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openshadinglanguage1.10-1.10.13-11.mga9 RPM for aarch64

From Mageia Cauldron for aarch64 / media / core / release

Name: openshadinglanguage1.10 Distribution: Mageia
Version: 1.10.13 Vendor: Mageia.Org
Release: 11.mga9 Build date: Mon Dec 27 18:59:54 2021
Group: Graphics/3D Build host: localhost
Size: 1888153 Source RPM: openshadinglanguage1.10-1.10.13-11.mga9.src.rpm
Packager: wally <wally>
Url: https://github.com/imageworks/OpenShadingLanguage
Summary: A language for programmable shading in advanced renderers
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.

Provides

Requires

License

BSD-3-Clause

Changelog

* Mon Dec 27 2021 wally <wally> 1.10.13-11.mga9
  + Revision: 1764500
  - add patch to fix build with openimageio 2.3
  - rebuild for openexr 3.1.3
* Thu Dec 23 2021 wally <wally> 1.10.13-10.mga9
  + Revision: 1763494
  - add patch to fix build with llvm13
  - rebuild for boost 1.78.0
  + tv <tv>
  - Rebuild for llvm 13.0
* Sat Sep 11 2021 wally <wally> 1.10.13-8.mga9
  + Revision: 1745175
  - skip RPATH
  - rebuild for boost 1.77.0
* Fri May 14 2021 wally <wally> 1.10.13-7.mga9
  + Revision: 1723001
  - rebuild for boost 1.76.0
* Mon Mar 01 2021 tv <tv> 1.10.13-6.mga9
  + Revision: 1695523
  - rebuild for llvm/clang-12
* Thu Dec 31 2020 wally <wally> 1.10.13-5.mga8
  + Revision: 1666797
  - rebuild for boost 1.75.0
* Sun Dec 20 2020 wally <wally> 1.10.13-4.mga8
  + Revision: 1662039
  - rebuild for boost 1.74.0
* Sat Dec 05 2020 ghibo <ghibo> 1.10.13-3.mga8
  + Revision: 1652992
  - Add 2nd patch for building under llvm11
  - Reorder patch numbering, closing holes.
  - Add patch to fix building error about std::string.
  + tv <tv>
  - rebuild for llvm/clang 11.0
* Sat Nov 07 2020 joequant <joequant> 1.10.13-1.mga8
  + Revision: 1643286
  - update to latest point release 1.10.13
* Sat Nov 07 2020 joequant <joequant> 1.10.9-8.mga8
  + Revision: 1643249
  - bump version
  - disable simd neon only for arm32
* Sat Nov 07 2020 joequant <joequant> 1.10.9-7.mga8
  + Revision: 1643239
  - disable unknown simd call for arm
* Fri Nov 06 2020 joequant <joequant> 1.10.9-6.mga8
  + Revision: 1643096
  - bump up release for rebuild
  - revert update to 1.11
  - fix sources
  - update to 1.11.8.0 and sync with fedora build
    Version 1.10 was not building because of obscure compile errors,
    and updating versions and porting patches did not work.
* Thu Nov 05 2020 joequant <joequant> 1.10.9-5.mga8
  + Revision: 1642845
  - update build
  + daviddavid <daviddavid>
  - rebuild for new openimageio 2.2.8.0
* Sat Sep 12 2020 daviddavid <daviddavid> 1.10.9-4.mga8
  + Revision: 1625303
  - rebuild for new openexr/ilmbase 2.5.3
* Sun May 03 2020 wally <wally> 1.10.9-3.mga8
  + Revision: 1578093
  - rebuild for boost 1.73.0
* Fri Apr 03 2020 daviddavid <daviddavid> 1.10.9-2.mga8
  + Revision: 1564141
  - rebuild for new openimageio 2.1.13.0
* Thu Mar 26 2020 tv <tv> 1.10.9-1.mga8
  + Revision: 1560530
  - new release
  - rebuild for llvm-10.0.0
* Thu Feb 20 2020 umeabot <umeabot> 1.10.8-2.mga8
  + Revision: 1545098
  - Mageia 8 Mass Rebuild
* Mon Jan 27 2020 daviddavid <daviddavid> 1.10.8-1.mga8
  + Revision: 1483769
  - new version: 1.10.8
  + wally <wally>
  - rebuild for boost 1.72.0
  - build with new cmake macros

