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yamagi-quake2-debuginfo-7.01-1.mga6 RPM for armv7hl

From Mageia 6 for armv7hl / media / debug / core / release

Name: yamagi-quake2-debuginfo Distribution: Mageia
Version: 7.01 Vendor: Mageia.Org
Release: 1.mga6 Build date: Sun Jun 25 12:37:44 2017
Group: Development/Debug Build host: armlet5.mageia.org
Size: 11180975 Source RPM: yamagi-quake2-7.01-1.mga6.src.rpm
Packager: akien <akien>
Url: http://www.yamagi.org/quake2/
Summary: Debug information for package yamagi-quake2
This package provides debug information for package yamagi-quake2.
Debug information is useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2

Changelog

* Sun Jun 25 2017 akien <akien> 1:7.01-1.mga6
  + Revision: 1108426
  - Version 7.01 (upstreams P0)
* Sat Jun 10 2017 akien <akien> 1:7.00-3.mga6
  + Revision: 1107506
  - Use upstream patch to fix non-SSE build
* Thu Jun 08 2017 akien <akien> 1:7.00-2.mga6
  + Revision: 1107343
  - Add patch to attempt fixing arm build
* Thu Jun 08 2017 akien <akien> 1:7.00-1.mga6
  + Revision: 1107330
  - Version 7.00
    o Rogue 2.03
    o Xatrix 2.04
    o CTF 1.04
* Sun Jan 22 2017 akien <akien> 1:6.00-1.mga6
  + Revision: 1082983
  - Version 6.00
* Sun Dec 04 2016 akien <akien> 1:5.34-2.mga6
  + Revision: 1072450
  - Add more details about data install in description
* Thu Sep 22 2016 akien <akien> 1:5.34-1.mga6
  + Revision: 1055216
  - Install default upstream config override (yq2.cfg) (mga#17624)
  - Install SVG icon
  - Move binaries to /usr/lib64/games/quake2, keep only wrappers in PATH
  - Fix wrong path given for the system-wide data installation (mga#17624)
    o /usr/lib64/games/quake2 is used instead of upstream /usr/games/quake2,
      as the folder contains compiled libraries for each game mode.
  - Use Mageia linking flags
  - Fix dangling symlink when installing yamagi-quake2 without -server
  
    + daviddavid <daviddavid>
      - new yamagi-quake2 version: 5.34 (fixes build as libjpeg support was removed)
      - new yamagi-rogue version: 2.03
      - new yamagi-xatrix version: 2.04
      - new yamagi-ctf version: 1.04
      - fix the 'Comment' key value on all desktop files
* Tue Jan 05 2016 pterjan <pterjan> 1:5.23-3.mga6
  + Revision: 919905
  - Make it build on arm (untested)
* Mon Feb 09 2015 akien <akien> 1:5.23-2.mga5
  + Revision: 814458
  - Also obsolete quake2-glx
  - Trim down the long descriptions and add details about nonfree data installation
  - Remove symbolic links to %_gamesdatadir/quake2, it is the hardcoded default path
* Mon Feb 09 2015 akien <akien> 1:5.23-1.mga5
  + Revision: 814449
  - Make install system-wide (config and saves go to ~/.yq2)
  - Version 5.23
    o Built with SDL2
    o rogue 2.00, xatrix 2.01, ctf 1.02
  - Actually build and package missing packs support
  - Clean and update spec file
* Mon Feb 09 2015 akien <akien> 1:5.11-7.mga5.nonfree
  + Revision: 814435
  - Properly obsolete quake2 and quake2-*
* Wed Oct 15 2014 umeabot <umeabot> 1:5.11-5.mga5.nonfree
  + Revision: 748554
  - Second Mageia 5 Mass Rebuild
* Tue Sep 16 2014 umeabot <umeabot> 1:5.11-4.mga5.nonfree
  + Revision: 690823
  - Mageia 5 Mass Rebuild

