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libcal3d-devel-0.11.0-20.mga8 RPM for i586

From Mageia 8 for i586 / media / core / release

Name: libcal3d-devel Distribution: Mageia
Version: 0.11.0 Vendor: Mageia.Org
Release: 20.mga8 Build date: Wed Feb 12 21:10:52 2020
Group: Development/C++ Build host: localhost
Size: 235236 Source RPM: cal3d-0.11.0-20.mga8.src.rpm
Packager: umeabot <umeabot>
Url: http://gna.org/projects/cal3d/
Summary: Headers for developing programs that will use Cal3D
This package contains the headers that programmers will need to develop
applications which will use Cal3D.

Provides

Requires

License

LGPLv2+

Changelog

* Wed Feb 12 2020 umeabot <umeabot> 0.11.0-20.mga8
  + Revision: 1511161
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %configure2_5x
  - replace deprecated %makeinstall_std
* Sat Sep 22 2018 umeabot <umeabot> 0.11.0-19.mga7
  + Revision: 1295849
  - Mageia 7 Mass Rebuild

Files

/usr/bin/cal3d_converter
/usr/include/cal3d
/usr/include/cal3d/animation.h
/usr/include/cal3d/animation_action.h
/usr/include/cal3d/animation_cycle.h
/usr/include/cal3d/animcallback.h
/usr/include/cal3d/bone.h
/usr/include/cal3d/buffersource.h
/usr/include/cal3d/cal3d.h
/usr/include/cal3d/cal3d_wrapper.h
/usr/include/cal3d/coreanimation.h
/usr/include/cal3d/corebone.h
/usr/include/cal3d/corekeyframe.h
/usr/include/cal3d/corematerial.h
/usr/include/cal3d/coremesh.h
/usr/include/cal3d/coremodel.h
/usr/include/cal3d/coremorphanimation.h
/usr/include/cal3d/coreskeleton.h
/usr/include/cal3d/coresubmesh.h
/usr/include/cal3d/coresubmorphtarget.h
/usr/include/cal3d/coretrack.h
/usr/include/cal3d/datasource.h
/usr/include/cal3d/error.h
/usr/include/cal3d/global.h
/usr/include/cal3d/hardwaremodel.h
/usr/include/cal3d/loader.h
/usr/include/cal3d/matrix.h
/usr/include/cal3d/mesh.h
/usr/include/cal3d/mixer.h
/usr/include/cal3d/model.h
/usr/include/cal3d/morphtargetmixer.h
/usr/include/cal3d/physique.h
/usr/include/cal3d/platform.h
/usr/include/cal3d/quaternion.h
/usr/include/cal3d/refcounted.h
/usr/include/cal3d/refptr.h
/usr/include/cal3d/renderer.h
/usr/include/cal3d/resource.h
/usr/include/cal3d/saver.h
/usr/include/cal3d/skeleton.h
/usr/include/cal3d/springsystem.h
/usr/include/cal3d/streamsource.h
/usr/include/cal3d/submesh.h
/usr/include/cal3d/tinyxml.h
/usr/include/cal3d/transform.h
/usr/include/cal3d/vector.h
/usr/lib/.build-id
/usr/lib/.build-id/6c
/usr/lib/.build-id/6c/0db51d7e89698b27f1d06f8906988d997093f7
/usr/lib/libcal3d.la
/usr/lib/libcal3d.so
/usr/lib/pkgconfig/cal3d.pc
/usr/share/man/man1/cal3d_converter.1.xz


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Fabrice Bellet, Sun Oct 13 08:20:58 2024