Files

/usr/bin/oslc
/usr/bin/oslinfo
/usr/bin/testrender
/usr/bin/testshade
/usr/bin/testshade_dso
/usr/lib/.build-id
/usr/lib/.build-id/13
/usr/lib/.build-id/13/3a76da94c4b2c65a2a4173e978ef92e68ac84e
/usr/lib/.build-id/80
/usr/lib/.build-id/80/8284b2a33780bd719b6b8f63d032d17373527b
/usr/lib/.build-id/b3
/usr/lib/.build-id/b3/d54c1bd70a3af02ae1ca50a7283108e8044977
/usr/lib/.build-id/e4
/usr/lib/.build-id/e4/c902566458e8b47da98a3a91b2aff46286fd7b
/usr/lib/.build-id/ef
/usr/lib/.build-id/ef/91c17015f8bb8f266dc1780bbd589618f99d9e
/usr/share/doc/OSL/CHANGES.md
/usr/share/doc/OSL/Figures
/usr/share/doc/OSL/Figures/osltoy
/usr/share/doc/OSL/Figures/osltoy/osltoy-error.jpg
/usr/share/doc/OSL/Figures/osltoy/osltoy-fbm.jpg
/usr/share/doc/OSL/Figures/osltoy/osltoy-start.jpg
/usr/share/doc/OSL/Figures/testshade
/usr/share/doc/OSL/Figures/testshade/fBm_default.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_freq.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_gain.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_lac.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_octaves.jpg
/usr/share/doc/OSL/Figures/testshade/makenoise.jpg
/usr/share/doc/OSL/Figures/testshade/noisetex.jpg
/usr/share/doc/OSL/Figures/testshade/show_uv.jpg
/usr/share/doc/OSL/INSTALL.md
/usr/share/doc/OSL/LICENSE
/usr/share/doc/OSL/OSLQuery.md.html
/usr/share/doc/OSL/README.md
/usr/share/doc/OSL/docdeep.md.html
/usr/share/doc/OSL/docs.css
/usr/share/doc/OSL/markdeep.min.js
/usr/share/doc/OSL/osl-languagespec.pdf
/usr/share/doc/OSL/osltoy.md.html
/usr/share/doc/OSL/testshade.md.html
/usr/share/doc/openshadinglanguage1.10
/usr/share/doc/openshadinglanguage1.10/CHANGES.md
/usr/share/doc/openshadinglanguage1.10/CONTRIBUTING.md
/usr/share/doc/openshadinglanguage1.10/README.md
/usr/share/licenses/openshadinglanguage1.10
/usr/share/licenses/openshadinglanguage1.10/LICENSE
/usr/share/openshadinglanguage1.10
/usr/share/openshadinglanguage1.10/color2.h
/usr/share/openshadinglanguage1.10/color4.h
/usr/share/openshadinglanguage1.10/emitter.osl
/usr/share/openshadinglanguage1.10/emitter.oso
/usr/share/openshadinglanguage1.10/glass.osl
/usr/share/openshadinglanguage1.10/glass.oso
/usr/share/openshadinglanguage1.10/image.osl
/usr/share/openshadinglanguage1.10/image.oso
/usr/share/openshadinglanguage1.10/mandelbrot.osl
/usr/share/openshadinglanguage1.10/mandelbrot.oso
/usr/share/openshadinglanguage1.10/matrix33.h
/usr/share/openshadinglanguage1.10/matte.osl
/usr/share/openshadinglanguage1.10/matte.oso
/usr/share/openshadinglanguage1.10/metal.osl
/usr/share/openshadinglanguage1.10/metal.oso
/usr/share/openshadinglanguage1.10/oslutil.h
/usr/share/openshadinglanguage1.10/stdosl.h
/usr/share/openshadinglanguage1.10/ubersurface.osl
/usr/share/openshadinglanguage1.10/ubersurface.oso
/usr/share/openshadinglanguage1.10/vector2.h
/usr/share/openshadinglanguage1.10/vector4.h


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Fabrice Bellet, Tue Sep 27 04:11:30 2022