched stuff" was enabled
* Fixed replay bug when constructing turrets
* Fixed endless loop when searching for map by password
* Unit summary should now also count units in allied transports
* The gui buttons for mine placement are no longer visible when a mine has
been layed.
* fixed various problems on campaign maps, including translation
* Fixed crashes on startup when using certain versions of PhysFS
* ASC now compiles with gcc 4.3 without errors or warnings
- dropped obsolete patches:
* includes.patch (included in update)
* Tue Nov 20 2007 prusnak@suse.cz
- added missing includes (includes.patch)
* Tue Nov 06 2007 prusnak@suse.cz
- update to 2.0.1.0
* completely rewritten user interface and new graphics engine
* added lots of cool new features, too numerous to list them here
* Wed May 23 2007 prusnak@suse.cz
- removed executable attribute from GIF files and manpages
- removed redundant prefix line in spec file
- removed Requires
* Fri Apr 13 2007 ro@suse.de
- added libmikmod-devel to buildreq
* Tue Feb 27 2007 prusnak@suse.cz
- added physfs to Requires and physfs-devel to BuildRequires
* Thu Feb 22 2007 prusnak@suse.cz
- updated to 1.16.4.0
* reactionfire is now correctly recorded in Replay
* fixed a replay crash
* fixed crash when administrating maps
* fixed crash in AmmoDialog with many weapons
* units with wait-for-attack can do immediate RF now
* increased general robustness and error handling
* wreckag objects have a much lower movemalus than before
* added maptransformation for buildings in map editor
* mount can now collect files from different directories
* Fri Oct 20 2006 nadvornik@suse.cz
- updated to bugfix release 1.16.3.0
/usr/share/games/asc/music /usr/share/games/asc/music/frontiers.ogg /usr/share/games/asc/music/machine_wars.ogg /usr/share/games/asc/music/time_to_strike.ogg
Generated by rpm2html 1.8.1
Fabrice Bellet, Sun Oct 12 06:10:21 2008