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| Name: quake2-ctf | Distribution: Mandriva Linux |
| Version: 3.21_r0.16.1 | Vendor: Mandriva |
| Release: 4mdv2008.1 | Build date: Mon Oct 29 01:40:07 2007 |
| Group: Games/Arcade | Build host: seggie.mandriva.com |
| Size: 601260 | Source RPM: quake2-3.21_r0.16.1-4mdv2008.1.src.rpm |
| Packager: Herton Ronaldo Krzesinski <herton@mandriva.com.br> | |
| Url: http://icculus.org/projects/quake2/ | |
| Summary: Quake II Capture the Flag for Linux | |
Quake II Capture The Flag (Q2CTF) is a multiplayer addon for Quake2 that features a simple set of rules for team based play. It features eight unique maps and special powerups to enhance and make the gameplay more exciting. Q2CTF requires the full retail version of Quake II installed in order to play. Once installed, you simple need to connect to a Quake2 game server that is running the Q2CTF addon. -- You need PAK files for Quake II to run this game --
GPL
internal MD5: 6ace507c6de34583e24d5e4faff3baf4
GPG
* Mon Oct 29 2007 Herton Ronaldo Krzesinski <herton@mandriva.com.br> 3.21_r0.16.1-4mdv2008.1
+ Revision: 102915
- Enable X software renderer on x86_64. Software X renderer is stated
to be not supported on x86_64, but it builds fine. For now just
reenable it, to be in sync with i386, so we don't need to disable
the x86_64 package (allow_softx_on_x86_64 patch).
- Fix the missing build of sdl software renderer on x86_64
(build_softsdl_on_x86_64 patch).
- Fix files listed twice.
- Disable svgalib package on x86_64, not supported.
+ Nicolas Vigier <nvigier@mandriva.com>
- fix x86_64 build
- add small patch to fix build
- run from terminal to fix bug #31560
+ Thierry Vignaud <tvignaud@mandriva.com>
- kill desktop-file-validate's 'warning: key "Encoding" in group "Desktop Entry" is deprecated'
* Wed Sep 06 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 3.21_r0.16.1-3mdv2007.0
- build svgalib version too
* Wed Sep 06 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 3.21_r0.16.1-2mdv2007.0
- import to contrib
- don't bzip2 scripts & icons
- move stuff to %{_gamesdatadir} & %{_gamesbindir}
- do parallel make
- compile with %{optflags}
- xdg menu
- move symlinks to package in stead of having it created in %post
- cleanups
* Fri Jan 21 2005 Nicolas Lécureuil <neoclust@zarb.org> 3.21_r0.16-1plf
- r0.16
/etc/quake2/ctf /etc/quake2/ctf/server.cfg /etc/rc.d/init.d/q2ctf /usr/lib/menu/quake2-ctf /usr/lib64/games/quake2/ctf /usr/lib64/games/quake2/ctf/gamex86_64.so /usr/lib64/games/quake2/ctf/pak0.pak /usr/lib64/games/quake2/ctf/server.cfg /usr/share/applications/mandriva-quake2-ctf.desktop /usr/share/doc/quake2-ctf /usr/share/doc/quake2-ctf/admin.gif /usr/share/doc/quake2-ctf/adminset.gif /usr/share/doc/quake2-ctf/automac.gif /usr/share/doc/quake2-ctf/ghost.jpg /usr/share/doc/quake2-ctf/grapple.jpg /usr/share/doc/quake2-ctf/layout.jpg /usr/share/doc/quake2-ctf/mainctf_back.jpg /usr/share/doc/quake2-ctf/menu.gif /usr/share/doc/quake2-ctf/q2ctf.html /usr/share/doc/quake2-ctf/say_team.gif /usr/share/doc/quake2-ctf/stats.jpg /usr/share/doc/quake2-ctf/tech1.gif /usr/share/doc/quake2-ctf/tech2.gif /usr/share/doc/quake2-ctf/tech3.gif /usr/share/doc/quake2-ctf/tech4.gif /usr/share/games/quake2/ctf
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Fabrice Bellet, Tue Dec 2 04:25:37 2008