Files

/usr/lib/debug
/usr/lib/debug/.build-id
/usr/lib/debug/.build-id/01
/usr/lib/debug/.build-id/01/97fcd4e85f7541c06a825bde4152b9bbb0911a
/usr/lib/debug/.build-id/01/97fcd4e85f7541c06a825bde4152b9bbb0911a.debug
/usr/lib/debug/.build-id/09
/usr/lib/debug/.build-id/09/44ab07c0582cceaf80658bc81ba7fa0cbb0812
/usr/lib/debug/.build-id/09/44ab07c0582cceaf80658bc81ba7fa0cbb0812.debug
/usr/lib/debug/.build-id/12
/usr/lib/debug/.build-id/12/6b7aa65adb6645434009f0ce90cb214954b141
/usr/lib/debug/.build-id/12/6b7aa65adb6645434009f0ce90cb214954b141.debug
/usr/lib/debug/.build-id/58
/usr/lib/debug/.build-id/58/95dc9d34ca692fbec73a89dd648b030664a233.debug
/usr/lib/debug/.build-id/91
/usr/lib/debug/.build-id/91/dea45ecddcf21351dc68099ebad7e4ee577d37
/usr/lib/debug/.build-id/91/dea45ecddcf21351dc68099ebad7e4ee577d37.debug
/usr/lib/debug/.build-id/92
/usr/lib/debug/.build-id/92/1e6ec68074cc9cda7fcd71ba7b5c40115c4386
/usr/lib/debug/.build-id/92/1e6ec68074cc9cda7fcd71ba7b5c40115c4386.debug
/usr/lib/debug/.build-id/a3
/usr/lib/debug/.build-id/a3/5f290074ac9eb41407959d8c27963507aa1a8e
/usr/lib/debug/.build-id/a3/5f290074ac9eb41407959d8c27963507aa1a8e.debug
/usr/lib/debug/.build-id/a8
/usr/lib/debug/.build-id/a8/9c5f99efe2683919a688912463b79591a0d555
/usr/lib/debug/.build-id/a8/9c5f99efe2683919a688912463b79591a0d555.debug
/usr/lib/debug/.build-id/c5
/usr/lib/debug/.build-id/c5/feaa0c393824521044c2000a02dd4a2791ca82
/usr/lib/debug/.build-id/c5/feaa0c393824521044c2000a02dd4a2791ca82.debug
/usr/lib/debug/.dwz
/usr/lib/debug/.dwz/yamagi-quake2-7.01-1.mga6.arm
/usr/lib/debug/usr
/usr/lib/debug/usr/lib
/usr/lib/debug/usr/lib/games
/usr/lib/debug/usr/lib/games/quake2
/usr/lib/debug/usr/lib/games/quake2/baseq2
/usr/lib/debug/usr/lib/games/quake2/baseq2/game.so.debug
/usr/lib/debug/usr/lib/games/quake2/ctf
/usr/lib/debug/usr/lib/games/quake2/ctf/game.so.debug
/usr/lib/debug/usr/lib/games/quake2/q2ded.debug
/usr/lib/debug/usr/lib/games/quake2/quake2.debug
/usr/lib/debug/usr/lib/games/quake2/ref_gl1.so.debug
/usr/lib/debug/usr/lib/games/quake2/ref_gl3.so.debug
/usr/lib/debug/usr/lib/games/quake2/rogue
/usr/lib/debug/usr/lib/games/quake2/rogue/game.so.debug
/usr/lib/debug/usr/lib/games/quake2/xatrix
/usr/lib/debug/usr/lib/games/quake2/xatrix/game.so.debug
/usr/src/debug/quake2-7.01
/usr/src/debug/quake2-7.01/quake2-ctf-1.05
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_ai.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_chase.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_cmds.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_combat.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_ctf.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_func.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_items.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_main.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_misc.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_monster.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_phys.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_save.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_spawn.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_svcmds.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_target.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_trigger.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_utils.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/g_weapon.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/header
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/header/ctf.h
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/header/game.h
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/header/local.h
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/header/menu.h
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/header/shared.h
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/menu
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/menu/menu.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/monster
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/monster/move.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/player
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/player/client.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/player/hud.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/player/trail.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/player/view.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/player/weapon.c
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/shared
/usr/src/debug/quake2-7.01/quake2-ctf-1.05/src/shared/shared.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/dm
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/dm/ball.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/dm/tag.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_ai.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_chase.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_cmds.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_combat.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_func.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_items.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_main.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_misc.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_monster.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_newai.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_newdm.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_newfnc.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_newtarg.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_newtrig.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_newweap.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_phys.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_spawn.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_sphere.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_svcmds.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_target.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_trigger.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_turret.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_utils.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/g_weapon.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/header
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/header/game.h
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/header/local.h
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/header/shared.h
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/berserker
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/berserker/berserker.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/boss2
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/boss2/boss2.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/boss3
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/boss3/boss3.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/boss3/boss31.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/boss3/boss32.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/brain
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/brain/brain.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/carrier
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/carrier/carrier.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/chick
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/chick/chick.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/flipper
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/flipper/flipper.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/float
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/float/float.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/flyer
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/flyer/flyer.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/gladiator
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/gladiator/gladiator.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/gunner
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/gunner/gunner.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/hover
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/hover/hover.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/infantry
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/infantry/infantry.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/insane
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/insane/insane.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/medic
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/medic/medic.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/misc
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/misc/move.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/mutant
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/mutant/mutant.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/parasite
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/parasite/parasite.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/soldier
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/soldier/soldier.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/stalker
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/stalker/stalker.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/supertank
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/supertank/supertank.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/tank
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/tank/tank.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/turret
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/turret/turret.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/widow
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/widow/widow.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/monster/widow/widow2.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/player
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/player/client.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/player/hud.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/player/trail.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/player/view.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/player/weapon.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/savegame
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/savegame/savegame.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/savegame/tables
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/savegame/tables/gamefunc_decs.h
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/savegame/tables/gamemmove_decs.h
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/shared
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/shared/flash.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/shared/rand.c
/usr/src/debug/quake2-7.01/quake2-rogue-2.04/src/shared/shared.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_ai.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_chase.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_cmds.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_combat.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_func.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_items.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_main.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_misc.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_monster.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_phys.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_spawn.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_svcmds.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_target.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_trigger.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_turret.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_utils.c
/usr/src/debug/quake2-7.01/quake2-xatrix-2.05/src/g_weapon.c
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Fabrice Bellet, Tue Mar 10 02:35:47 2020