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irrlicht-debugsource-1.8.4-4.mga8 RPM for i586

From Mageia 8 for i586 / media / debug / core / release

Name: irrlicht-debugsource Distribution: Mageia
Version: 1.8.4 Vendor: Mageia.Org
Release: 4.mga8 Build date: Fri Nov 27 15:17:22 2020
Group: Development/Debug Build host: localhost
Size: 6097703 Source RPM: irrlicht-1.8.4-4.mga8.src.rpm
Packager: tv <tv>
Url: http://irrlicht.sourceforge.net
Summary: Debug sources for package irrlicht
This package provides debug sources for package irrlicht.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

zlib

Changelog

* Fri Nov 27 2020 tv <tv> 1.8.4-4.mga8
  + Revision: 1649742
  - Fix building with glibc-2.32
* Thu Feb 13 2020 umeabot <umeabot> 1.8.4-3.mga8
  + Revision: 1513663
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %setup_compile_flags

Files

/usr/src/debug/irrlicht-1.8.4-4.mga8.i386
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/CDynamicMeshBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/CIndexBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/CMeshBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/CVertexBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EAttributes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ECullingTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EDebugSceneTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EDeviceTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EDriverFeatures.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EDriverTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EGUIAlignment.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EGUIElementTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EHardwareBufferFlags.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EMaterialFlags.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EMaterialTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EMeshWriterEnums.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EMessageBoxFlags.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EPrimitiveTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ESceneNodeAnimatorTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ESceneNodeTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/EShaderTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ETerrainElements.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IAnimatedMesh.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IAnimatedMeshMD2.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IAnimatedMeshMD3.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IAnimatedMeshSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IAttributeExchangingObject.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IAttributes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IBillboardSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IBillboardTextSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IBoneSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ICameraSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IColladaMeshWriter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ICursorControl.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IDummyTransformationSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IDynamicMeshBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IEventReceiver.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IFileArchive.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IFileList.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IFileSystem.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGPUProgrammingServices.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIButton.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUICheckBox.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIColorSelectDialog.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIComboBox.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIContextMenu.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIEditBox.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIElement.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIElementFactory.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIEnvironment.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIFileOpenDialog.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIFont.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIFontBitmap.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIImage.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIImageList.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIInOutFader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIListBox.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIMeshViewer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIScrollBar.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUISkin.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUISpinBox.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUISpriteBank.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIStaticText.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUITabControl.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUITable.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIToolbar.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUITreeView.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGUIWindow.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IGeometryCreator.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IImage.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IImageLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IImageWriter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IIndexBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ILightSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ILogger.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMaterialRenderer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMaterialRendererServices.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMesh.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMeshBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMeshCache.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMeshLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMeshManipulator.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMeshSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMeshWriter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IMetaTriangleSelector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IOSOperator.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleAffector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleAnimatedMeshSceneNodeEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleAttractionAffector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleBoxEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleCylinderEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleFadeOutAffector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleGravityAffector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleMeshEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleRingEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleRotationAffector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleSphereEmitter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IParticleSystemSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IQ3LevelMesh.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IQ3Shader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IRandomizer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IReadFile.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IReferenceCounted.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneCollisionManager.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneManager.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNodeAnimator.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNodeAnimatorCameraFPS.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNodeAnimatorCameraMaya.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNodeAnimatorCollisionResponse.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNodeAnimatorFactory.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneNodeFactory.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISceneUserDataSerializer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IShaderConstantSetCallBack.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IShadowVolumeSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ISkinnedMesh.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ITerrainSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ITextSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ITexture.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ITimer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/ITriangleSelector.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IVertexBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IVideoDriver.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IVideoModeList.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IVolumeLightSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IWriteFile.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IXMLReader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IXMLWriter.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/IrrlichtDevice.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/Keycodes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/S3DVertex.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SAnimatedMesh.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SColor.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SExposedVideoData.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SIrrCreationParameters.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SKeyMap.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SLight.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SMaterial.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SMaterialLayer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SMesh.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SParticle.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SSharedMeshBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SSkinMeshBuffer.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SVertexIndex.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SVertexManipulator.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SViewFrustum.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/SceneParameters.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/aabbox3d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/coreutil.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/dimension2d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/fast_atof.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/heapsort.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrAllocator.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrArray.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrList.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrMap.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrMath.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrString.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrTypes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/irrXML.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/line2d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/line3d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/matrix4.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/path.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/plane3d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/position2d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/quaternion.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/rect.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/triangle3d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/vector2d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/include/vector3d.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/BuiltInFont.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/C3DSMeshFileLoader.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/C3DSMeshFileLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshHalfLife.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshHalfLife.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshMD2.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshMD2.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshMD3.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshMD3.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshSceneNode.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAnimatedMeshSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAttributeImpl.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAttributes.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CAttributes.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CB3DMeshFileLoader.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CB3DMeshFileLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBSPMeshFileLoader.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBSPMeshFileLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBillboardSceneNode.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBillboardSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBlit.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBoneSceneNode.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBoneSceneNode.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CBurningShader_Raster_Reference.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CCSMLoader.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CCSMLoader.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/CCameraSceneNode.cpp
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/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/irrXML.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/lzma
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/lzma/LzmaDec.c
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/lzma/LzmaDec.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/lzma/Types.h
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/os.cpp
/usr/src/debug/irrlicht-1.8.4-4.mga8.i386/source/Irrlicht/os.h


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Fabrice Bellet, Sat Mar 9 16:12:21 2024